public static setLaneChangingRandomization ( int newLaneChangingRandomization ) : void | ||
newLaneChangingRandomization | int | |
return | void |
public override void OnLoadData() { Log.Info("Loading Traffic Manager: PE Data"); StateLoading = true; try { Flags.OnBeforeLoadData(); CustomRoadAI.OnBeforeLoadData(); byte[] data = _serializableData.LoadData(DataId); DeserializeData(data); // load options byte[] options = _serializableData.LoadData("TMPE_Options"); if (options != null) { if (options.Length >= 1) { Options.setSimAccuracy(options[0]); } if (options.Length >= 2) { Options.setLaneChangingRandomization(options[1]); } if (options.Length >= 3) { Options.setRecklessDrivers(options[2]); } if (options.Length >= 4) { Options.setRelaxedBusses(options[3] == (byte)1); } if (options.Length >= 5) { Options.setNodesOverlay(options[4] == (byte)1); } if (options.Length >= 6) { Options.setMayEnterBlockedJunctions(options[5] == (byte)1); } if (options.Length >= 7) { #if !TAM if (!LoadingExtension.IsPathManagerCompatible) { Options.setAdvancedAI(false); } else { #endif Options.setAdvancedAI(options[6] == (byte)1); #if !TAM } #endif } if (options.Length >= 8) { Options.setHighwayRules(options[7] == (byte)1); } if (options.Length >= 9) { Options.setPrioritySignsOverlay(options[8] == (byte)1); } if (options.Length >= 10) { Options.setTimedLightsOverlay(options[9] == (byte)1); } if (options.Length >= 11) { Options.setSpeedLimitsOverlay(options[10] == (byte)1); } if (options.Length >= 12) { Options.setVehicleRestrictionsOverlay(options[11] == (byte)1); } if (options.Length >= 13) { Options.setStrongerRoadConditionEffects(options[12] == (byte)1); } if (options.Length >= 14) { Options.setAllowUTurns(options[13] == (byte)1); } if (options.Length >= 15) { Options.setAllowLaneChangesWhileGoingStraight(options[14] == (byte)1); } if (options.Length >= 16) { Options.setEnableDespawning(options[15] == (byte)1); } } } catch (Exception e) { Log.Error($"OnLoadData: {e.ToString()}"); } finally { StateLoading = false; } // load toggled traffic lights //byte[] trafficLight = _serializableData.LoadData("TMPE_Options"); }