void Awake() { Instance = this; managerDict.Add(ManagerID.UIManager, gameObject.AddComponent <UIManager> ()); managerDict.Add(ManagerID.NPCManager, gameObject.AddComponent <NPCManager>()); managerDict.Add(ManagerID.NetManager, gameObject.AddComponent <NetManager>()); managerDict.Add(ManagerID.AudioManager, gameObject.AddComponent <AudioManager>()); managerDict.Add(ManagerID.AssetManager, gameObject.AddComponent <AssetManager>()); gameObject.AddComponent <LuaEventProcess>(); }
static int set_instance(IntPtr L) { try { U3DEventFrame.MsgCenter arg0 = (U3DEventFrame.MsgCenter)ToLua.CheckUnityObject(L, 2, typeof(U3DEventFrame.MsgCenter)); U3DEventFrame.MsgCenter.instance = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SendToMsg(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); U3DEventFrame.MsgCenter obj = (U3DEventFrame.MsgCenter)ToLua.CheckObject(L, 1, typeof(U3DEventFrame.MsgCenter)); U3DEventFrame.MsgBase arg0 = (U3DEventFrame.MsgBase)ToLua.CheckObject(L, 2, typeof(U3DEventFrame.MsgBase)); obj.SendToMsg(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }