示例#1
0
 protected override void OnUpdate()
 {
     if (TextureBin.TryLoadTextureBin("TextureBin", out TextureBin textureBin))
     {
         DeclareReferencedAsset(textureBin);
     }
 }
示例#2
0
        protected override void OnUpdate()
        {
            if (TextureBin.TryLoadTextureBin("TextureBin", out TextureBin textureBin))
            {
                var binEntity = GetPrimaryEntity(textureBin);

                if (!DstEntityManager.HasComponent <TextureBin>(binEntity))
                {
                    DstEntityManager.AddComponentObject(binEntity, textureBin);
                }
            }
        }