public override bool Initialize() { if (!base.Initialize()) return false; _thoughtContext = new ThoughtContext() {Plugin = this}; _brain = new Brain(); _brain.Thoughts.Add(new AnalyzeThought()); _brain.Thoughts.Add(new AcquireTargetThought()); _brain.Thoughts.Add(new MoveToMouseThought()); _brain.Thoughts.Add(new KillStealThought()); _brain.Thoughts.Add(new WardJumpThought()); _brain.Thoughts.Add(new FullComboThought()); _brain.Thoughts.Add(new HarassThought()); _brain.Thoughts.Add(new FarmThought()); return true; }
public static bool WardJump(ThoughtContext context, float x, float y) { if (!context.Plugin.E.IsReady()) return false; foreach (var obj in ObjectManager.Get<Obj_AI_Hero>().Where(z => z.IsAlly)) { if (IsValidJumpTarget(obj)) { context.Plugin.E.CastOnUnit(obj, true); LastWardJump = Environment.TickCount + 2000; return true; } } foreach (var obj in ObjectManager.Get<Obj_AI_Minion>().Where(z => z.IsAlly)) { if (IsValidJumpTarget(obj)) { context.Plugin.E.CastOnUnit(obj, true); LastWardJump = Environment.TickCount + 2000; return true; } } foreach (var obj in ObjectManager.Get<Obj_AI_Minion>().Where(z => !z.IsAlly)) { if (IsValidJumpTarget(obj)) { context.Plugin.E.CastOnUnit(obj, true); LastWardJump = Environment.TickCount + 2000; return true; } } foreach (var obj in ObjectManager.Get<Obj_AI_Base>().Where(IsWard)) { if (IsValidJumpTarget(obj)) { context.Plugin.E.CastOnUnit(obj, true); LastWardJump = Environment.TickCount + 2000; return true; } } if (Environment.TickCount >= LastWardJump) { var wardSlot = Items.GetWardSlot(); if (wardSlot != null) { wardSlot.UseItem(new Vector3(x, y, 0)); LastWardJump = Environment.TickCount + 2000; } } return true; }