public void UpdatePlayerScore(int uniqueKey, String playerName, int score) { GameRepository gameRepo = new GameRepository(_context); int gameRoomId = gameRepo.GetGameroomIdByUniqueKey(uniqueKey); var players = _context.Players.Where(a => a.GameroomId == gameRoomId).ToList(); if (Validation.UpdateScoreValidation(players, playerName)) { var player = _context.Players.Where(a => a.GameroomId == gameRoomId).ToList() .Where(a => a.PlayerName == playerName).First(); player.PlayerScore += score; Edit(player); } else { throw new Exception("Player not found!"); } }
public void Create(PlayerUniqueKey playerUniqueKey) { GameRepository gameRepo = new GameRepository(_context); Player player = new Player { PlayerName = playerUniqueKey.PlayerName, PlayerScore = 0, GameroomId = gameRepo.GetGameroomIdByUniqueKey(playerUniqueKey.UniqueKey) }; var players = _context.Players.Where(a => a.GameroomId == player.GameroomId).ToList(); if (Validation.CreatePlayerValidation(players, player)) { _context.Players.Add(player); _context.SaveChanges(); } else { throw new Exception("Nume deja existent!"); } }