示例#1
0
 public override void Load(IController hud)
 {
     base.Load(hud);
     SkillPainter = new GLQ_SkillBarPainter(Hud, true)
     {
         TextureOpacity = 1.0f,
         CooldownFont   = Hud.Render.CreateFont("arial", 7, 255, 255, 255, 255, true, false, 255, 0, 0, 0, true),
     };
 }
示例#2
0
 public override void Load(IController hud)
 {
     base.Load(hud);
     SkillPainter = new GLQ_SkillBarPainter(Hud, true)
     {
         TextureOpacity = 1.0f,
         CooldownFont   = Hud.Render.CreateFont("arial", 7, 255, 255, 255, 255, true, false, 255, 0, 0, 0, true),
     };
     SkillRatio = 0.015f;
     XOffset    = 0;
     YOffset    = Hud.Window.Size.Width * 0.012f;
 }