/// <summary> /// The on game load event. /// </summary> /// <param name="args">The <see cref="EventArgs"/> instance containing the event data.</param> private static void Game_OnGameLoad(EventArgs args) { _champion = new Champion(); Core.Init(_champion); Core.Start(); }
/// <summary> /// Initializes the specified champion. /// </summary> /// <param name="champion">The champion.</param> public static void Init(Champion champion) { _champion = champion; }