public void Execute(int seed) { var gameSettings = new GameSettings(Location.Eleven); var game = new Game(new List <Player> { new Player("Chet"), new Player("Pat"), new Player("Sue") }, gameSettings); var randomizer = new Random(seed); do { game.Roll(randomizer.Next(5) + 1); if (randomizer.Next(9) == 7) { _notAWinner = game.AnsweredIncorrectly(); } else { _notAWinner = game.AnsweredCorrectly(); } } while (_notAWinner); }
public void Execute(int seed) { var aGame = new Game(); aGame.add("Chet"); aGame.add("Pat"); aGame.add("Sue"); var randomizer = new Random(seed); do { aGame.roll(randomizer.Next(5) + 1); if (randomizer.Next(9) == 7) { _notAWinner = aGame.AnsweredIncorrectly(); } else { _notAWinner = aGame.AnsweredCorrectly(); } } while (_notAWinner); }