示例#1
0
 public void Remove(SceneBase scene)
 {
     scenes.Remove(scene);
     scene.RaiseRemoveEvent();
 }
示例#2
0
 public void SoloScene(SceneBase newScene)
 {
     while (!HasNoScenesLeft)
     {
         Pop();
     }
     Push(newScene);
 }
示例#3
0
 public void Push(SceneBase scene)
 {
     scenes.Add(scene);
 }