private SuggestedMatch(Player p1, Player p2, Player p3, Player p4)
 {
     Team1 = new Team(p1, p2);
     Team2 = new Team(p3, p4);
     Team1.AddOpponents(Team2);
     HandicapDifference = Math.Abs(Team1.CompareHandicapWith(Team2));
 }
示例#2
0
 public void AddPartner(Player player)
 {
     if (PartnersSoFar.ContainsKey(player))
     {
         PartnersSoFar[player]++;
     }
     else
     {
         PartnersSoFar.Add(player, 1);
     }
 }
示例#3
0
 private void AddOpponent(Player player)
 {
     if (OpponentsSoFar.ContainsKey(player))
     {
         OpponentsSoFar[player]++;
     }
     else
     {
         OpponentsSoFar.Add(player, 1);
     }
 }
示例#4
0
 public void AddOpponents(Player player1, Player player2)
 {
     AddOpponent(player1);
     AddOpponent(player2);
 }