/// <summary> 鼠标检测活动将被称为每次回调函数 </summary> private static int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { //Marshall 从回调的数据 MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //检测按钮点击 MouseButtons button = MouseButtons.None; short mouseDelta = 0; int clickCount = 0; bool mouseDown = false; bool mouseUp = false; switch (wParam) { case HookType.WM_LBUTTONDOWN: mouseDown = true; button = MouseButtons.Left; clickCount = 1; break; case HookType.WM_LBUTTONUP: mouseUp = true; button = MouseButtons.Left; clickCount = 1; break; case HookType.WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case HookType.WM_RBUTTONDOWN: mouseDown = true; button = MouseButtons.Right; clickCount = 1; break; case HookType.WM_RBUTTONUP: mouseUp = true; button = MouseButtons.Right; clickCount = 1; break; case HookType.WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; case HookType.WM_MOUSEWHEEL: //如果消息是WM_MOUSEWHEEL,MouseData成员是滚轮。 //一个轮击定义为WHEEL_DELTA,这是120。 //(value >> 16) & 0xffff; 从给定的32位值检索高位字。 mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); //TODO: X BUTTONS (这个按钮暂时没有测试) break; } //生成事件 MouseEventExtArgs e = new MouseEventExtArgs( button, clickCount, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta); //鼠标弹起 if (s_MouseUp != null && mouseUp) { s_MouseUp.Invoke(null, e); } //鼠标按下 if (s_MouseDown != null && mouseDown) { s_MouseDown.Invoke(null, e); } //单击并点击时触发 if (s_MouseClick != null && clickCount > 0) { s_MouseClick.Invoke(null, e); } //单击并点击时触发 if (s_MouseClickExt != null && clickCount > 0) { s_MouseClickExt.Invoke(null, e); } //单击或双击时触发 if (s_MouseDoubleClick != null && clickCount == 2) { s_MouseDoubleClick.Invoke(null, e); } //鼠标滚轮滚动 if (s_MouseWheel != null && mouseDelta != 0) { s_MouseWheel.Invoke(null, e); } //触发滚轮滚动 if ((s_MouseMove != null || s_MouseMoveExt != null) && (m_OldX != mouseHookStruct.Point.X || m_OldY != mouseHookStruct.Point.Y)) { m_OldX = mouseHookStruct.Point.X; m_OldY = mouseHookStruct.Point.Y; if (s_MouseMove != null) { s_MouseMove.Invoke(null, e); } if (s_MouseMoveExt != null) { s_MouseMoveExt.Invoke(null, e); } } if (e.Handled) { return(-1); } } //调用下一个钩子 return(HookApi.CallNextHookEx(s_MouseHookHandle, nCode, wParam, lParam)); }
/// <summary> 键盘检测活动将被称为每次回调函数。 </summary> private static int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) { //表示如有underlaing事件设置e.Handled标志 bool handled = false; if (nCode >= 0) { //在lParam中读取KeyboardHookStruct结构 KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct)); if (s_KeyDown != null && (wParam == HookType.WM_KEYDOWN || wParam == HookType.WM_SYSKEYDOWN)) { Keys keyData = (Keys)MyKeyboardHookStruct.VirtualKeyCode; KeyEventArgs e = new KeyEventArgs(keyData); s_KeyDown.Invoke(null, e); handled = e.Handled; } // 按键按下 if (s_KeyPress != null && wParam == HookType.WM_KEYDOWN) { bool isDownShift = ((HookApi.GetKeyState(HookType.VK_SHIFT) & 0x80) == 0x80 ? true : false); bool isDownCapslock = (HookApi.GetKeyState(HookType.VK_CAPITAL) != 0 ? true : false); byte[] keyState = new byte[256]; HookApi.GetKeyboardState(keyState); byte[] inBuffer = new byte[2]; if (HookApi.ToAscii(MyKeyboardHookStruct.VirtualKeyCode, MyKeyboardHookStruct.ScanCode, keyState, inBuffer, MyKeyboardHookStruct.Flags) == 1) { char key = (char)inBuffer[0]; if ((isDownCapslock ^ isDownShift) && Char.IsLetter(key)) { key = Char.ToUpper(key); } KeyPressEventArgs e = new KeyPressEventArgs(key); s_KeyPress.Invoke(null, e); handled = handled || e.Handled; } } // 按键弹起 if (s_KeyUp != null && (wParam == HookType.WM_KEYUP || wParam == HookType.WM_SYSKEYUP)) { Keys keyData = (Keys)MyKeyboardHookStruct.VirtualKeyCode; KeyEventArgs e = new KeyEventArgs(keyData); s_KeyUp.Invoke(null, e); handled = handled || e.Handled; } } //如果事件在应用程序处理的不换手到其他听众 if (handled) { return(-1); } //转发到其它应用程序 return(HookApi.CallNextHookEx(s_KeyboardHookHandle, nCode, wParam, lParam)); }