public void Init(SaberType type, VRControllersInputManager vrControllersInputManager) { OVRInput.Controller oculusController; XRNode node; if (type == SaberType.SaberA) { oculusController = OVRInput.Controller.LTouch; node = XRNode.LeftHand; } else { oculusController = OVRInput.Controller.RTouch; node = XRNode.RightHand; } var controllerInputDevice = InputDevices.GetDeviceAtXRNode(node); var vrSystem = OVRInput.IsControllerConnected(oculusController) ? VRSystem.Oculus : VRSystem.SteamVR; var dir = _config.ThumstickDirection; var triggerHandler = new TriggerHandler(node, _config.TriggerThreshold, _config.ReverseTrigger); var gripHandler = new GripHandler(vrSystem, oculusController, controllerInputDevice, _config.GripThreshold, _config.ReverseGrip); var thumbstickAction = new ThumbstickHandler(node, _config.ThumbstickThreshold, dir, _config.ReverseThumbstick); _trickInputHandler.Add(_config.TriggerAction, triggerHandler); _trickInputHandler.Add(_config.GripAction, gripHandler); _trickInputHandler.Add(_config.ThumbstickAction, thumbstickAction); _logger.Debug("Started Input Manager using " + vrSystem); }
public void Init(SaberType type, VRControllersInputManager vrControllersInputManager) { OVRInput.Controller oculusController; XRNode node; if (type == SaberType.SaberA) { oculusController = OVRInput.Controller.LTouch; node = XRNode.LeftHand; } else { oculusController = OVRInput.Controller.RTouch; node = XRNode.RightHand; } var controllerInputDevice = InputDevices.GetDeviceAtXRNode(node); var vrSystem = OVRInput.IsControllerConnected(oculusController) ? VRSystem.Oculus : VRSystem.SteamVR; var dir = (ThumstickDir)Enum.Parse(typeof(ThumstickDir), PluginConfig.Instance.ThumstickDirection, true); var triggerHandler = new TriggerHandler(node, PluginConfig.Instance.TriggerThreshold); var gripHandler = new GripHandler(vrSystem, oculusController, controllerInputDevice, PluginConfig.Instance.GripThreshold); var thumbstickAction = new ThumbstickHandler(node, PluginConfig.Instance.ThumbstickThreshold, dir); _trickInputHandler.Add(PluginConfig.Instance.TriggerAction.GetEnumValue <TrickAction>(), triggerHandler); _trickInputHandler.Add(PluginConfig.Instance.GripAction.GetEnumValue <TrickAction>(), gripHandler); _trickInputHandler.Add(PluginConfig.Instance.ThumbstickAction.GetEnumValue <TrickAction>(), thumbstickAction); Plugin.Log.Debug("Started Input Manager using " + vrSystem); }