internal Card(Triton.Game.Mapping.Card backingObject) { this.Card_0 = backingObject; this.InteractPoint = Client.CardInteractPoint(this.Card_0); this.IsTransitioningZones = this.Card_0.IsTransitioningZones(); this.Entity = Class274.Class274_0.method_2(this.Card_0.GetEntity()); }
internal HSCard(Triton.Game.Mapping.Card card) { this.Entity_0 = card.GetEntity(); }