public void PaintEdge(City C1, City C2) { G.DrawLine(new Pen(C3), C1.GetX(), C1.GetY(), C2.GetX(), C2.GetY()); }
private double GetLen(City C1, City C2) { return(Math.Sqrt((C2.GetX() - C1.GetX()) * (C2.GetX() - C1.GetX()) + (C2.GetY() - C1.GetY()) * (C2.GetY() - C1.GetY()))); }