public override Dictionary <int, LayerColor> GetLayerColors() { return(LayerColors.GetTerrainBrushes(20)); }
public override Dictionary <int, LayerColor> GetLayerColors() { return(LayerColors.GetTerrainBrushes(1 << this.MaxTerrainBinary)); }
public override Dictionary <int, LayerColor> GetLayerColors() { return(LayerColors.GetGradientBrushes(this.MinValue, this.MaxValue)); }
public override Dictionary <int, LayerColor> GetLayerColors() { return(LayerColors.GetGradientBrushes(0, 10)); }
public static Dictionary <int, LayerColor> GetTerrainBrushes(int maxTerrain) { return(LayerColors.GetGradientBrushesWater(-maxTerrain, maxTerrain)); }
public override Dictionary <int, LayerColor> GetLayerColors() { return(LayerColors.GetGradientBrushes(0, this.MaxTerrain)); }