private MonsterBook() { _background = new ImageUnit("DialogueBackground"); _background.SetPosition(Floor.StartX, 0); _leftArrow = new ImageUnit("LeftArrow"); _leftArrow.SetPosition(Floor.StartX + 5 * Floor.ObjectSize, Floor.ObjectSize * 11); _rightArrow = new ImageUnit("RightArrow"); _rightArrow.SetPosition(Floor.StartX + 6 * Floor.ObjectSize, Floor.ObjectSize * 11); }
private Battle() { _background = new ImageUnit(BackgroundImageName); _background.SetPosition(Floor.StartX, 150); _active = false; }