public static void ZoomPerspective(Camera camera_, AbstractCoordinateSystem system_, float v_) { system_.Z = -v_ * _perspectiveProjectionFactor; camera_.transform.position = system_.WorldPosition; //TODO UnitPerPixel at a designated plane (z) }
public static void ZoomOrthographic(Camera camera_, AbstractCoordinateSystem _, float v_) { camera_.orthographicSize = v_; UpdateViewHeight(v_); }