internal static void SetLeakedState(ContextualAssignment[] operands, bool state) { if (operands != null) { for (int i = 0; i < operands.Length; i++) { OperandExtensions.SetLeakedState(operands[i], state); } } }
internal static ContextualAssignment SetLeakedState(ContextualAssignment operand, bool state) { if ((object)operand != null) operand.LeakedState = state; return operand; }