public void Resize() { RectTransform component = GetComponent <RectTransform>(); Vector2 anchorMax = component.anchorMax; if (TweakerConsoleController.IsLandscape()) { anchorMax.x = 0.5f; } else { anchorMax.x = 1f; } component.anchorMax = anchorMax; }
private void CalculateGridSize() { if (TweakerConsoleController.IsLandscape()) { gridHeight = targetGridSize; float num = (float)Screen.height / ((float)gridHeight + 1f); float num2 = num / (Mathf.Sqrt(3f) / 2f); float num3 = num2 * 0.75f; gridWidth = (uint)(((float)Screen.width - num2 / 4f) / num3); } else { gridWidth = targetGridSize; float num2 = (float)Screen.width / (float)gridWidth; num2 *= 1.25f; float num = num2 * (Mathf.Sqrt(3f) / 2f); gridHeight = (uint)((float)Screen.height / num); } }