public SettingsControl(SettingsFile settings) : this() { this.selectedDelay = settings.Delay; this.initialCommercialCount = settings.InitialCommercials; this.gameMinutesPerExtraCount = settings.GameMinutesPerExtra; this.minimumGameMinuteCount = settings.MinimumGameMinutes; this.replayDirectory = settings.ReplayDirectory; this.showOverlay = settings.ShowOverlay; this.cbxShowOverlay.IsChecked = this.showOverlay; this.UpdateCommercialValueText(); this.UpdateDelayValueText(); this.UpdateMinimumGameTimeValueText(); }
/// <summary> Initializes a new instance of the <see cref="ReplayMonitorControl"/> class. </summary> /// <param name="api"> The api instance. </param> public ReplayMonitorControl(SettingsFile settings, TwitchApiV2 api) : this() { this.twitchApi = api; this.twitchApi.CommercialPlayed += this.TwitchApiCommercialPlayed; this.settings = settings; this.replayCountTimer.AutoReset = false; this.replayCountTimer.Elapsed += this.replayCountTimer_Elapsed; this.updateTimer.AutoReset = true; this.updateTimer.Elapsed += this.updateTimer_Elapsed; this.updateTimer.Start(); this.VerifyWhetherSetupIsComplete(); }
private void SaveSettingsClicked(object sender, RoutedEventArgs e) { this.showOverlay = cbxShowOverlay.IsChecked == true; // Save the settings to a file. var file = new SettingsFile { MinimumGameMinutes = this.minimumGameMinuteCount, InitialCommercials = this.initialCommercialCount, GameMinutesPerExtra = this.gameMinutesPerExtraCount, Delay = this.selectedDelay, ReplayDirectory = this.replayDirectory, ShowOverlay = this.showOverlay }; file.Save(); var handler = this.SettingsClose; if (handler != null) { this.SettingsClose(this, EventArgs.Empty); } }