public void SendTo(LetterBox letterBox) { if (letterBox == null) { throw new ArgumentNullException("letterBox"); } letterBox.PutInto(this); }
public Game(List<string> playerNames, BaseController controller) { if (playerNames == null) { throw new ArgumentNullException("playerNames"); } else if (controller == null) { throw new ArgumentNullException("controller"); } else if (controller.Game != null) { throw new ArgumentException("The controller is already bound.", "controller"); } int numPlayers = playerNames.Count; if (numPlayers != 2) { //TODO: support game among more than 2 players throw new NotSupportedException("Battle of more than two players are not supported."); } m_players = new Player[numPlayers]; for (int i = 0; i < numPlayers; ++i) { m_players[i] = new Player(playerNames[i], i, this); } controller.Game = this; CurrentPhase = ""; Players = m_players.ToIndexable(); Random = new Random(controller.GetRandomSeed()); Controller = controller; LetterBox = new Messaging.LetterBox(); }
/// <summary> /// Construct a message text-handler map for message handling. /// </summary> private void InitializeMessaging(bool syncMode) { m_letterBox = syncMode ? null : new Messaging.LetterBox(); }