private static void OnVehicleRestrictionsEnabledChanged(bool val) { if (!Options.IsGameLoaded()) { return; } Options.MenuRebuildRequired = true; Options.vehicleRestrictionsEnabled = val; if (!val) { OptionsOverlaysTab.SetVehicleRestrictionsOverlay(false); } }
public static void SetVehicleRestrictionsEnabled(bool newValue) { Options.vehicleRestrictionsEnabled = newValue; Options.RebuildMenu(); if (_enableVehicleRestrictionsToggle != null) { _enableVehicleRestrictionsToggle.isChecked = newValue; } if (!newValue) { OptionsOverlaysTab.SetVehicleRestrictionsOverlay(false); } }