public AccessoryDynamics(DocumentParser doc) { while (!doc.NextLineIsASection() && !doc.EOF()) { string line = doc.ReadNextLine(); switch (line) { case "<lump_name>": lump = doc.ReadNextLine(); break; case "<mass>": mass = doc.ReadFloat(); break; case "<drivable_on>": bDrivableOn = true; break; case "<solid>": bSolid = true; break; case "<stop_sinking_into_ground>": bStopSinkingIntoGround = true; break; case "<part_of_world>": bPartOfWorld = true; break; case "<ignore_world>": bIgnoreWorld = true; break; case "<inf_mass>": bInfMass = true; break; case "<inf_mi>": bInfMi = true; break; case "<buoyant>": bBuouyant = true; buoyancyCount = doc.ReadFloat(); buoyancyVector = doc.ReadVector3(); break; case "<substance>": substance = doc.ReadInt(); break; case "<group>": group = doc.ReadInt(); break; case "<ignore_group>": ignoreGroup = doc.ReadInt(); break; case "<moments>": moments = doc.ReadVector3(); break; case "<buoyancy_relative_to_com>": bBuoyancyRelativeToCOM = true; break; case "<centre_of_mass>": centreOfMass = doc.ReadVector3(); break; case "<sphere_rolling_resistance>": sphereRollingResistance = doc.ReadFloat(); break; case "<shape>": shape = new AccessoryShape(doc); break; case "<breakable>": breakable = new AccessoryBreak(doc); break; case "<world_joint>": worldJoint = new AccessoryJoint(doc); break; case "<child_joint>": childJoint = new AccessoryJoint(doc); break; default: throw new NotImplementedException(string.Format("Unknown [DYNAMICS] setting: {0}", line)); } } }
public AccessoryDynamics(DocumentParser doc) { while (!doc.NextLineIsASection() && !doc.EOF()) { string line = doc.ReadNextLine(); switch (line) { case "<lump_name>": Lump = doc.ReadNextLine(); break; case "<mass>": Mass = doc.ReadFloat(); break; case "<drivable_on>": DrivableOn = true; break; case "<solid>": Solid = true; break; case "<stop_sinking_into_ground>": StopSinkingIntoGround = true; break; case "<part_of_world>": PartOfWorld = true; break; case "<ignore_world>": IgnoreWorld = true; break; case "<inf_mass>": InfMass = true; break; case "<inf_mi>": InfMi = true; break; case "<buoyant>": Buoyant = true; BuoyancyCount = doc.ReadFloat(); BuoyancyVector = doc.ReadVector3(); break; case "<substance>": Substance = doc.ReadInt(); break; case "<group>": Group = doc.ReadInt(); break; case "<ignore_group>": IgnoreGroup = doc.ReadInt(); break; case "<moments>": Moments = doc.ReadVector3(); break; case "<buoyancy_relative_to_com>": BuoyancyRelativeToCOM = true; break; case "<centre_of_mass>": CentreOfMass = doc.ReadVector3(); break; case "<sphere_rolling_resistance>": SphereRollingResistance = doc.ReadFloat(); break; case "<shape>": Shape = new AccessoryShape(doc); break; case "<breakable>": Break = new AccessoryBreak(doc); break; case "<world_joint>": WorldJoint = new AccessoryJoint(doc); break; case "<child_joint>": ChildJoint = new AccessoryJoint(doc); break; default: throw new NotImplementedException(string.Format("Unknown [DYNAMICS] setting: {0}", line)); } } }