private bool ParseAdvancementHints(PgSkill item, object value, string parsedFile, string parsedKey) { PgAdvancementHintCollection AdvancementHintList = new PgAdvancementHintCollection(); if (!Inserter <PgAdvancementHint> .AddKeylessArray(AdvancementHintList, value)) { return(false); } foreach (PgAdvancementHint AdvancementHint in AdvancementHintList) { foreach (KeyValuePair <int, string> Entry in AdvancementHint.HintTable) { int Level = Entry.Key; string Hint = Entry.Value; if (!ParseHints(Hint, parsedFile, parsedKey, out PgNpcLocationCollection NpcList)) { return(false); } PgSkillAdvancement NewSkillAdvancement = new PgSkillAdvancementHint() { RawLevel = Level, Hint = Hint, NpcList = NpcList }; ParsingContext.AddSuplementaryObject(NewSkillAdvancement); item.SkillAdvancementList.Add(NewSkillAdvancement); } } return(true); }
private bool ParseSkillRequirements(PgItem item, object value, Dictionary <string, int> skillRequirementTable, string parsedFile, string parsedKey) { List <PgItemSkillLink> SkillRequirementList = new List <PgItemSkillLink>(); if (!Inserter <PgItemSkillLink> .AddKeylessArray(SkillRequirementList, value)) { return(false); } foreach (PgItemSkillLink Item in SkillRequirementList) { foreach (KeyValuePair <string, int> Entry in Item.SkillTable) { string SkillKey = Entry.Key; if (skillRequirementTable.ContainsKey(SkillKey)) { return(Program.ReportFailure($"Skill already added as requirement '{SkillKey}'")); } skillRequirementTable.Add(SkillKey, Entry.Value); } } return(true); }
private bool FinishItem(PgNpc item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "AreaName": Result = ParseAreaName(item, Value, parsedFile, parsedKey); break; case "AreaFriendlyName": Result = SetStringProperty((string valueString) => item.AreaFriendlyName = valueString, Value); break; case "Preferences": Result = Inserter <PgNpcPreference> .AddKeylessArray(item.PreferenceList, Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { if (item.AreaFriendlyName == null) { return(Program.ReportFailure(parsedFile, parsedKey, "No area friendly name")); } item.IconId = PgObject.NpcIconId; } return(Result); }
private static bool FinishItemOr(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, List <string> knownFieldList, List <string> usedFieldList, string parsedFile, string parsedKey) { PgQuestRequirementOr NewItem = new PgQuestRequirementOr(); bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; if (!knownFieldList.Contains(Key)) { Result = Program.ReportFailure($"Unknown field {Key}"); } else { usedFieldList.Add(Key); switch (Key) { case "T": break; case "List": Result = Inserter <PgQuestRequirement> .AddKeylessArray(NewItem.OrList, Value); break; default: Result = Program.ReportFailure("Unexpected failure"); break; } } if (!Result) { break; } } if (Result) { item = NewItem; return(true); } else { return(false); } }
private bool ParseCosts(PgAbility item, object value, string parsedFile, string parsedKey) { PgRecipeCostCollection CostList = new PgRecipeCostCollection(); if (!Inserter <PgRecipeCost> .AddKeylessArray(CostList, value)) { return(false); } if (CostList.Count > 1) { return(Program.ReportFailure(parsedFile, parsedKey, $"Only one cost expected")); } else if (CostList.Count == 1) { item.Cost = CostList[0]; } return(true); }
private bool FinishItem(PgItem item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; Dictionary <ItemKeyword, List <float> > KeywordTable = new Dictionary <ItemKeyword, List <float> >(); List <string> KeywordValueList = new List <string>(); Dictionary <string, int> SkillRequirementTable = new Dictionary <string, int>(); foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "BestowRecipes": Result = ParseBestowRecipeList(item, Value, parsedFile, parsedKey); break; case "BestowAbility": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.BestowAbility_Key = valueAbility.Key, Value); break; case "BestowQuest": Result = Inserter <PgQuest> .SetItemByInternalName((PgQuest valueQuest) => item.BestowQuest_Key = valueQuest.Key, Value); break; case "AllowPrefix": Result = SetBoolProperty((bool valueBool) => item.SetAllowPrefix(valueBool), Value); break; case "AllowSuffix": Result = SetBoolProperty((bool valueBool) => item.SetAllowSuffix(valueBool), Value); break; case "CraftPoints": Result = SetIntProperty((int valueInt) => item.RawCraftPoints = valueInt, Value); break; case "CraftingTargetLevel": Result = SetIntProperty((int valueInt) => item.RawCraftingTargetLevel = valueInt, Value); break; case "Description": Result = SetStringProperty((string valueString) => item.Description = valueString, Value); break; case "DroppedAppearance": Result = ParseDroppedAppearance(item, Value, parsedFile, parsedKey); break; case "EffectDescs": Result = ParseEffectDescriptionList(item.EffectDescriptionList, Value, parsedFile, parsedKey); break; case "DyeColor": Result = ParseDyeColor(item, Value, parsedFile, parsedKey); break; case "EquipAppearance": Result = SetStringProperty((string valueString) => item.EquipAppearance = valueString, Value); // TODO: parse break; case "EquipSlot": Result = StringToEnumConversion <ItemSlot> .SetEnum((ItemSlot valueEnum) => item.EquipSlot = valueEnum, Value); break; case "FoodDesc": Result = SetStringProperty((string valueString) => item.FoodDesc = valueString, Value); // TODO: parse break; case "IconId": Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value); break; case "InternalName": Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value); break; case "IsTemporary": Result = SetBoolProperty((bool valueBool) => item.SetIsTemporary(valueBool), Value); break; case "IsCrafted": Result = SetBoolProperty((bool valueBool) => item.SetIsCrafted(valueBool), Value); break; case "Keywords": Result = ParseKeywordList(item, Value, KeywordTable, KeywordValueList, parsedFile, parsedKey); break; case "MacGuffinQuestName": Result = Inserter <PgQuest> .SetItemByInternalName((PgQuest valueQuest) => item.MacGuffinQuest_Key = valueQuest.Key, Value); break; case "MaxCarryable": Result = SetIntProperty((int valueInt) => item.RawMaxCarryable = valueInt, Value); break; case "MaxOnVendor": Result = SetIntProperty((int valueInt) => item.RawMaxOnVendor = valueInt, Value); break; case "MaxStackSize": Result = SetIntProperty((int valueInt) => item.RawMaxStackSize = valueInt, Value); break; case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "RequiredAppearance": Result = StringToEnumConversion <Appearance> .SetEnum((Appearance valueEnum) => item.RequiredAppearance = valueEnum, Value); break; case "SkillReqs": Result = ParseSkillRequirements(item, Value, SkillRequirementTable, parsedFile, parsedKey); break; case "StockDye": Result = ParseStockDye(item, Value, parsedFile, parsedKey); break; case "TSysProfile": Result = StringToEnumConversion <Profile> .SetEnum((Profile valueEnum) => item.TSysProfile = valueEnum, Value); break; case "Value": Result = SetFloatProperty((float valueFloat) => item.RawValue = valueFloat, Value); break; case "NumUses": Result = SetIntProperty((int valueInt) => item.RawNumUses = valueInt, Value); break; case "DestroyWhenUsedUp": Result = SetBoolProperty((bool valueBool) => item.SetDestroyWhenUsedUp(valueBool), Value); break; case "Behaviors": Result = Inserter <PgItemBehavior> .AddKeylessArray(item.BehaviorList, Value); break; case "DynamicCraftingSummary": Result = SetStringProperty((string valueString) => item.DynamicCraftingSummary = valueString, Value); break; case "IsSkillReqsDefaults": Result = SetBoolProperty((bool valueBool) => item.SetIsSkillReqsDefaults(valueBool), Value); break; case "BestowTitle": Result = Inserter <PgPlayerTitle> .SetItemByKey((PgPlayerTitle valuePlayerTitle) => item.BestowTitle_Key = valuePlayerTitle.Key, $"Title_{Value}"); break; case "BestowLoreBook": Result = Inserter <PgLoreBook> .SetItemByKey((PgLoreBook valueLoreBook) => item.BestowLoreBook_Key = valueLoreBook.Key, $"Book_{Value}"); break; case "Lint_VendorNpc": Result = StringToEnumConversion <WorkOrderSign> .SetEnum((WorkOrderSign valueEnum) => item.LintVendorNpc = valueEnum, Value); break; case "MountedAppearance": Result = SetStringProperty((string valueString) => item.MountedAppearance = valueString, Value); break; case "AttuneOnPickup": Result = SetBoolProperty((bool valueBool) => item.SetAttuneOnPickup(valueBool), Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { item.KeywordTable = KeywordTable; item.SkillRequirementTable = SkillRequirementTable; } return(Result); }
private bool FinishItem(PgAbilityPvX item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "Damage": Result = SetIntProperty((int valueInt) => item.RawDamage = valueInt, Value); break; case "HealthSpecificDamage": Result = SetIntProperty((int valueInt) => item.RawHealthSpecificDamage = valueInt, Value); break; case "ExtraDamageIfTargetVulnerable": Result = SetIntProperty((int valueInt) => item.RawExtraDamageIfTargetVulnerable = valueInt, Value); break; case "ArmorSpecificDamage": Result = SetIntProperty((int valueInt) => item.RawArmorSpecificDamage = valueInt, Value); break; case "Range": Result = SetIntProperty((int valueInt) => item.RawRange = valueInt, Value); break; case "PowerCost": Result = SetIntProperty((int valueInt) => item.RawPowerCost = valueInt, Value); break; case "MetabolismCost": Result = SetIntProperty((int valueInt) => item.RawMetabolismCost = valueInt, Value); break; case "ArmorMitigationRatio": Result = SetIntProperty((int valueInt) => item.RawArmorMitigationRatio = valueInt, Value); break; case "AoE": Result = SetIntProperty((int valueInt) => item.RawAoE = valueInt, Value); break; case "SelfPreEffects": Result = ParseSelfPreEffects(item, Value); break; case "RageBoost": Result = SetIntProperty((int valueInt) => item.RawRageBoost = valueInt, Value); break; case "RageMultiplier": Result = SetFloatProperty((float valueFloat) => item.RawRageMultiplier = valueFloat, Value); break; case "Accuracy": Result = SetFloatProperty((float valueFloat) => item.RawAccuracy = valueFloat, Value); break; case "AttributesThatDeltaDamage": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaDamageList, Value); break; case "AttributesThatModDamage": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModDamageList, Value); break; case "AttributesThatModBaseDamage": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModBaseDamageList, Value); break; case "AttributesThatDeltaTaunt": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaTauntList, Value); break; case "AttributesThatModTaunt": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModTauntList, Value); break; case "AttributesThatDeltaRage": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaRageList, Value); break; case "AttributesThatModRage": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModRageList, Value); break; case "AttributesThatDeltaRange": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaRangeList, Value); break; case "AttributesThatDeltaAccuracy": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaAccuracyList, Value); break; case "AttributesThatModCritDamage": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModCritDamageList, Value); break; case "AttributesThatDeltaTempTaunt": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaTempTauntList, Value); break; case "SpecialValues": Result = Inserter <PgSpecialValue> .AddKeylessArray(item.SpecialValueList, Value); break; case "TauntDelta": Result = SetIntProperty((int valueInt) => item.RawTauntDelta = valueInt, Value); break; case "TempTauntDelta": Result = SetIntProperty((int valueInt) => item.RawTempTauntDelta = valueInt, Value); break; case "RageCost": Result = SetIntProperty((int valueInt) => item.RawRageCost = valueInt, Value); break; case "RageCostMod": Result = SetFloatProperty((float valueFloat) => item.RawRageCostMod = valueFloat, Value); break; case "DoTs": Result = Inserter <PgDoT> .AddKeylessArray(item.DoTList, Value); break; case "CritDamageMod": Result = SetFloatProperty((float valueFloat) => item.RawCritDamageMod = valueFloat, Value); break; case "SelfEffectsOnCrit": Result = StringToEnumConversion <SelfEffect> .TryParseList(Value, item.SelfEffectOnCritList); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } return(Result); }
private bool FinishItem(PgAbility item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "AbilityGroup": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.AbilityGroup_Key = valueAbility.Key, Value); break; case "Animation": Result = StringToEnumConversion <AbilityAnimation> .SetEnum((AbilityAnimation valueEnum) => item.Animation = valueEnum, Value); break; case "AttributesThatModAmmoConsumeChance": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModAmmoConsumeChanceList, Value); break; case "AttributesThatDeltaDelayLoopTime": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaDelayLoopTimeList, Value); break; case "AttributesThatDeltaPowerCost": Result = ParseCostDeltaAttribute(item, Value, parsedFile, parsedKey); break; case "AttributesThatDeltaResetTime": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaResetTimeList, Value); break; case "AttributesThatDeltaWorksWhileStunned": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaWorksWhileStunnedList, Value); break; case "AttributesThatModPowerCost": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModPowerCostList, Value); break; case "CanBeOnSidebar": Result = SetBoolProperty((bool valueBool) => item.SetCanBeOnSidebar(valueBool), Value); break; case "CanSuppressMonsterShout": Result = SetBoolProperty((bool valueBool) => item.SetCanSuppressMonsterShout(valueBool), Value); break; case "CanTargetUntargetableEnemies": Result = SetBoolProperty((bool valueBool) => item.SetCanTargetUntargetableEnemies(valueBool), Value); break; case "CausesOfDeath": Result = StringToEnumConversion <Deaths> .TryParseList(Value, item.CausesOfDeathList); break; case "Costs": Result = ParseCosts(item, Value, parsedFile, parsedKey); break; case "CombatRefreshBaseAmount": Result = SetIntProperty((int valueInt) => item.RawCombatRefreshBaseAmount = valueInt, Value); break; case "DamageType": Result = StringToEnumConversion <DamageType> .SetEnum((DamageType valueEnum) => item.DamageType = valueEnum, DamageType.Internal_None, DamageType.Internal_Empty, Value); break; case "DelayLoopIsAbortedIfAttacked": Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsAbortedIfAttacked(valueBool), Value); break; case "DelayLoopMessage": Result = SetStringProperty((string valueString) => item.DelayLoopMessage = valueString, Value); break; case "DelayLoopTime": Result = SetFloatProperty((float valueFloat) => item.RawDelayLoopTime = valueFloat, Value); break; case "Description": Result = SetStringProperty((string valueString) => item.Description = valueString, Value); break; case "EffectKeywordsIndicatingEnabled": Result = StringToEnumConversion <AbilityIndicatingEnabled> .SetEnum((AbilityIndicatingEnabled valueEnum) => item.EffectKeywordsIndicatingEnabled = valueEnum, Value); break; case "ExtraKeywordsForTooltips": Result = StringToEnumConversion <TooltipsExtraKeywords> .SetEnum((TooltipsExtraKeywords valueEnum) => item.ExtraKeywordsForTooltips = valueEnum, Value); break; case "IconID": Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value); break; case "IgnoreEffectErrors": Result = SetBoolProperty((bool valueBool) => item.SetIgnoreEffectErrors(valueBool), Value); break; case "InternalAbility": Result = SetBoolProperty((bool valueBool) => item.SetInternalAbility(valueBool), Value); break; case "InternalName": Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value); break; case "IsHarmless": Result = SetBoolProperty((bool valueBool) => item.SetIsHarmless(valueBool), Value); break; case "ItemKeywordReqErrorMessage": Result = SetStringProperty((string valueString) => item.ItemKeywordReqErrorMessage = valueString, Value); break; case "ItemKeywordReqs": Result = StringToEnumConversion <AbilityItemKeyword> .TryParseList(Value, item.ItemKeywordReqList); break; case "Keywords": Result = StringToEnumConversion <AbilityKeyword> .TryParseList(Value, item.KeywordList); break; case "Level": Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value); break; case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "PetTypeTagReq": Result = StringToEnumConversion <AbilityPetType> .SetEnum((AbilityPetType valueEnum) => item.PetTypeTagReq = valueEnum, Value); break; case "PetTypeTagReqMax": Result = SetIntProperty((int valueInt) => item.RawPetTypeTagReqMax = valueInt, Value); break; case "Prerequisite": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.Prerequisite_Key = valueAbility.Key, Value); break; case "Projectile": Result = StringToEnumConversion <AbilityProjectile> .SetEnum((AbilityProjectile valueEnum) => item.Projectile = valueEnum, Value); break; case "PvE": Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvE = valueAbilityPvX, Value); break; case "PvP": Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvP = valueAbilityPvX, Value); break; case "ResetTime": Result = SetFloatProperty((float valueFloat) => item.RawResetTime = valueFloat, Value); break; case "SelfParticle": Result = StringToEnumConversion <SelfParticle> .SetEnum((SelfParticle valueEnum) => item.SelfParticle = valueEnum, Value); break; case "AmmoDescription": Result = SetStringProperty((string valueString) => item.AmmoDescription = valueString, Value); break; case "SharesResetTimerWith": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.SharesResetTimerWith_Key = valueAbility.Key, Value); break; case "Skill": Result = ParserSkill.Parse((PgSkill valueSkill) => item.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey); break; case "SpecialCasterRequirements": Result = Inserter <PgAbilityRequirement> .AddKeylessArray(item.SpecialCasterRequirementList, Value); break; case "SpecialCasterRequirementsErrorMessage": Result = SetStringProperty((string valueString) => item.SpecialCasterRequirementsErrorMessage = valueString, Value); break; case "SpecialInfo": Result = SetStringProperty((string valueString) => item.SpecialInfo = valueString, Value); break; case "SpecialTargetingTypeReq": Result = SetIntProperty((int valueInt) => item.RawSpecialTargetingTypeReq = valueInt, Value); break; case "Target": Result = StringToEnumConversion <AbilityTarget> .SetEnum((AbilityTarget valueEnum) => item.Target = valueEnum, Value); break; case "TargetEffectKeywordReq": Result = StringToEnumConversion <TargetEffectKeyword> .SetEnum((TargetEffectKeyword valueEnum) => item.TargetEffectKeywordReq = valueEnum, Value); break; case "TargetParticle": Result = StringToEnumConversion <AbilityTargetParticle> .SetEnum((AbilityTargetParticle valueEnum) => item.TargetParticle = valueEnum, Value); break; case "UpgradeOf": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.UpgradeOf_Key = valueAbility.Key, Value); break; case "WorksInCombat": Result = SetBoolProperty((bool valueBool) => item.SetWorksInCombat(valueBool), Value); break; case "WorksUnderwater": Result = SetBoolProperty((bool valueBool) => item.SetWorksUnderwater(valueBool), Value); break; case "WorksWhileFalling": Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileFalling(valueBool), Value); break; case "DelayLoopIsOnlyUsedInCombat": Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsOnlyUsedInCombat(valueBool), Value); break; case "AmmoKeywords": Result = Inserter <PgAbilityAmmo> .AddKeylessArray(item.AmmoKeywordList, Value); break; case "AmmoConsumeChance": Result = SetFloatProperty((float valueFloat) => item.RawAmmoConsumeChance = valueFloat, Value); break; case "AmmoStickChance": Result = SetFloatProperty((float valueFloat) => item.RawAmmoStickChance = valueFloat, Value); break; case "TargetTypeTagReq": Result = ParseTargetTypeTagReq(item, Value, parsedFile, parsedKey); break; case "WorksWhileMounted": Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileMounted(valueBool), Value); break; case "SelfPreParticle": Result = StringToEnumConversion <SelfPreParticle> .SetEnum((SelfPreParticle valueEnum) => item.SelfPreParticle = valueEnum, Value); break; case "IsCosmeticPet": Result = SetBoolProperty((bool valueBool) => item.SetIsCosmeticPet(valueBool), Value); break; case "WorksWhileStunned": Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileStunned(valueBool), Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { if (item.PvE == null) { return(Program.ReportFailure(parsedFile, parsedKey, $"PvE info missing")); } item.DigitStrippedName = CuteDigitStrippedName(item); } return(Result); }
private bool FinishItem(PgQuest item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; int? RawTSysLevel = null; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "InternalName": Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value); break; case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "Description": Result = SetStringProperty((string valueString) => item.Description = Tools.CleanedUpString(valueString), Value); break; case "Version": Result = SetIntProperty((int valueInt) => item.RawVersion = valueInt, Value); break; case "RequirementsToSustain": Result = Inserter <PgQuestRequirement> .AddKeylessArray(item.QuestRequirementToSustainList, Value); break; case "ReuseTime_Minutes": Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 1, Value); break; case "ReuseTime_Hours": Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 60, Value); break; case "ReuseTime_Days": Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 60 * 24, Value); break; case "IsCancellable": Result = SetBoolProperty((bool valueBool) => item.SetIsCancellable(valueBool), Value); break; case "Objectives": Result = Inserter <PgQuestObjective> .AddKeylessArray(item.QuestObjectiveList, Value); break; /* case "Rewards_XP": * Result = Inserter<PgQuestReward>.AddKeylessArray(item.QuestRewardList, Value); * break;*/ /* case "Rewards_Currency": * Result = Inserter<PgQuestReward>.AddKeylessArray(item.QuestRewardList, Value); * break;*/ case "Rewards_Items": Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestRewardList, Value); break; case "Reward_CombatXP": Result = ParseRewardCombatXp(item, Value, parsedFile, parsedKey); break; case "QuestNpc": Result = Inserter <PgQuest> .SetNpc((PgNpcLocation npcLocation) => item.QuestNpc = npcLocation, Value, parsedFile, parsedKey); break; case "FavorNpc": Result = Inserter <PgQuest> .SetNpc((PgNpcLocation npcLocation) => item.FavorNpc = npcLocation, Value, parsedFile, parsedKey); break; case "PrefaceText": Result = SetStringProperty((string valueString) => item.PrefaceText = Tools.CleanedUpString(valueString), Value); break; case "SuccessText": Result = SetStringProperty((string valueString) => item.SuccessText = Tools.CleanedUpString(valueString), Value); break; case "MidwayText": Result = SetStringProperty((string valueString) => item.MidwayText = Tools.CleanedUpString(valueString), Value); break; case "PrerequisiteFavorLevel": Result = StringToEnumConversion <Favor> .SetEnum((Favor valueEnum) => item.PrerequisiteFavorLevel = valueEnum, Value); break; case "Rewards_Favor": Result = ParseRewardFavor(item, Value, parsedFile, parsedKey); break; /* case "Rewards_Recipes": * Result = ParseRewardRecipes(item, Value, parsedFile, parsedKey); * break;*/ /* case "Rewards_Ability": * Result = ParseRewardAbility(item, Value, parsedFile, parsedKey); * break;*/ case "Requirements": Result = Inserter <PgQuestRequirement> .AddKeylessArray(item.QuestRequirementList, Value); break; case "Reward_Favor": Result = ParseRewardFavor(item, Value, parsedFile, parsedKey); break; case "Rewards": Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestRewardList, Value); break; case "PreGiveItems": Result = Inserter <PgQuestReward> .AddKeylessArray(item.PreGiveItemList, Value); break; case "TSysLevel": Result = SetIntProperty((int valueInt) => RawTSysLevel = valueInt, Value); break; /*case "Reward_Gold": * Result = ParseRewardCurrency(item, Value, parsedFile, parsedKey); * break;*/ case "Rewards_NamedLootProfile": Result = ParseRewardNamedLootProfile(item, Value, parsedFile, parsedKey); break; case "PreGiveRecipes": Result = Inserter <PgRecipe> .AddPgObjectArrayByInternalName <PgRecipe>(item.PreGiveRecipeList, Value); break; case "Keywords": Result = StringToEnumConversion <QuestKeyword> .TryParseList(Value, item.KeywordList); break; case "Rewards_Effects": Result = ParseRewardEffects(item, Value, parsedFile, parsedKey); break; case "IsAutoPreface": Result = SetBoolProperty((bool valueBool) => item.SetIsAutoPreface(valueBool), Value); break; case "IsAutoWrapUp": Result = SetBoolProperty((bool valueBool) => item.SetIsAutoWrapUp(valueBool), Value); break; case "GroupingName": Result = StringToEnumConversion <QuestGroupingName> .SetEnum((QuestGroupingName valueEnum) => item.GroupingName = valueEnum, Value); break; case "IsGuildQuest": Result = SetBoolProperty((bool valueBool) => item.SetIsGuildQuest(valueBool), Value); break; case "NumExpectedParticipants": Result = SetIntProperty((int valueInt) => item.RawNumExpectedParticipants = valueInt, Value); break; case "Level": Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value); break; case "WorkOrderSkill": Result = ParserSkill.Parse((PgSkill valueSkill) => item.WorkOrderSkill_Key = valueSkill.Key, Value, parsedFile, parsedKey); break; case "DisplayedLocation": Result = StringToEnumConversion <MapAreaName> .SetEnum((MapAreaName valueEnum) => item.DisplayedLocation = valueEnum, Value); break; case "FollowUpQuests": Result = ParseFollowUpQuests(item, Value, parsedFile, parsedKey); break; case "PreGiveEffects": Result = ParsePreGiveEffects(item, Value, parsedFile, parsedKey); break; case "MidwayGiveItems": Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestMidwayGiveItemList, Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { if (item.RawLevel.HasValue && RawTSysLevel.HasValue) { return(Program.ReportFailure(parsedFile, parsedKey, "Both levels set")); } if (RawTSysLevel.HasValue) { Debug.Assert(!item.RawLevel.HasValue); item.RawLevel = RawTSysLevel; } } return(Result); }