public void AddSprite(string path, string name) { rawSpr.Add(new Bitmap(path)); texturenamesSpr.AddEntry(name, counterSpr++); }
public void AddGUI(string path, string name) { rawGui.Add(new Bitmap(path)); texturenamesGui.AddEntry(name, counterGui++); }
public void AddLayer(string name, Layer layer) { textures.AddEntry(name, layer.t); widths.AddEntry(name, layer.w); heights.AddEntry(name, layer.h); }