public void testAskFromObject() { Say say = new Say("Please enter your 5 digit zip code."); Choices choices = new Choices("[5 DIGITS]"); Ask ask = new Ask(choices, "foo", say); Tropo tropo = new Tropo(); tropo.Ask(ask); Assert.AreEqual(this.askJson, tropo.RenderJSON()); }
/// <summary> /// Sends a prompt to the user and optionally waits for a response. /// </summary> /// <param name="attempts">How many times the caller can attempt input before an error is thrown.</param> /// <param name="bargein">Should the user be allowed to barge in before TTS is complete?</param> /// <param name="choices">The grammar to use in recognizing and validating input.</param> /// <param name="minConfidence">How confident should Tropo be in a speech recognition match?</param> /// <param name="name">identifies the return value of an ask, so you know the context for the returned information.</param> /// <param name="required">Is input required here?</param> /// <param name="say">This determines what is played or sent to the caller.</param> /// <param name="timeout">The amount of time Tropo will wait, in seconds, after sending or playing the prompt for the user to begin a response.</param> public void Ask(int? attempts, bool? bargein, Choices choices, int? minConfidence, string name, bool? required, Say say, float? timeout) { Ask ask = new Ask(); ask.Attempts = attempts; ask.Bargein = bargein; ask.Choices = choices; ask.MinConfidence = minConfidence; ask.Name = name; ask.Required = required; ask.Voice = String.IsNullOrEmpty(this.Voice) ? null : this.Voice; ask.Say = say; ask.Timeout = timeout; Serialize(ask, "ask"); }
public void testAskWithOptions() { Say say = new Say("Please enter your 5 digit zip code."); Choices choices = new Choices("[5 DIGITS]"); Ask ask = new Ask(); ask.Choices = choices; ask.Name = "foo"; ask.Say = say; ask.Timeout = 30; ask.Required = true; ask.MinConfidence = 30; ask.Attempts = 1; ask.Bargein = false; Tropo tropo = new Tropo(); tropo.Ask(ask); Assert.AreEqual(this.askJsonWithOptions, tropo.RenderJSON()); }
public void testAskWithOptions() { Say say = new Say("Please enter your 5 digit zip code."); Choices choices = new Choices("[5 DIGITS]"); Ask ask = new Ask(); ask.choices = choices; ask.name = "foo"; ask.say = say; ask.timeout = 30; ask.required = true; ask.minConfidence = 30; ask.attempts = 1; ask.bargein = false; Tropo tropo = new Tropo(); tropo.ask(ask); Assert.AreEqual(this.askJsonWithOptions, TropoJSON.render(tropo)); }
/// <summary> /// Overload method for Ask that allows events to be set via allowSignals. /// </summary> /// <param name="attempts">How many times the caller can attempt input before an error is thrown.</param> /// <param name="allowSignals">Allows for the assignment of an interruptable signal for this Tropo function</param> /// <param name="bargein">Should the user be allowed to barge in before TTS is complete?</param> /// <param name="interdigitTimeout">Defines how long to wait - in seconds - between key presses to determine the user has stopped entering input.</param> /// <param name="choices">The grammar to use in recognizing and validating input</param> /// <param name="minConfidence">How confident should Tropo be in a speech reco match?</param> /// <param name="name">Identifies the return value of an Ask, so you know the context for the returned information.</param> /// <param name="recognizer">Tells Tropo what language to listen for</param> /// <param name="required">Is input required here?</param> /// <param name="say">This determines what is played or sent to the caller.</param> /// <param name="timeout">The amount of time Tropo will wait, in seconds, after sending or playing the prompt for the user to begin a response.</param> public void Ask(int? attempts, Array allowSignals, bool? bargein, int? interdigitTimeout, Choices choices, int? minConfidence, string name, string recognizer, bool? required, Say say, float? timeout) { Ask ask = new Ask(); ask.Attempts = attempts; ask.allowSignals = allowSignals; ask.Bargein = bargein; ask.Choices = choices; ask.InterdigitTimeout = interdigitTimeout; ask.MinConfidence = minConfidence; ask.Name = name; ask.Recognizer = recognizer; ask.Required = required; ask.Voice = String.IsNullOrEmpty(this.Voice) ? null : this.Voice; ask.Say = say; ask.Timeout = timeout; Serialize(ask, "ask"); }
/// <summary> /// Overload for Ask that allows an Ask object to be passed. /// </summary> /// <param name="ask">An Ask object.</param> public void Ask(Ask ask) { Ask(ask.Attempts, ask.Bargein, ask.Choices, ask.MinConfidence, ask.Name, ask.Required, ask.Say, ask.Timeout); }
/// <summary> /// Overload for Ask that allows an Ask object to be passed. /// </summary> /// <param name="ask">An Ask object.</param> public void ask(Ask ask) { this.ask(ask.attempts, ask.bargein, ask.choices, ask.minConfidence, ask.name, ask.required, ask.say, ask.timeout); }
/// <summary> /// Overload method for Ask that allows an array of events to be used. /// </summary> /// <param name="attempts">How many times the caller can attempt input before an error is thrown.</param> /// <param name="bargein">Should the user be allowed to barge in before TTS is complete?</param> /// <param name="choices">The grammar to use in recognizing and validating input</param> /// <param name="minConfidence">How confident should Tropo be in a speech reco match?</param> /// <param name="name">Identifies the return value of an Ask, so you know the context for the returned information.</param> /// <param name="required">Is input required here?</param> /// <param name="say">This determines what is played or sent to the caller.</param> /// <param name="timeout">The amount of time Tropo will wait, in seconds, after sending or playing the prompt for the user to begin a response.</param> /// <param name="events">??</param> public void ask(int? attempts, bool? bargein, Choices choices, int? minConfidence, string name, bool? required, Say say, float? timeout, Array events) { Ask ask = new Ask(); ask.attempts = attempts; ask.bargein = bargein; ask.choices = choices; ask.minConfidence = minConfidence; ask.name = name; ask.required = required; if (!String.IsNullOrEmpty(this.Voice)) { say.voice = this.Voice; } ask.say = say; ask.timeout = timeout; serialize(ask, "ask"); // TODO: How is the events array supposed to be added to the Tropo object? }
/// <summary> /// Sends a prompt to the user and optionally waits for a response. /// </summary> /// <param name="attempts">How many times the caller can attempt input before an error is thrown.</param> /// <param name="bargein">Should the user be allowed to barge in before TTS is complete?</param> /// <param name="choices">The grammar to use in recognizing and validating input.</param> /// <param name="minConfidence">How confident should Tropo be in a speech recognition match?</param> /// <param name="name">identifies the return value of an ask, so you know the context for the returned information.</param> /// <param name="required">Is input required here?</param> /// <param name="say">This determines what is played or sent to the caller.</param> /// <param name="timeout">The amount of time Tropo will wait, in seconds, after sending or playing the prompt for the user to begin a response.</param> public void ask(int? attempts, bool? bargein, Choices choices, int? minConfidence, string name, bool? required, Say say, float? timeout) { Ask ask = new Ask(); ask.attempts = attempts; ask.bargein = bargein; ask.choices = choices; ask.minConfidence = minConfidence; ask.name = name; ask.required = required; if(!String.IsNullOrEmpty(this.Voice)) { say.voice = this.Voice; } ask.say = say; ask.timeout = timeout; serialize(ask, "ask"); }
/// <summary> /// Overload method for Ask that allows an array of events to be used. /// </summary> /// <param name="attempts">How many times the caller can attempt input before an error is thrown.</param> /// <param name="bargein">Should the user be allowed to barge in before TTS is complete?</param> /// <param name="choices">The grammar to use in recognizing and validating input</param> /// <param name="minConfidence">How confident should Tropo be in a speech reco match?</param> /// <param name="name">Identifies the return value of an Ask, so you know the context for the returned information.</param> /// <param name="required">Is input required here?</param> /// <param name="say">This determines what is played or sent to the caller.</param> /// <param name="timeout">The amount of time Tropo will wait, in seconds, after sending or playing the prompt for the user to begin a response.</param> /// <param name="events">??</param> public void Ask(int? attempts, bool? bargein, Choices choices, int? minConfidence, string name, bool? required, Say say, float? timeout, Array events) { Ask ask = new Ask(); ask.Attempts = attempts; ask.Bargein = bargein; ask.Choices = choices; ask.MinConfidence = minConfidence; ask.Name = name; ask.Required = required; ask.Voice = String.IsNullOrEmpty(this.Voice) ? null : this.Voice; ask.Say = say; ask.Timeout = timeout; Serialize(ask, "ask"); // TODO: How is the events array supposed to be added to the Tropo object? }