public static void Dattenosa() { Menu = MainMenu.AddMenu("UB Lucian", "UBLucian"); Menu.AddGroupLabel("Made by Uzumaki Boruto"); Menu.AddLabel("Dattenosa"); ESettings = Menu.AddSubMenu("E"); { ESettings.AddGroupLabel("E General Settings"); ESafe = ESettings.Add("Esafe", new CheckBox("Guvenli pozisyona E")); EWall = ESettings.Add("Ewall", new CheckBox("Duvari kontrol et")); ECorrect = ESettings.Add("Ecorrect", new CheckBox("Duzeltmesine izin ver")); EQ = ESettings.Add("EQ", new CheckBox("E Q dene", false)); EQHit = ESettings.Add("EQhit", new Slider("E den sonra Q isabet {0} sampiyona", 4, 1, 5)); ERange = ESettings.Add("Erange", new Slider("Menzil arttir {0}", 35, 0, 75)); ESettings.Add("label", new Label("Daha fazla deger, sonraki a.a için daha kolay, daha tehlikeli, önerilir 20~40")); EPath = ESettings.Add("Epath", new CheckBox("Dusman karsiti yol")); EKite = ESettings.Add("Ekite", new CheckBox("Sampiyona kite dene")); EGap = ESettings.Add("Etogap", new CheckBox("Atilma yapana E kullan")); EGrass = ESettings.Add("Egrass", new CheckBox("Ota E dene")); ESettings.AddSeparator(); ESettings.AddGroupLabel("E Style Settings"); var EStyle = ESettings.Add("E", new ComboBox("E style", 1, "E Kullanma", "Nisanci", "FareKonum", "Fareye (Akilli)")); EStyle.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args) { switch (args.NewValue) { case 1: { ESafe.IsVisible = true; ESafe.CurrentValue = true; EWall.IsVisible = true; EWall.CurrentValue = true; ECorrect.IsVisible = true; EQ.IsVisible = true; EQHit.IsVisible = true; ERange.IsVisible = true; ESettings["label"].IsVisible = true; EPath.CurrentValue = true; EPath.IsVisible = true; EKite.CurrentValue = true; EKite.IsVisible = true; EGap.IsVisible = true; EGrass.IsVisible = false; } break; case 2: { ESafe.IsVisible = false; EWall.IsVisible = false; ECorrect.IsVisible = false; EQ.IsVisible = false; EQHit.IsVisible = false; ERange.IsVisible = false; ESettings["label"].IsVisible = false; EPath.IsVisible = false; EKite.IsVisible = false; EGap.IsVisible = false; EGrass.IsVisible = false; } break; case 3: { ESafe.CurrentValue = true; EWall.CurrentValue = false; ECorrect.IsVisible = true; ECorrect.CurrentValue = true; EQ.IsVisible = true; EQHit.IsVisible = true; ERange.IsVisible = false; ESettings["label"].IsVisible = false; EPath.IsVisible = false; EKite.IsVisible = true; EGap.IsVisible = true; EGrass.IsVisible = true; } break; } }; } ComboMenu = Menu.AddSubMenu("Combo"); { ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("passive", new CheckBox("Passive Combo")); ComboMenu.Add("Q", new ComboBox("Q style", 3, "Q Kullanma", "Q Sadece", "Q Sadece Uzun", "Ikiside")); ComboMenu.Add("W", new ComboBox("W style", 2, "W Kullanma", "A.A Menzilinde", "Hedefe carpicaksa")); ComboMenu.Add("E", new CheckBox("Kullan E")); ComboMenu.Add("R", new Slider("Sadece R dusmana isabet ederse {0}% hasar")); ComboMenu.AddLabel("Slide to 0 and not use R"); } HarassMenu = Menu.AddSubMenu("Harass"); { HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("passive", new CheckBox("Pasifle durtme")); HarassMenu.Add("Q", new ComboBox("Q style", 3, "Q Kullanma", "Q Sadece", "Q Sadece Uzun", "Ikiside")); HarassMenu.Add("W", new CheckBox("Kullan W")); HarassMenu.Add("E", new CheckBox("Kullan E")); HarassMenu.Add("hr", new Slider("Mana daha dusukse {0}% durtmeyi durdur", 50)); HarassMenu.Add("keyharass", new KeyBind("Auto Harass", false, KeyBind.BindTypes.HoldActive, 'Z')); HarassMenu.Add("autohrmng", new Slider("Mana daha dusukse {0}% durtmede skll kullanma", 85)); } LaneClear = Menu.AddSubMenu("LaneClear"); { LaneClear.AddGroupLabel("Laneclear Settings"); LaneClear.Add("passive", new CheckBox("Passive LaneClear")); LaneClear.Add("Q", new CheckBox("Kullan Q koridor", false)); LaneClear.Add("Qhit", new Slider("Sadece carpicaksa Q {0} minyona kullan(s)", 6, 1, 15)); LaneClear.Add("W", new CheckBox("Kullan W koridor", false)); LaneClear.Add("E", new CheckBox("Kullan E koridor", false)); LaneClear.Add("lc", new Slider("Mana daha dusukse {0}% koridor skll kullanma", 50)); } JungleClear = Menu.AddSubMenu("JungleClear"); { JungleClear.AddGroupLabel("Jungleclear Settings"); JungleClear.Add("passive", new CheckBox("Passive jungleclear")); JungleClear.Add("Q", new CheckBox("Kullan Q orman")); JungleClear.Add("W", new CheckBox("Kullan Q orman")); JungleClear.Add("E", new CheckBox("Kullan Q orman")); JungleClear.Add("jc", new Slider("Mana daha dusukse {0}% ormanda skll kullanma", 50)); } LasthitMenu = Menu.AddSubMenu("Lasthit"); { LasthitMenu.AddGroupLabel("Unkillable Minion Settings"); LasthitMenu.Add("Q", new CheckBox("Kullan Q son vurus")); LasthitMenu.Add("W", new CheckBox("Kullan W son vurus")); LasthitMenu.Add("E", new CheckBox("Kullan E son vurus", false)); LasthitMenu.Add("lh", new Slider("Mana daha dusukse {0}% son vurusta skll kullanma", 50)); } FleeMenu = Menu.AddSubMenu("Flee Setting"); { var switchkey = FleeMenu.Add("switchkey", new KeyBind("Switch Key", false, KeyBind.BindTypes.HoldActive, 'S')); switchkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (args.NewValue) { var value = FleeMenu.GetValue("jumptype", false); if (value == 2) { value = 0; } else { value++; } } }; FleeMenu.Add("jumptype", new ComboBox("Cizgi tipi", 0, "Kacarken E kullanma", "Kacis aktif", "Oto ziplama")); FleeMenu.Add("jumpclickrange", new Slider("Tiklama araligi", 50, 20, 100)); } DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.Add("draw", new CheckBox("Gostergeler aktif")); DrawMenu.Add("notif", new CheckBox("Bildirimler aktif")); DrawMenu.AddSeparator(); DrawMenu.Add("Qdr", new CheckBox("Goster Q")); DrawMenu.Add("Q2dr", new CheckBox("Goster Q uzun")); DrawMenu.Add("Wdr", new CheckBox("Goster W")); DrawMenu.Add("Edr", new CheckBox("Goster E")); DrawMenu.Add("Eposdr", new CheckBox("Draw best postion E")); DrawMenu.Add("Rdr", new CheckBox("Goster R")); DrawMenu.Add("dmg", new CheckBox("Verilecek hasari goster")); var ColorPick = DrawMenu.Add("color", new ColorPicker("Damage Indicator Color", SaveColor.Load("dmg"))); ColorPick.OnLeftMouseUp += delegate(Control sender, System.EventArgs args) { SaveColor.Save(ColorPick.CurrentValue, "dmg"); }; DrawMenu.Add("spot", new CheckBox("Cizgi noktasi ciz")); var SpotColor = DrawMenu.Add("spotcolor", new ColorPicker("Dash spot color", SaveColor.Load("spot"))); SpotColor.OnLeftMouseUp += delegate(Control sender, System.EventArgs args) { SaveColor.Save(SpotColor.CurrentValue, "spot"); }; } MiscMenu = Menu.AddSubMenu("MiscMenu"); { MiscMenu.AddGroupLabel("KillSteal Settings"); MiscMenu.Add("Qks", new CheckBox("Oldururken Q kullan")); MiscMenu.Add("Wks", new CheckBox("Oldururken W kullan")); MiscMenu.Add("Eks", new CheckBox("Oldururken E kullan", false)); MiscMenu.Add("Rks", new ComboBox("Oldururken R kullan", 2, "Kapali", "Surekli", "Menzil disindakilere")); MiscMenu.Add("Rkstick", new Slider("R atis sayisi kill", 5, 1, 30)); MiscMenu.AddGroupLabel("Orb cancel amination"); MiscMenu.Add("Qcancel", new CheckBox("Q animasyonu iptal et[BETA]")); MiscMenu.AddGroupLabel("GapCloser"); MiscMenu.Add("Egap", new CheckBox("Atilma yapana E kullan")); } //Need Improve //SemiPlayer = Menu.AddSubMenu("Semi Player"); //{ // SemiPlayer.AddGroupLabel("Semi Player Setting"); // SemiPlayer.Add("semi", new KeyBind("Enable Semi Player", false, KeyBind.BindTypes.PressToggle, 'G')); // SemiPlayer.Add("passive", new CheckBox("Passive Semi")); // SemiPlayer.Add("Q", new ComboBox("Q style", 3, "Don't use Q", "Q only", "Q Extend only", "Both")); // SemiPlayer.Add("W", new ComboBox("W style", 2, "Don't use W", "A.A Range", "If hit target")); // SemiPlayer.Add("E", new CheckBox("Use E")); //} }
public static void Dattenosa() { Menu = MainMenu.AddMenu("UB Lucian", "UBLucian"); Menu.AddGroupLabel("Made by Uzumaki Boruto"); Menu.AddLabel("Dattenosa"); ESettings = Menu.AddSubMenu("E"); { ESettings.AddGroupLabel("E General Settings"); ESafe = ESettings.Add("Esafe", new CheckBox("Safe Point Check E")); EWall = ESettings.Add("Ewall", new CheckBox("Check Wall")); ECorrect = ESettings.Add("Ecorrect", new CheckBox("Allow Correct to better")); EQ = ESettings.Add("EQ", new CheckBox("Try E to Q hit more enemy", false)); EQHit = ESettings.Add("EQhit", new Slider("Try to E if next Q hit {0} champ", 4, 1, 5)); ERange = ESettings.Add("Erange", new Slider("Range eliminate {0}", 35, 0, 75)); ESettings.Add("label", new Label("The more value, the more easier for next a.a, the more dangerous, recommended 20~40")); EPath = ESettings.Add("Epath", new CheckBox("Anti Enemy Path")); EKite = ESettings.Add("Ekite", new CheckBox("Try to kite champ")); EGap = ESettings.Add("Etogap", new CheckBox("Use E to Gapclose taget")); EGrass = ESettings.Add("Egrass", new CheckBox("Try E to Grass")); ESettings.AddSeparator(); ESettings.AddGroupLabel("E Style Settings"); var EStyle = ESettings.Add("E", new ComboBox("E style", 1, "Don't use E", "Markman", "CursorPos", "Cursor (Smart)")); EStyle.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args) { switch (args.NewValue) { case 1: { ESafe.IsVisible = true; ESafe.CurrentValue = true; EWall.IsVisible = true; EWall.CurrentValue = true; ECorrect.IsVisible = true; EQ.IsVisible = true; EQHit.IsVisible = true; ERange.IsVisible = true; ESettings["label"].IsVisible = true; EPath.CurrentValue = true; EPath.IsVisible = true; EKite.CurrentValue = true; EKite.IsVisible = true; EGap.IsVisible = true; EGrass.IsVisible = false; } break; case 2: { ESafe.IsVisible = false; EWall.IsVisible = false; ECorrect.IsVisible = false; EQ.IsVisible = false; EQHit.IsVisible = false; ERange.IsVisible = false; ESettings["label"].IsVisible = false; EPath.IsVisible = false; EKite.IsVisible = false; EGap.IsVisible = false; EGrass.IsVisible = false; } break; case 3: { ESafe.CurrentValue = true; EWall.CurrentValue = false; ECorrect.IsVisible = true; ECorrect.CurrentValue = true; EQ.IsVisible = true; EQHit.IsVisible = true; ERange.IsVisible = false; ESettings["label"].IsVisible = false; EPath.IsVisible = false; EKite.IsVisible = true; EGap.IsVisible = true; EGrass.IsVisible = true; } break; } }; } ComboMenu = Menu.AddSubMenu("Combo"); { ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("passive", new CheckBox("Passive Combo")); ComboMenu.Add("Q", new ComboBox("Q style", 3, "Don't use Q", "Q only", "Q Extend only", "Both")); ComboMenu.Add("W", new ComboBox("W style", 2, "Don't use W", "A.A Range", "If hit target")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("R", new Slider("Only R if enemy hit {0}% damage")); ComboMenu.AddLabel("Slide to 0 and not use R"); } HarassMenu = Menu.AddSubMenu("Harass"); { HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("passive", new CheckBox("Passive Harass")); HarassMenu.Add("Q", new ComboBox("Q style", 3, "Don't use Q", "Q only", "Q Extend only", "Both")); HarassMenu.Add("W", new CheckBox("Use W")); HarassMenu.Add("E", new CheckBox("Use E")); HarassMenu.Add("hr", new Slider("If mana percent below {0}% stop harass", 50)); HarassMenu.Add("keyharass", new KeyBind("Auto Harass", false, KeyBind.BindTypes.HoldActive, 'Z')); HarassMenu.Add("autohrmng", new Slider("If mana percent below {0}% stop auto harass", 85)); } LaneClear = Menu.AddSubMenu("LaneClear"); { LaneClear.AddGroupLabel("Laneclear Settings"); LaneClear.Add("passive", new CheckBox("Passive LaneClear")); LaneClear.Add("Q", new CheckBox("Use Q to laneclear", false)); LaneClear.Add("Qhit", new Slider("Only Use Q if hit {0} minion(s)", 6, 1, 15)); LaneClear.Add("W", new CheckBox("Use W to laneclear", false)); LaneClear.Add("E", new CheckBox("Use E to laneclear", false)); LaneClear.Add("lc", new Slider("If mana percent below {0}% stop use skill to laneclear", 50)); } JungleClear = Menu.AddSubMenu("JungleClear"); { JungleClear.AddGroupLabel("Jungleclear Settings"); JungleClear.Add("passive", new CheckBox("Passive jungleclear")); JungleClear.Add("Q", new CheckBox("Use Q to jungleclear")); JungleClear.Add("W", new CheckBox("Use W to jungleclear")); JungleClear.Add("E", new CheckBox("Use E to jungleclear")); JungleClear.Add("jc", new Slider("If mana percent below {0}% stop use skill to jungleclear", 50)); } LasthitMenu = Menu.AddSubMenu("Lasthit"); { LasthitMenu.AddGroupLabel("Unkillable Minion Settings"); LasthitMenu.Add("Q", new CheckBox("Use Q to lasthit")); LasthitMenu.Add("W", new CheckBox("Use W to lasthit")); LasthitMenu.Add("E", new CheckBox("Use E to lasthit", false)); LasthitMenu.Add("lh", new Slider("If mana percent below {0}% stop use skill to lasthit", 50)); } FleeMenu = Menu.AddSubMenu("Flee Setting"); { var switchkey = FleeMenu.Add("switchkey", new KeyBind("Switch Key", false, KeyBind.BindTypes.HoldActive, 'S')); switchkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (args.NewValue) { var value = FleeMenu.GetValue("jumptype", false); if (value == 2) { value = 0; } else { value++; } } }; FleeMenu.Add("jumptype", new ComboBox("Dash Type", 0, "Don't E Dash", "Flee Active", "Auto Dash")); FleeMenu.Add("jumpclickrange", new Slider("Range of Click", 50, 20, 100)); } DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.Add("draw", new CheckBox("Enable Drawing")); DrawMenu.Add("notif", new CheckBox("Enable notification")); DrawMenu.AddSeparator(); DrawMenu.Add("Qdr", new CheckBox("Draw Q")); DrawMenu.Add("Q2dr", new CheckBox("Draw Q Extend")); DrawMenu.Add("Wdr", new CheckBox("Draw W")); DrawMenu.Add("Edr", new CheckBox("Draw E")); DrawMenu.Add("Eposdr", new CheckBox("Draw best postion E")); DrawMenu.Add("Rdr", new CheckBox("Draw R")); DrawMenu.Add("dmg", new CheckBox("Draw Damage Indicator")); var ColorPick = DrawMenu.Add("color", new ColorPicker("Damage Indicator Color", SaveColor.Load("dmg"))); ColorPick.OnLeftMouseUp += delegate(Control sender, System.EventArgs args) { SaveColor.Save(ColorPick.CurrentValue, "dmg"); }; DrawMenu.Add("spot", new CheckBox("Draw Dash Spot")); var SpotColor = DrawMenu.Add("spotcolor", new ColorPicker("Dash spot color", SaveColor.Load("spot"))); SpotColor.OnLeftMouseUp += delegate(Control sender, System.EventArgs args) { SaveColor.Save(SpotColor.CurrentValue, "spot"); }; } MiscMenu = Menu.AddSubMenu("MiscMenu"); { MiscMenu.AddGroupLabel("KillSteal Settings"); MiscMenu.Add("Qks", new CheckBox("Use Q to KillSteal")); MiscMenu.Add("Wks", new CheckBox("Use W to KillSteal")); MiscMenu.Add("Eks", new CheckBox("Use E to KillSteal", false)); MiscMenu.Add("Rks", new ComboBox("Use R to KillSteal", 2, "Disable", "Always", "Out of Spells Range and a.a range")); MiscMenu.Add("Rkstick", new Slider("R Ticks KillSteal", 5, 1, 30)); MiscMenu.AddGroupLabel("Orb cancel amination"); MiscMenu.Add("Qcancel", new CheckBox("Cancel Q amination[BETA]")); MiscMenu.AddGroupLabel("GapCloser"); MiscMenu.Add("Egap", new CheckBox("Use E to anti GapCloser")); } //Need Improve //SemiPlayer = Menu.AddSubMenu("Semi Player"); //{ // SemiPlayer.AddGroupLabel("Semi Player Setting"); // SemiPlayer.Add("semi", new KeyBind("Enable Semi Player", false, KeyBind.BindTypes.PressToggle, 'G')); // SemiPlayer.Add("passive", new CheckBox("Passive Semi")); // SemiPlayer.Add("Q", new ComboBox("Q style", 3, "Don't use Q", "Q only", "Q Extend only", "Both")); // SemiPlayer.Add("W", new ComboBox("W style", 2, "Don't use W", "A.A Range", "If hit target")); // SemiPlayer.Add("E", new CheckBox("Use E")); //} }