示例#1
0
        private bool ParseAdvancementHints(PgSkill item, object value, string parsedFile, string parsedKey)
        {
            PgAdvancementHintCollection AdvancementHintList = new PgAdvancementHintCollection();

            if (!Inserter <PgAdvancementHint> .AddKeylessArray(AdvancementHintList, value))
            {
                return(false);
            }

            foreach (PgAdvancementHint AdvancementHint in AdvancementHintList)
            {
                foreach (KeyValuePair <int, string> Entry in AdvancementHint.HintTable)
                {
                    int    Level = Entry.Key;
                    string Hint  = Entry.Value;
                    if (!ParseHints(Hint, parsedFile, parsedKey, out PgNpcLocationCollection NpcList))
                    {
                        return(false);
                    }

                    PgSkillAdvancement NewSkillAdvancement = new PgSkillAdvancementHint()
                    {
                        RawLevel = Level, Hint = Hint, NpcList = NpcList
                    };

                    ParsingContext.AddSuplementaryObject(NewSkillAdvancement);
                    item.SkillAdvancementList.Add(NewSkillAdvancement);
                }
            }

            return(true);
        }
示例#2
0
        private bool ParseSkillRequirements(PgItem item, object value, Dictionary <string, int> skillRequirementTable, string parsedFile, string parsedKey)
        {
            List <PgItemSkillLink> SkillRequirementList = new List <PgItemSkillLink>();

            if (!Inserter <PgItemSkillLink> .AddKeylessArray(SkillRequirementList, value))
            {
                return(false);
            }

            foreach (PgItemSkillLink Item in SkillRequirementList)
            {
                foreach (KeyValuePair <string, int> Entry in Item.SkillTable)
                {
                    string SkillKey = Entry.Key;

                    if (skillRequirementTable.ContainsKey(SkillKey))
                    {
                        return(Program.ReportFailure($"Skill already added as requirement '{SkillKey}'"));
                    }

                    skillRequirementTable.Add(SkillKey, Entry.Value);
                }
            }

            return(true);
        }
示例#3
0
        private bool FinishItem(PgNpc item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "Name":
                    Result = SetStringProperty((string valueString) => item.Name = valueString, Value);
                    break;

                case "AreaName":
                    Result = ParseAreaName(item, Value, parsedFile, parsedKey);
                    break;

                case "AreaFriendlyName":
                    Result = SetStringProperty((string valueString) => item.AreaFriendlyName = valueString, Value);
                    break;

                case "Preferences":
                    Result = Inserter <PgNpcPreference> .AddKeylessArray(item.PreferenceList, Value);

                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                if (item.AreaFriendlyName == null)
                {
                    return(Program.ReportFailure(parsedFile, parsedKey, "No area friendly name"));
                }

                item.IconId = PgObject.NpcIconId;
            }

            return(Result);
        }
示例#4
0
        private static bool FinishItemOr(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, List <string> knownFieldList, List <string> usedFieldList, string parsedFile, string parsedKey)
        {
            PgQuestRequirementOr NewItem = new PgQuestRequirementOr();

            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                if (!knownFieldList.Contains(Key))
                {
                    Result = Program.ReportFailure($"Unknown field {Key}");
                }
                else
                {
                    usedFieldList.Add(Key);

                    switch (Key)
                    {
                    case "T":
                        break;

                    case "List":
                        Result = Inserter <PgQuestRequirement> .AddKeylessArray(NewItem.OrList, Value);

                        break;

                    default:
                        Result = Program.ReportFailure("Unexpected failure");
                        break;
                    }
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                item = NewItem;
                return(true);
            }
            else
            {
                return(false);
            }
        }
示例#5
0
        private bool ParseCosts(PgAbility item, object value, string parsedFile, string parsedKey)
        {
            PgRecipeCostCollection CostList = new PgRecipeCostCollection();

            if (!Inserter <PgRecipeCost> .AddKeylessArray(CostList, value))
            {
                return(false);
            }

            if (CostList.Count > 1)
            {
                return(Program.ReportFailure(parsedFile, parsedKey, $"Only one cost expected"));
            }
            else if (CostList.Count == 1)
            {
                item.Cost = CostList[0];
            }

            return(true);
        }
示例#6
0
        private bool FinishItem(PgItem item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;
            Dictionary <ItemKeyword, List <float> > KeywordTable = new Dictionary <ItemKeyword, List <float> >();
            List <string>            KeywordValueList            = new List <string>();
            Dictionary <string, int> SkillRequirementTable       = new Dictionary <string, int>();

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "BestowRecipes":
                    Result = ParseBestowRecipeList(item, Value, parsedFile, parsedKey);
                    break;

                case "BestowAbility":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.BestowAbility_Key = valueAbility.Key, Value);

                    break;

                case "BestowQuest":
                    Result = Inserter <PgQuest> .SetItemByInternalName((PgQuest valueQuest) => item.BestowQuest_Key = valueQuest.Key, Value);

                    break;

                case "AllowPrefix":
                    Result = SetBoolProperty((bool valueBool) => item.SetAllowPrefix(valueBool), Value);
                    break;

                case "AllowSuffix":
                    Result = SetBoolProperty((bool valueBool) => item.SetAllowSuffix(valueBool), Value);
                    break;

                case "CraftPoints":
                    Result = SetIntProperty((int valueInt) => item.RawCraftPoints = valueInt, Value);
                    break;

                case "CraftingTargetLevel":
                    Result = SetIntProperty((int valueInt) => item.RawCraftingTargetLevel = valueInt, Value);
                    break;

                case "Description":
                    Result = SetStringProperty((string valueString) => item.Description = valueString, Value);
                    break;

                case "DroppedAppearance":
                    Result = ParseDroppedAppearance(item, Value, parsedFile, parsedKey);
                    break;

                case "EffectDescs":
                    Result = ParseEffectDescriptionList(item.EffectDescriptionList, Value, parsedFile, parsedKey);
                    break;

                case "DyeColor":
                    Result = ParseDyeColor(item, Value, parsedFile, parsedKey);
                    break;

                case "EquipAppearance":
                    Result = SetStringProperty((string valueString) => item.EquipAppearance = valueString, Value);     // TODO: parse
                    break;

                case "EquipSlot":
                    Result = StringToEnumConversion <ItemSlot> .SetEnum((ItemSlot valueEnum) => item.EquipSlot = valueEnum, Value);

                    break;

                case "FoodDesc":
                    Result = SetStringProperty((string valueString) => item.FoodDesc = valueString, Value);     // TODO: parse
                    break;

                case "IconId":
                    Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value);
                    break;

                case "InternalName":
                    Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value);
                    break;

                case "IsTemporary":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsTemporary(valueBool), Value);
                    break;

                case "IsCrafted":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsCrafted(valueBool), Value);
                    break;

                case "Keywords":
                    Result = ParseKeywordList(item, Value, KeywordTable, KeywordValueList, parsedFile, parsedKey);
                    break;

                case "MacGuffinQuestName":
                    Result = Inserter <PgQuest> .SetItemByInternalName((PgQuest valueQuest) => item.MacGuffinQuest_Key = valueQuest.Key, Value);

                    break;

                case "MaxCarryable":
                    Result = SetIntProperty((int valueInt) => item.RawMaxCarryable = valueInt, Value);
                    break;

                case "MaxOnVendor":
                    Result = SetIntProperty((int valueInt) => item.RawMaxOnVendor = valueInt, Value);
                    break;

                case "MaxStackSize":
                    Result = SetIntProperty((int valueInt) => item.RawMaxStackSize = valueInt, Value);
                    break;

                case "Name":
                    Result = SetStringProperty((string valueString) => item.Name = valueString, Value);
                    break;

                case "RequiredAppearance":
                    Result = StringToEnumConversion <Appearance> .SetEnum((Appearance valueEnum) => item.RequiredAppearance = valueEnum, Value);

                    break;

                case "SkillReqs":
                    Result = ParseSkillRequirements(item, Value, SkillRequirementTable, parsedFile, parsedKey);
                    break;

                case "StockDye":
                    Result = ParseStockDye(item, Value, parsedFile, parsedKey);
                    break;

                case "TSysProfile":
                    Result = StringToEnumConversion <Profile> .SetEnum((Profile valueEnum) => item.TSysProfile = valueEnum, Value);

                    break;

                case "Value":
                    Result = SetFloatProperty((float valueFloat) => item.RawValue = valueFloat, Value);
                    break;

                case "NumUses":
                    Result = SetIntProperty((int valueInt) => item.RawNumUses = valueInt, Value);
                    break;

                case "DestroyWhenUsedUp":
                    Result = SetBoolProperty((bool valueBool) => item.SetDestroyWhenUsedUp(valueBool), Value);
                    break;

                case "Behaviors":
                    Result = Inserter <PgItemBehavior> .AddKeylessArray(item.BehaviorList, Value);

                    break;

                case "DynamicCraftingSummary":
                    Result = SetStringProperty((string valueString) => item.DynamicCraftingSummary = valueString, Value);
                    break;

                case "IsSkillReqsDefaults":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsSkillReqsDefaults(valueBool), Value);
                    break;

                case "BestowTitle":
                    Result = Inserter <PgPlayerTitle> .SetItemByKey((PgPlayerTitle valuePlayerTitle) => item.BestowTitle_Key = valuePlayerTitle.Key, $"Title_{Value}");

                    break;

                case "BestowLoreBook":
                    Result = Inserter <PgLoreBook> .SetItemByKey((PgLoreBook valueLoreBook) => item.BestowLoreBook_Key = valueLoreBook.Key, $"Book_{Value}");

                    break;

                case "Lint_VendorNpc":
                    Result = StringToEnumConversion <WorkOrderSign> .SetEnum((WorkOrderSign valueEnum) => item.LintVendorNpc = valueEnum, Value);

                    break;

                case "MountedAppearance":
                    Result = SetStringProperty((string valueString) => item.MountedAppearance = valueString, Value);
                    break;

                case "AttuneOnPickup":
                    Result = SetBoolProperty((bool valueBool) => item.SetAttuneOnPickup(valueBool), Value);
                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                item.KeywordTable          = KeywordTable;
                item.SkillRequirementTable = SkillRequirementTable;
            }

            return(Result);
        }
示例#7
0
        private bool FinishItem(PgAbilityPvX item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "Damage":
                    Result = SetIntProperty((int valueInt) => item.RawDamage = valueInt, Value);
                    break;

                case "HealthSpecificDamage":
                    Result = SetIntProperty((int valueInt) => item.RawHealthSpecificDamage = valueInt, Value);
                    break;

                case "ExtraDamageIfTargetVulnerable":
                    Result = SetIntProperty((int valueInt) => item.RawExtraDamageIfTargetVulnerable = valueInt, Value);
                    break;

                case "ArmorSpecificDamage":
                    Result = SetIntProperty((int valueInt) => item.RawArmorSpecificDamage = valueInt, Value);
                    break;

                case "Range":
                    Result = SetIntProperty((int valueInt) => item.RawRange = valueInt, Value);
                    break;

                case "PowerCost":
                    Result = SetIntProperty((int valueInt) => item.RawPowerCost = valueInt, Value);
                    break;

                case "MetabolismCost":
                    Result = SetIntProperty((int valueInt) => item.RawMetabolismCost = valueInt, Value);
                    break;

                case "ArmorMitigationRatio":
                    Result = SetIntProperty((int valueInt) => item.RawArmorMitigationRatio = valueInt, Value);
                    break;

                case "AoE":
                    Result = SetIntProperty((int valueInt) => item.RawAoE = valueInt, Value);
                    break;

                case "SelfPreEffects":
                    Result = ParseSelfPreEffects(item, Value);
                    break;

                case "RageBoost":
                    Result = SetIntProperty((int valueInt) => item.RawRageBoost = valueInt, Value);
                    break;

                case "RageMultiplier":
                    Result = SetFloatProperty((float valueFloat) => item.RawRageMultiplier = valueFloat, Value);
                    break;

                case "Accuracy":
                    Result = SetFloatProperty((float valueFloat) => item.RawAccuracy = valueFloat, Value);
                    break;

                case "AttributesThatDeltaDamage":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaDamageList, Value);

                    break;

                case "AttributesThatModDamage":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModDamageList, Value);

                    break;

                case "AttributesThatModBaseDamage":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModBaseDamageList, Value);

                    break;

                case "AttributesThatDeltaTaunt":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaTauntList, Value);

                    break;

                case "AttributesThatModTaunt":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModTauntList, Value);

                    break;

                case "AttributesThatDeltaRage":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaRageList, Value);

                    break;

                case "AttributesThatModRage":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModRageList, Value);

                    break;

                case "AttributesThatDeltaRange":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaRangeList, Value);

                    break;

                case "AttributesThatDeltaAccuracy":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaAccuracyList, Value);

                    break;

                case "AttributesThatModCritDamage":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModCritDamageList, Value);

                    break;

                case "AttributesThatDeltaTempTaunt":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaTempTauntList, Value);

                    break;

                case "SpecialValues":
                    Result = Inserter <PgSpecialValue> .AddKeylessArray(item.SpecialValueList, Value);

                    break;

                case "TauntDelta":
                    Result = SetIntProperty((int valueInt) => item.RawTauntDelta = valueInt, Value);
                    break;

                case "TempTauntDelta":
                    Result = SetIntProperty((int valueInt) => item.RawTempTauntDelta = valueInt, Value);
                    break;

                case "RageCost":
                    Result = SetIntProperty((int valueInt) => item.RawRageCost = valueInt, Value);
                    break;

                case "RageCostMod":
                    Result = SetFloatProperty((float valueFloat) => item.RawRageCostMod = valueFloat, Value);
                    break;

                case "DoTs":
                    Result = Inserter <PgDoT> .AddKeylessArray(item.DoTList, Value);

                    break;

                case "CritDamageMod":
                    Result = SetFloatProperty((float valueFloat) => item.RawCritDamageMod = valueFloat, Value);
                    break;

                case "SelfEffectsOnCrit":
                    Result = StringToEnumConversion <SelfEffect> .TryParseList(Value, item.SelfEffectOnCritList);

                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            return(Result);
        }
示例#8
0
        private bool FinishItem(PgAbility item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "AbilityGroup":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.AbilityGroup_Key = valueAbility.Key, Value);

                    break;

                case "Animation":
                    Result = StringToEnumConversion <AbilityAnimation> .SetEnum((AbilityAnimation valueEnum) => item.Animation = valueEnum, Value);

                    break;

                case "AttributesThatModAmmoConsumeChance":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModAmmoConsumeChanceList, Value);

                    break;

                case "AttributesThatDeltaDelayLoopTime":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaDelayLoopTimeList, Value);

                    break;

                case "AttributesThatDeltaPowerCost":
                    Result = ParseCostDeltaAttribute(item, Value, parsedFile, parsedKey);
                    break;

                case "AttributesThatDeltaResetTime":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaResetTimeList, Value);

                    break;

                case "AttributesThatDeltaWorksWhileStunned":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaWorksWhileStunnedList, Value);

                    break;

                case "AttributesThatModPowerCost":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModPowerCostList, Value);

                    break;

                case "CanBeOnSidebar":
                    Result = SetBoolProperty((bool valueBool) => item.SetCanBeOnSidebar(valueBool), Value);
                    break;

                case "CanSuppressMonsterShout":
                    Result = SetBoolProperty((bool valueBool) => item.SetCanSuppressMonsterShout(valueBool), Value);
                    break;

                case "CanTargetUntargetableEnemies":
                    Result = SetBoolProperty((bool valueBool) => item.SetCanTargetUntargetableEnemies(valueBool), Value);
                    break;

                case "CausesOfDeath":
                    Result = StringToEnumConversion <Deaths> .TryParseList(Value, item.CausesOfDeathList);

                    break;

                case "Costs":
                    Result = ParseCosts(item, Value, parsedFile, parsedKey);
                    break;

                case "CombatRefreshBaseAmount":
                    Result = SetIntProperty((int valueInt) => item.RawCombatRefreshBaseAmount = valueInt, Value);
                    break;

                case "DamageType":
                    Result = StringToEnumConversion <DamageType> .SetEnum((DamageType valueEnum) => item.DamageType = valueEnum, DamageType.Internal_None, DamageType.Internal_Empty, Value);

                    break;

                case "DelayLoopIsAbortedIfAttacked":
                    Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsAbortedIfAttacked(valueBool), Value);
                    break;

                case "DelayLoopMessage":
                    Result = SetStringProperty((string valueString) => item.DelayLoopMessage = valueString, Value);
                    break;

                case "DelayLoopTime":
                    Result = SetFloatProperty((float valueFloat) => item.RawDelayLoopTime = valueFloat, Value);
                    break;

                case "Description":
                    Result = SetStringProperty((string valueString) => item.Description = valueString, Value);
                    break;

                case "EffectKeywordsIndicatingEnabled":
                    Result = StringToEnumConversion <AbilityIndicatingEnabled> .SetEnum((AbilityIndicatingEnabled valueEnum) => item.EffectKeywordsIndicatingEnabled = valueEnum, Value);

                    break;

                case "ExtraKeywordsForTooltips":
                    Result = StringToEnumConversion <TooltipsExtraKeywords> .SetEnum((TooltipsExtraKeywords valueEnum) => item.ExtraKeywordsForTooltips = valueEnum, Value);

                    break;

                case "IconID":
                    Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value);
                    break;

                case "IgnoreEffectErrors":
                    Result = SetBoolProperty((bool valueBool) => item.SetIgnoreEffectErrors(valueBool), Value);
                    break;

                case "InternalAbility":
                    Result = SetBoolProperty((bool valueBool) => item.SetInternalAbility(valueBool), Value);
                    break;

                case "InternalName":
                    Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value);
                    break;

                case "IsHarmless":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsHarmless(valueBool), Value);
                    break;

                case "ItemKeywordReqErrorMessage":
                    Result = SetStringProperty((string valueString) => item.ItemKeywordReqErrorMessage = valueString, Value);
                    break;

                case "ItemKeywordReqs":
                    Result = StringToEnumConversion <AbilityItemKeyword> .TryParseList(Value, item.ItemKeywordReqList);

                    break;

                case "Keywords":
                    Result = StringToEnumConversion <AbilityKeyword> .TryParseList(Value, item.KeywordList);

                    break;

                case "Level":
                    Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value);
                    break;

                case "Name":
                    Result = SetStringProperty((string valueString) => item.Name = valueString, Value);
                    break;

                case "PetTypeTagReq":
                    Result = StringToEnumConversion <AbilityPetType> .SetEnum((AbilityPetType valueEnum) => item.PetTypeTagReq = valueEnum, Value);

                    break;

                case "PetTypeTagReqMax":
                    Result = SetIntProperty((int valueInt) => item.RawPetTypeTagReqMax = valueInt, Value);
                    break;

                case "Prerequisite":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.Prerequisite_Key = valueAbility.Key, Value);

                    break;

                case "Projectile":
                    Result = StringToEnumConversion <AbilityProjectile> .SetEnum((AbilityProjectile valueEnum) => item.Projectile = valueEnum, Value);

                    break;

                case "PvE":
                    Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvE = valueAbilityPvX, Value);

                    break;

                case "PvP":
                    Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvP = valueAbilityPvX, Value);

                    break;

                case "ResetTime":
                    Result = SetFloatProperty((float valueFloat) => item.RawResetTime = valueFloat, Value);
                    break;

                case "SelfParticle":
                    Result = StringToEnumConversion <SelfParticle> .SetEnum((SelfParticle valueEnum) => item.SelfParticle = valueEnum, Value);

                    break;

                case "AmmoDescription":
                    Result = SetStringProperty((string valueString) => item.AmmoDescription = valueString, Value);
                    break;

                case "SharesResetTimerWith":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.SharesResetTimerWith_Key = valueAbility.Key, Value);

                    break;

                case "Skill":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => item.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                case "SpecialCasterRequirements":
                    Result = Inserter <PgAbilityRequirement> .AddKeylessArray(item.SpecialCasterRequirementList, Value);

                    break;

                case "SpecialCasterRequirementsErrorMessage":
                    Result = SetStringProperty((string valueString) => item.SpecialCasterRequirementsErrorMessage = valueString, Value);
                    break;

                case "SpecialInfo":
                    Result = SetStringProperty((string valueString) => item.SpecialInfo = valueString, Value);
                    break;

                case "SpecialTargetingTypeReq":
                    Result = SetIntProperty((int valueInt) => item.RawSpecialTargetingTypeReq = valueInt, Value);
                    break;

                case "Target":
                    Result = StringToEnumConversion <AbilityTarget> .SetEnum((AbilityTarget valueEnum) => item.Target = valueEnum, Value);

                    break;

                case "TargetEffectKeywordReq":
                    Result = StringToEnumConversion <TargetEffectKeyword> .SetEnum((TargetEffectKeyword valueEnum) => item.TargetEffectKeywordReq = valueEnum, Value);

                    break;

                case "TargetParticle":
                    Result = StringToEnumConversion <AbilityTargetParticle> .SetEnum((AbilityTargetParticle valueEnum) => item.TargetParticle = valueEnum, Value);

                    break;

                case "UpgradeOf":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.UpgradeOf_Key = valueAbility.Key, Value);

                    break;

                case "WorksInCombat":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksInCombat(valueBool), Value);
                    break;

                case "WorksUnderwater":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksUnderwater(valueBool), Value);
                    break;

                case "WorksWhileFalling":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileFalling(valueBool), Value);
                    break;

                case "DelayLoopIsOnlyUsedInCombat":
                    Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsOnlyUsedInCombat(valueBool), Value);
                    break;

                case "AmmoKeywords":
                    Result = Inserter <PgAbilityAmmo> .AddKeylessArray(item.AmmoKeywordList, Value);

                    break;

                case "AmmoConsumeChance":
                    Result = SetFloatProperty((float valueFloat) => item.RawAmmoConsumeChance = valueFloat, Value);
                    break;

                case "AmmoStickChance":
                    Result = SetFloatProperty((float valueFloat) => item.RawAmmoStickChance = valueFloat, Value);
                    break;

                case "TargetTypeTagReq":
                    Result = ParseTargetTypeTagReq(item, Value, parsedFile, parsedKey);
                    break;

                case "WorksWhileMounted":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileMounted(valueBool), Value);
                    break;

                case "SelfPreParticle":
                    Result = StringToEnumConversion <SelfPreParticle> .SetEnum((SelfPreParticle valueEnum) => item.SelfPreParticle = valueEnum, Value);

                    break;

                case "IsCosmeticPet":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsCosmeticPet(valueBool), Value);
                    break;

                case "WorksWhileStunned":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileStunned(valueBool), Value);
                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                if (item.PvE == null)
                {
                    return(Program.ReportFailure(parsedFile, parsedKey, $"PvE info missing"));
                }

                item.DigitStrippedName = CuteDigitStrippedName(item);
            }

            return(Result);
        }
示例#9
0
        private bool FinishItem(PgQuest item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result       = true;
            int? RawTSysLevel = null;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "InternalName":
                    Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value);
                    break;

                case "Name":
                    Result = SetStringProperty((string valueString) => item.Name = valueString, Value);
                    break;

                case "Description":
                    Result = SetStringProperty((string valueString) => item.Description = Tools.CleanedUpString(valueString), Value);
                    break;

                case "Version":
                    Result = SetIntProperty((int valueInt) => item.RawVersion = valueInt, Value);
                    break;

                case "RequirementsToSustain":
                    Result = Inserter <PgQuestRequirement> .AddKeylessArray(item.QuestRequirementToSustainList, Value);

                    break;

                case "ReuseTime_Minutes":
                    Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 1, Value);
                    break;

                case "ReuseTime_Hours":
                    Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 60, Value);
                    break;

                case "ReuseTime_Days":
                    Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 60 * 24, Value);
                    break;

                case "IsCancellable":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsCancellable(valueBool), Value);
                    break;

                case "Objectives":
                    Result = Inserter <PgQuestObjective> .AddKeylessArray(item.QuestObjectiveList, Value);

                    break;

/*                    case "Rewards_XP":
 *                      Result = Inserter<PgQuestReward>.AddKeylessArray(item.QuestRewardList, Value);
 *                      break;*/
/*                    case "Rewards_Currency":
 *                      Result = Inserter<PgQuestReward>.AddKeylessArray(item.QuestRewardList, Value);
 *                      break;*/
                case "Rewards_Items":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestRewardList, Value);

                    break;

                case "Reward_CombatXP":
                    Result = ParseRewardCombatXp(item, Value, parsedFile, parsedKey);
                    break;

                case "QuestNpc":
                    Result = Inserter <PgQuest> .SetNpc((PgNpcLocation npcLocation) => item.QuestNpc = npcLocation, Value, parsedFile, parsedKey);

                    break;

                case "FavorNpc":
                    Result = Inserter <PgQuest> .SetNpc((PgNpcLocation npcLocation) => item.FavorNpc = npcLocation, Value, parsedFile, parsedKey);

                    break;

                case "PrefaceText":
                    Result = SetStringProperty((string valueString) => item.PrefaceText = Tools.CleanedUpString(valueString), Value);
                    break;

                case "SuccessText":
                    Result = SetStringProperty((string valueString) => item.SuccessText = Tools.CleanedUpString(valueString), Value);
                    break;

                case "MidwayText":
                    Result = SetStringProperty((string valueString) => item.MidwayText = Tools.CleanedUpString(valueString), Value);
                    break;

                case "PrerequisiteFavorLevel":
                    Result = StringToEnumConversion <Favor> .SetEnum((Favor valueEnum) => item.PrerequisiteFavorLevel = valueEnum, Value);

                    break;

                case "Rewards_Favor":
                    Result = ParseRewardFavor(item, Value, parsedFile, parsedKey);
                    break;

/*                    case "Rewards_Recipes":
 *                      Result = ParseRewardRecipes(item, Value, parsedFile, parsedKey);
 *                      break;*/
/*                    case "Rewards_Ability":
 *                      Result = ParseRewardAbility(item, Value, parsedFile, parsedKey);
 *                      break;*/
                case "Requirements":
                    Result = Inserter <PgQuestRequirement> .AddKeylessArray(item.QuestRequirementList, Value);

                    break;

                case "Reward_Favor":
                    Result = ParseRewardFavor(item, Value, parsedFile, parsedKey);
                    break;

                case "Rewards":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestRewardList, Value);

                    break;

                case "PreGiveItems":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.PreGiveItemList, Value);

                    break;

                case "TSysLevel":
                    Result = SetIntProperty((int valueInt) => RawTSysLevel = valueInt, Value);
                    break;

                /*case "Reward_Gold":
                 *  Result = ParseRewardCurrency(item, Value, parsedFile, parsedKey);
                 *  break;*/
                case "Rewards_NamedLootProfile":
                    Result = ParseRewardNamedLootProfile(item, Value, parsedFile, parsedKey);
                    break;

                case "PreGiveRecipes":
                    Result = Inserter <PgRecipe> .AddPgObjectArrayByInternalName <PgRecipe>(item.PreGiveRecipeList, Value);

                    break;

                case "Keywords":
                    Result = StringToEnumConversion <QuestKeyword> .TryParseList(Value, item.KeywordList);

                    break;

                case "Rewards_Effects":
                    Result = ParseRewardEffects(item, Value, parsedFile, parsedKey);
                    break;

                case "IsAutoPreface":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsAutoPreface(valueBool), Value);
                    break;

                case "IsAutoWrapUp":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsAutoWrapUp(valueBool), Value);
                    break;

                case "GroupingName":
                    Result = StringToEnumConversion <QuestGroupingName> .SetEnum((QuestGroupingName valueEnum) => item.GroupingName = valueEnum, Value);

                    break;

                case "IsGuildQuest":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsGuildQuest(valueBool), Value);
                    break;

                case "NumExpectedParticipants":
                    Result = SetIntProperty((int valueInt) => item.RawNumExpectedParticipants = valueInt, Value);
                    break;

                case "Level":
                    Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value);
                    break;

                case "WorkOrderSkill":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => item.WorkOrderSkill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                case "DisplayedLocation":
                    Result = StringToEnumConversion <MapAreaName> .SetEnum((MapAreaName valueEnum) => item.DisplayedLocation = valueEnum, Value);

                    break;

                case "FollowUpQuests":
                    Result = ParseFollowUpQuests(item, Value, parsedFile, parsedKey);
                    break;

                case "PreGiveEffects":
                    Result = ParsePreGiveEffects(item, Value, parsedFile, parsedKey);
                    break;

                case "MidwayGiveItems":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestMidwayGiveItemList, Value);

                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                if (item.RawLevel.HasValue && RawTSysLevel.HasValue)
                {
                    return(Program.ReportFailure(parsedFile, parsedKey, "Both levels set"));
                }

                if (RawTSysLevel.HasValue)
                {
                    Debug.Assert(!item.RawLevel.HasValue);
                    item.RawLevel = RawTSysLevel;
                }
            }

            return(Result);
        }