static int Send(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); UFrame.MessageCenter.Message arg0 = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 2); obj.Send(arg0); return(0); } else if (count == 3) { Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); UFrame.MessageCenter.Message arg0 = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.Send(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.MessageManager.Send")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void MessageCallback(UFrame.MessageCenter.Message msg) { if (msg.messageID == (int)GameMsg.C2C_Return_Login) { returnLogin = true; } }
void OnD2L_BattleInit(UFrame.MessageCenter.Message msg) { D2L_BattleInit convMsg = msg as D2L_BattleInit; if (convMsg.result) { displayOK = true; Debug.LogError("display init ok"); } }
static int Release(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UFrame.MessageCenter.Message obj = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 1); obj.Release(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void OnJOY_Press(UFrame.MessageCenter.Message msg) { JOY_Press convMsg = msg as JOY_Press; var tankCtrs = logicDataManager.GetTankCtrs(); var tankCtr = tankCtrs[convMsg.tankID]; tankCtr.moveObject.couldMove = convMsg.couldMove; tankCtr.moveObject.couldTurn = convMsg.couldTurn; if (convMsg.couldMove && convMsg.couldTurn) { tankCtr.Turn(F64Vec3.FromUnityVector3(convMsg.dir)); } }
static int set_messageID(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UFrame.MessageCenter.Message obj = (UFrame.MessageCenter.Message)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.messageID = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index messageID on a nil value")); } }
static int get_messageID(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UFrame.MessageCenter.Message obj = (UFrame.MessageCenter.Message)o; int ret = obj.messageID; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index messageID on a nil value")); } }
void OnL2D_TankPos(UFrame.MessageCenter.Message msg) { L2D_TankPos convMsg = msg as L2D_TankPos; for (int i = 0; i < convMsg.tankGroup.Count; ++i) { var tankPos = convMsg.tankGroup[i]; int tankID = tankPos.id; var tank = tanks[tankID]; tank.go.transform.position = tankPos.pos; //tank.go.transform.LookAt(tankPos.dir + tankPos.pos); //tank.go.transform.LookAt(tankPos.dir); //tank.go.transform.LookAt(tankPos.pos); tank.go.transform.forward = tankPos.dir; } }
void OnL2D_BattleInit(UFrame.MessageCenter.Message msg) { L2D_BattleInit initMsg = msg as L2D_BattleInit; for (int i = 0; i < initMsg.tankGroup.Count; ++i) { tank_info ti = tank_infoAPI.GetDataBy_tank_type(initMsg.tankGroup[i].tank_type); GameObjectGetter tankGetter = ResHelper.LoadGameObject(ti.res_path); GameObject tankGo = tankGetter.Get(); tankGo.transform.position = initMsg.tankGroup[i].pos; Debug.LogError(initMsg.tankGroup[i].dir); tankGo.transform.transform.LookAt(initMsg.tankGroup[i].dir); var tank = new Tank(); tank.go = tankGo; tank.ID = initMsg.tankGroup[i].id; tank.dectLen = initMsg.tankGroup[i].detectionLen; tank.dectWidth = initMsg.tankGroup[i].detectionWidth; tanks.Add(initMsg.tankGroup[i].id, tank); Debug.LogError(initMsg.tankGroup[i].id + " " + initMsg.tankGroup[i].isPlayer); //增加跟随相机 //if (initMsg.tankGroup[i].isSelf && initMsg.tankGroup[i].isCaptain) //{ // GameObjectGetter selfCameraGetter = ResHelper.LoadGameObject("prefabs/self_camera"); // GameObject selfCamera = selfCameraGetter.Get(); // //RPGCamera rpgCamera = selfCamera.GetComponent<RPGCamera>(); // //rpgCamera.UsedCamera = Camera.main; // selfCamera.transform.SetParent(tank.transform); //} } for (int i = 0; i < initMsg.avoidances.Count; ++i) { //tank_info ti = tank_infoAPI.GetDataBy_tank_type(initMsg.tankGroup[i].tank_type); GameObjectGetter getter = ResHelper.LoadGameObject("prefabs/avoidance3"); GameObject av = getter.Get(); av.transform.position = initMsg.avoidances[i].pos; //av.transform.localScale *= (initMsg.avoidances[i].rad); } D2L_BattleInit initRetMsg = new D2L_BattleInit(); initRetMsg.result = true; battleManager.battleMessageCenter.Send(initRetMsg); }
static int _CreateUFrame_MessageCenter_Message(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UFrame.MessageCenter.Message obj = new UFrame.MessageCenter.Message(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UFrame.MessageCenter.Message.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void Execute(UFrame.MessageCenter.Message msg) { battleMessageCallbacks[msg.messageID](msg); }
public void SendBattleMessage(UFrame.MessageCenter.Message msg) { battleManager.battleMessageCenter.Send(msg); }
public override void Execute(UFrameMessage msg) { MessageTest _msg = msg as MessageTest; Debug.LogError(msg.messageID + " " + _msg.field1 + " " + _msg.field2); }
public void Send(UFrame.MessageCenter.Message msg, bool immediately = true) { gameMessageCenter.Send(msg, immediately); }