public static int Main(string[] args) { var runtime = new ConsoleRuntime(); string configFile = null; var languages = new List<String>(); string knockoutPrefix = null; string outputFile = null; var optionSet = new NDesk.Options.OptionSet() { { "language=", "", v => languages.Add(v) }, { "knockoutPrefix=", "", v => knockoutPrefix = v }, { "configFile=", "", v => configFile = v }, { "outputFile=", "", v => outputFile = v } }; optionSet.Parse(args); if (!File.Exists (configFile)) { runtime.Error("config file '{0}' does not exist: use, e.g., /configFile=<configFile.xml>", configFile); return -1; } runtime.Log("Reading config file: " + configFile); var assemblyLoader = new AssemblyLoader(runtime); var generators = languages.Select(language => GetGenerator(language, knockoutPrefix, runtime)).ToArray(); var lines = File.ReadAllLines(configFile); var fileGenerator = new FileGenerator(assemblyLoader); string fileContent; var loaded = fileGenerator.TryGenerate(configFile, lines, runtime, generators, out fileContent); if (!loaded) { runtime.Error("Could not generate the file for " + configFile); return -2; } var fullOutputFile = Path.GetFullPath(outputFile); if (!File.Exists(fullOutputFile) || File.ReadAllText(fullOutputFile) != fileContent) { runtime.Log("TypeWalker is writing a new version of " + fullOutputFile); File.WriteAllText(fullOutputFile, fileContent); } else { runtime.Log("TypeWalker output file is up to date: " + fullOutputFile); } return 0; }
public static AssemblyLoader FromExecutingAssembly(IRuntime runtime) { var loader = new AssemblyLoader(runtime); return(loader); }
public FileGenerator(AssemblyLoader assemblyLoader) { this.assemblyLoader = assemblyLoader; }