public override void Process(Level level) { var p = new SetDeviceTokenMessage(Client); p.UserToken = UserToken; PacketManager.ProcessOutgoingPacket(p); }
public override void Process(Level level) { var p = new SetDeviceTokenMessage(Client); p.UserToken = UserToken; if (UserToken != null || UserToken != string.Empty) { level.GetPlayerAvatar().SetToken(UserToken); DatabaseManager.Singelton.Save(level); } PacketManager.ProcessOutgoingPacket(p); }