public ClearErrorGraph ( string name ) : void | ||
name | string | |
return | void |
public void EngageLock(string cavityName, string slaveName) { SlaveLaser laser = Cavities[cavityName].SlaveLasers[slaveName]; laser.ArmLock(); ui.UpdateSlaveUIState(cavityName, slaveName, laser.lState); ui.ClearErrorGraph(cavityName, slaveName); }
private void RefreshErrorGraph(string name) { ui.ClearErrorGraph(name); }