private void BtnStop_Click(object sender, RoutedEventArgs e) { var result = MessageBox.Show("Are you sure you want to stop the server?", "Stop Server", MessageBoxButton.YesNo); if (result == MessageBoxResult.Yes) { _server.Invoke(() => _server.Stop()); } }
private void BtnStop_Click(object sender, RoutedEventArgs e) { Chat.IsEnabled = false; PlayerList.IsEnabled = false; ((Button)sender).IsEnabled = false; //HACK: Uncomment when restarting is possible. //BtnStart.IsEnabled = true; _uiUpdate.Stop(); _server.Stop(); }
/// <inheritdoc /> protected override void OnStop() { _server.Stop(); base.OnStop(); }
private void BtnStop_Click(object sender, RoutedEventArgs e) { _server.Stop(); }