public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullDown(motionEvent, _firstY); pullToRefreshComponent.ReadyToReleaseUpper(pullToRefreshComponent .GetListTop() > PullToRefreshComponent.MinPullElementHeight); return true; }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullUp(motionEvent, _firstY); pullToRefreshComponent .ReadyToReleaseLower(pullToRefreshComponent .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight); return true; }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullUp(motionEvent, _firstY); pullToRefreshComponent .ReadyToReleaseLower(pullToRefreshComponent .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight); return(true); }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullDown(motionEvent, _firstY); pullToRefreshComponent.ReadyToReleaseUpper(pullToRefreshComponent .GetListTop() > PullToRefreshComponent.MinPullElementHeight); return(true); }
private void InitializePullToRefreshList() { InitializeRefreshUpperButton(); InitializeRefreshLowerButton(); _pullToRefresh = new PullToRefreshComponent( _upperButton, _lowerButton, _listView, _uiThreadHandler); _pullToRefresh.SetOnReleaseUpperReady(new OnReleaseReadyUpper(this)); _pullToRefresh.SetOnReleaseLowerReady(new OnReleaseReadyLower(this)); }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { if (pullToRefreshComponent.GetListTop() > PullToRefreshComponent.MinPullElementHeight) { pullToRefreshComponent.BeginPullDownRefresh(); } else { pullToRefreshComponent.RefreshFinished(pullToRefreshComponent.GetOnUpperRefreshAction()); } return true; }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { if (pullToRefreshComponent.GetListTop() > PullToRefreshComponent.MinPullElementHeight) { pullToRefreshComponent.BeginPullDownRefresh(); } else { pullToRefreshComponent.RefreshFinished(pullToRefreshComponent.GetOnUpperRefreshAction()); } return(true); }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { if (pullToRefreshComponent.GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight) { pullToRefreshComponent.BeginPullUpRefresh(); } else { pullToRefreshComponent.RefreshFinished(pullToRefreshComponent .GetOnLowerRefreshAction()); } return true; }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { if (pullToRefreshComponent.GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight) { pullToRefreshComponent.BeginPullUpRefresh(); } else { pullToRefreshComponent.RefreshFinished(pullToRefreshComponent .GetOnLowerRefreshAction()); } return(true); }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); if (pullToRefreshComponent.IsPullingDownToRefresh()) { pullToRefreshComponent.SetPullingDown(motionEvent); return true; } else if (pullToRefreshComponent.IsPullingUpToRefresh()) { pullToRefreshComponent.SetPullingUp(motionEvent); return true; } return false; }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); if (pullToRefreshComponent.IsPullingDownToRefresh()) { pullToRefreshComponent.SetPullingDown(motionEvent); return(true); } else if (pullToRefreshComponent.IsPullingUpToRefresh()) { pullToRefreshComponent.SetPullingUp(motionEvent); return(true); } return(false); }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { return(true); }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { return(true); }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent onTouchListener) { return(false); }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { return true; }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { return true; }
public bool TouchStopped(MotionEvent motionEvent, PullToRefreshComponent onTouchListener) { return false; }