示例#1
0
        /// <summary>
        /// 将物品从本页的一个槽移动到另一个槽上
        /// </summary>
        void MoveItemToNewSlot(ContainerBoxSlot_V2 fromSlot, ContainerBoxSlot_V2 toSlot)
        {
            SendChangeItemPlaceToServer(fromSlot, toSlot);
            var toSlotData   = toSlot.MyContainerBoxSlotData;
            var fromSlotData = fromSlot.MyContainerBoxSlotData;
            var chachePlace  = toSlotData.CurrentPlace;

            toSlotData.CurrentPlace   = fromSlotData.CurrentPlace;
            fromSlotData.CurrentPlace = chachePlace;
            toSlot.Init(fromSlotData, this);
            fromSlot.Init(toSlotData, this);
        }
示例#2
0
        /// <summary>
        /// 拖拽物体到我这里的某个槽上
        /// </summary>
        public void OnDragComponentToSlot(ContainerBoxSlot_V2 targetContainerBoxSlot, SingleContainerBox DragItem)
        {
            switch (DragItem.singleContainerBoxType)
            {
            case SingleContainerBoxType.HeroEquip:
                HeroEquiptItemListManager.RemoveItem(DragItem);
                var slotData = targetContainerBoxSlot.MyContainerBoxSlotData;
                slotData.itemfileInfo = DragItem.itemFielInfo;
                targetContainerBoxSlot.Init(slotData, this);
                SendUnloadEquipItemsToSever(DragItem.itemFielInfo, targetContainerBoxSlot);
                break;

            case SingleContainerBoxType.Container:
                var fromSlot = ContainerBoxList.First(P => P.MyContainerBox == DragItem as SingleContainerBox);
                MoveItemToNewSlot(fromSlot, targetContainerBoxSlot);
                break;
            }
        }