public EndState(MainFsm mainFsm) : base(mainFsm) { _mainFsm = mainFsm; }
public LifeSetupState(MainFsm mainFsm) : base(mainFsm) { _mainFsm = mainFsm; }
public StartState(MainFsm mainFsm) : base(mainFsm) { _mainFsm = mainFsm; }