示例#1
0
        protected override IEnumerable <Toil> MakeNewToils()
        {
            this.FailOnDestroyedOrNull(TargetIndex.A);


            Toil gotoThing = new Toil();

            gotoThing.initAction = delegate
            {
                this.pawn.pather.StartPath(this.TargetThingA, PathEndMode.Touch);
            };
            gotoThing.defaultCompleteMode = ToilCompleteMode.PatherArrival;
            gotoThing.FailOnDespawnedNullOrForbidden(TargetIndex.A);
            yield return(gotoThing);

            Toil enchanting = new Toil();//actions performed to enchant an item

            enchanting.FailOnCannotTouch(TargetIndex.A, PathEndMode.Touch);
            enchanting.FailOnDestroyedOrNull(TargetIndex.A);
            enchanting.initAction = delegate
            {
                actor    = enchanting.actor;
                thing    = TargetThingA;
                thingLoc = thing.Position;
                if (!(thing.def.IsMeleeWeapon || thing.def.IsRangedWeapon || thing.def.IsApparel))
                {
                    actor.jobs.EndCurrentJob(JobCondition.Incompletable, true);
                    Log.Message("Failed to initialize enchanting - invalid item type.");
                }
                else if (thing.def.defName.Contains("TM_Artifact"))
                {
                    Messages.Message("TM_CannotEnchantArtifact".Translate(
                                         actor.LabelShort,
                                         thing.LabelShort
                                         ), MessageTypeDefOf.RejectInput);
                    actor.jobs.EndCurrentJob(JobCondition.Incompletable, true);
                }
            };
            enchanting.tickAction = delegate
            {
                if (thing.Position != thingLoc || thing.Destroyed)
                {
                    actor.jobs.EndCurrentJob(JobCondition.Incompletable, true);
                    Log.Message("Failed to complete enchanting - item being enchanted not at enchanting location or destroyed");
                }
                if (Find.TickManager.TicksGame % 5 == 0)
                {
                    TM_MoteMaker.ThrowEnchantingMote(TargetLocA.ToVector3Shifted(), actor.Map, .6f);
                }
            };
            enchanting.WithProgressBar(TargetIndex.A, delegate
            {
                if (thing == null)
                {
                    return(1f);
                }
                return(1f - (float)enchanting.actor.jobs.curDriver.ticksLeftThisToil / 240);
            }, false, 0f);
            enchanting.defaultCompleteMode = ToilCompleteMode.Delay;
            enchanting.defaultDuration     = 240;
            enchanting.AddFinishAction(delegate
            {
                CompEnchantedItem enchantment = thing.TryGetComp <CompEnchantedItem>();
                CompEnchant enchantingItem    = actor.TryGetComp <CompEnchant>();
                CompAbilityUserMagic pawnComp = actor.TryGetComp <CompAbilityUserMagic>();
                if (enchantment != null && enchantingItem != null && enchanting.actor.jobs.curDriver.ticksLeftThisToil < 1)
                {
                    if (EnchantItem(enchantingItem.enchantingContainer[0], enchantment))
                    {
                        enchantingItem.enchantingContainer[0].SplitOff(1).Destroy(DestroyMode.Vanish);
                        pawnComp.Mana.CurLevel -= .5f;
                        int num = Rand.Range(130, 180);
                        pawnComp.MagicUserXP += num;
                        MoteMaker.ThrowText(actor.DrawPos, actor.Map, "XP +" + num, -1f);
                        MoteMaker.ThrowText(TargetLocA.ToVector3Shifted(), actor.Map, "TM_Enchanted".Translate(), -1);
                        SoundStarter.PlayOneShotOnCamera(TorannMagicDefOf.ItemEnchanted, null);
                    }
                    else
                    {
                        Messages.Message("TM_NothingEnchanted".Translate(actor.LabelShort, thing.LabelShort, enchantingItem.enchantingContainer[0].LabelShort), MessageTypeDefOf.RejectInput);
                    }

                    //DestroyEnchantingStone(enchantingItem.innerContainer[0]);
                }
                else
                {
                    Log.Message("Detected null enchanting comp.");
                }
            });
            yield return(enchanting);
        }
示例#2
0
        public override void CompPostTick(ref float severityAdjustment)
        {
            base.CompPostTick(ref severityAdjustment);
            bool flag = base.Pawn != null;

            if (flag)
            {
                if (initializing)
                {
                    initializing = false;
                    this.Initialize();
                }
            }
            if (Find.TickManager.TicksGame % 6000 == 0)
            {
                if (base.Pawn.RaceProps.Animal)
                {
                    if (base.Pawn.training.CanAssignToTrain(TrainableDefOf.Tameness).Accepted)
                    {
                        while (!base.Pawn.training.HasLearned(TrainableDefOf.Tameness))
                        {
                            base.Pawn.training.Train(TrainableDefOf.Tameness, null);
                        }
                    }

                    if (base.Pawn.training.CanAssignToTrain(TrainableDefOf.Obedience).Accepted)
                    {
                        while (!base.Pawn.training.HasLearned(TrainableDefOf.Obedience))
                        {
                            base.Pawn.training.Train(TrainableDefOf.Obedience, null);
                        }
                    }

                    if (base.Pawn.training.CanAssignToTrain(TrainableDefOf.Release).Accepted)
                    {
                        while (!base.Pawn.training.HasLearned(TrainableDefOf.Release))
                        {
                            base.Pawn.training.Train(TrainableDefOf.Release, null);
                        }
                    }

                    if (base.Pawn.training.CanAssignToTrain(TorannMagicDefOf.Haul).Accepted)
                    {
                        while (!base.Pawn.training.HasLearned(TorannMagicDefOf.Haul))
                        {
                            base.Pawn.training.Train(TorannMagicDefOf.Haul, null);
                        }
                    }

                    if (base.Pawn.training.CanAssignToTrain(TorannMagicDefOf.Rescue).Accepted)
                    {
                        while (!base.Pawn.training.HasLearned(TorannMagicDefOf.Rescue))
                        {
                            base.Pawn.training.Train(TorannMagicDefOf.Rescue, null);
                        }
                    }
                }
            }
            bool flag4 = Find.TickManager.TicksGame % 600 == 0 && this.Pawn.def != TorannMagicDefOf.TM_SkeletonR && this.Pawn.def != TorannMagicDefOf.TM_GiantSkeletonR;

            if (flag4)
            {
                necroValid = false;
                float          orbCount  = 0;
                float          orbEnergy = 0;
                List <Apparel> orbs      = TM_Calc.GetNecroticOrbs(base.Pawn);
                if (orbs != null && orbs.Count > 0)
                {
                    orbCount = orbs.Count;
                    for (int i = 0; i < orbs.Count; i++)
                    {
                        Enchantment.CompEnchantedItem itemComp = orbs[i].GetComp <Enchantment.CompEnchantedItem>();
                        if (itemComp != null)
                        {
                            orbEnergy += itemComp.NecroticEnergy;
                        }
                    }
                }
                if (base.Pawn.Map != null)
                {
                    foreach (Pawn current in base.Pawn.Map.mapPawns.PawnsInFaction(base.Pawn.Faction))
                    {
                        if (current.RaceProps.Humanlike)
                        {
                            if (current.story.traits.HasTrait(TorannMagicDefOf.Necromancer) || current.story.traits.HasTrait(TorannMagicDefOf.Lich))
                            {
                                //necromancer alive to sustain undead
                                necroValid = true;
                                lichStrike = 0;
                            }
                        }
                    }
                    if (necroValid == false)  //give a buffer that allows flight or other temporary despawning of the necromancers or lichs before destroying undead
                    {
                        if (lichStrike < 3 && orbEnergy <= 0)
                        {
                            lichStrike++;
                            necroValid = true;
                        }
                    }
                }
                else //for caravans
                {
                    if (this.Pawn.ParentHolder.ToString().Contains("Caravan"))
                    {
                        foreach (Pawn current in base.Pawn.holdingOwner)
                        {
                            if (current != null)
                            {
                                if (current.RaceProps.Humanlike)
                                {
                                    if (current.story.traits.HasTrait(TorannMagicDefOf.Necromancer) || current.story.traits.HasTrait(TorannMagicDefOf.Lich))
                                    {
                                        necroValid = true;
                                    }
                                }
                            }
                        }
                    }
                    else
                    {
                        //being carried
                        necroValid = true;
                    }
                }

                if (!necroValid && orbEnergy <= 0)
                {
                    if (base.Pawn.Map != null)
                    {
                        TM_MoteMaker.ThrowScreamMote(base.Pawn.Position.ToVector3(), base.Pawn.Map, .8f, 255, 255, 255);
                        base.Pawn.Kill(null, null);
                    }
                    else
                    {
                        base.Pawn.Kill(null, null);
                    }
                }
                else
                {
                    if (!necroValid && orbEnergy >= 0)
                    {
                        for (int i = 0; i < orbs.Count; i++)
                        {
                            Enchantment.CompEnchantedItem itemComp = orbs[i].GetComp <Enchantment.CompEnchantedItem>();
                            if (itemComp != null)
                            {
                                if (this.Pawn.RaceProps.Humanlike)
                                {
                                    itemComp.NecroticEnergy -= (0.12f * .3f * 4f) / orbCount;
                                }
                                else if (this.Pawn.RaceProps.Animal)
                                {
                                    itemComp.NecroticEnergy -= (0.12f * 4f * (this.Pawn.kindDef.combatPower / 100)) / orbCount;
                                }
                            }
                        }
                    }
                    List <Need> needs = base.Pawn.needs.AllNeeds;
                    for (int i = 0; i < needs.Count; i++)
                    {
                        if (needs[i].def.defName != "TM_Mana" && needs[i].def.defName != "TM_Stamina")
                        {
                            needs[i].CurLevel = needs[i].MaxLevel;
                        }
                    }
                    //if (base.Pawn.needs.food != null)
                    //{
                    //    base.Pawn.needs.food.CurLevel = base.Pawn.needs.food.MaxLevel;
                    //}
                    //if (base.Pawn.needs.rest != null)
                    //{
                    //    base.Pawn.needs.rest.CurLevel = base.Pawn.needs.rest.MaxLevel;
                    //}

                    //if (base.Pawn.IsColonist)
                    //{
                    //    base.Pawn.needs.beauty.CurLevel = .5f;
                    //    base.Pawn.needs.comfort.CurLevel = .5f;
                    //    base.Pawn.needs.joy.CurLevel = .5f;
                    //    base.Pawn.needs.mood.CurLevel = .5f;
                    //    base.Pawn.needs.space.CurLevel = .5f;
                    //}
                    Pawn pawn = base.Pawn;
                    int  num  = 1;
                    int  num2 = 1;

                    using (IEnumerator <BodyPartRecord> enumerator = pawn.health.hediffSet.GetInjuredParts().GetEnumerator())
                    {
                        while (enumerator.MoveNext())
                        {
                            BodyPartRecord rec   = enumerator.Current;
                            bool           flag2 = num > 0;

                            if (flag2)
                            {
                                IEnumerable <Hediff_Injury> arg_BB_0 = pawn.health.hediffSet.GetHediffs <Hediff_Injury>();
                                Func <Hediff_Injury, bool>  arg_BB_1;

                                arg_BB_1 = ((Hediff_Injury injury) => injury.Part == rec);

                                foreach (Hediff_Injury current in arg_BB_0.Where(arg_BB_1))
                                {
                                    bool flag3 = num2 > 0;
                                    if (flag3)
                                    {
                                        bool flag5 = current.CanHealNaturally() && !current.IsPermanent();
                                        if (flag5)
                                        {
                                            current.Heal(2.0f);
                                            num--;
                                            num2--;
                                        }
                                        else
                                        {
                                            current.Heal(1.0f);
                                            num--;
                                            num2--;
                                        }
                                    }
                                }
                            }
                        }
                    }

                    using (IEnumerator <Hediff> enumerator = pawn.health.hediffSet.GetHediffsTendable().GetEnumerator())
                    {
                        while (enumerator.MoveNext())
                        {
                            Hediff rec = enumerator.Current;
                            if (rec.TendableNow()) // && !currentTendable.IsPermanent()
                            {
                                rec.Tended(1, 1);
                            }
                        }
                    }

                    using (IEnumerator <Hediff> enumerator = pawn.health.hediffSet.GetHediffs <Hediff>().GetEnumerator())
                    {
                        while (enumerator.MoveNext())
                        {
                            Hediff rec = enumerator.Current;
                            if (!rec.IsPermanent())
                            {
                                if (rec.def.defName == "Cataract" || rec.def.defName == "HearingLoss" || rec.def.defName.Contains("ToxicBuildup"))
                                {
                                    pawn.health.RemoveHediff(rec);
                                }
                                if ((rec.def.defName == "Blindness" || rec.def.defName.Contains("Asthma") || rec.def.defName == "Cirrhosis" || rec.def.defName == "ChemicalDamageModerate"))
                                {
                                    pawn.health.RemoveHediff(rec);
                                }
                                if ((rec.def.defName == "Frail" || rec.def.defName == "BadBack" || rec.def.defName.Contains("Carcinoma") || rec.def.defName == "ChemicalDamageSevere"))
                                {
                                    pawn.health.RemoveHediff(rec);
                                }
                                if ((rec.def.defName.Contains("Alzheimers") || rec.def.defName == "Dementia" || rec.def.defName.Contains("HeartArteryBlockage") || rec.def.defName == "CatatonicBreakdown"))
                                {
                                    pawn.health.RemoveHediff(rec);
                                }
                            }
                            if (rec.def.makesSickThought)
                            {
                                pawn.health.RemoveHediff(rec);
                            }
                        }
                    }
                }
            }
        }
示例#3
0
        protected override bool TryCastShot()
        {
            bool result = false;

            if (this.currentTarget != null && base.CasterPawn != null)
            {
                if (this.currentTarget.Thing != null && this.currentTarget.Thing is Pawn)
                {
                    Pawn victim = this.currentTarget.Thing as Pawn;
                    if (victim.Faction != null && victim.RaceProps.Humanlike && victim.story != null && victim.story.traits != null && !TM_Calc.IsUndeadNotVamp(victim))
                    {
                        int            traitsApplied = 0;
                        List <Apparel> apparel       = this.CasterPawn.apparel.WornApparel;
                        List <Trait>   orbTraits     = new List <Trait>();
                        orbTraits.Clear();
                        CompEnchantedItem itemComp = null;
                        if (apparel != null)
                        {
                            for (int i = 0; i < apparel.Count; i++)
                            {
                                Apparel item = apparel[i];
                                if (item != null && item.def == TorannMagicDefOf.TM_Artifact_OrbOfSouls_Full)
                                {
                                    itemComp = item.GetComp <CompEnchantedItem>();
                                    if (itemComp != null)
                                    {
                                        orbTraits = itemComp.SoulOrbTraits;
                                    }
                                }
                            }
                        }
                        if (orbTraits.Count > 0)
                        {
                            for (int i = 0; i < orbTraits.Count; i++)
                            {
                                bool conflicting = false;
                                for (int j = 0; j < victim.story.traits.allTraits.Count; j++)
                                {
                                    if (victim.story.traits.allTraits[j].def.ConflictsWith(orbTraits[i]))
                                    {
                                        conflicting = true;
                                    }
                                }

                                if (!conflicting)
                                {
                                    AddTrait(victim, orbTraits[i]);
                                    traitsApplied++;
                                }
                            }

                            if (traitsApplied > 0)
                            {
                                Effects(victim.Position);
                                result = true;
                            }
                            else
                            {
                                Messages.Message("TM_NoTraitsApplied".Translate(victim), MessageTypeDefOf.RejectInput);
                                result = false;
                            }
                        }
                        else
                        {
                            Log.Message("no traits found in orb - was this dev-mode generated?");
                            result = true; //destroy anyways
                        }
                    }
                    else
                    {
                        //invalid target
                        Messages.Message("TM_InvalidTarget".Translate(
                                             this.CasterPawn.LabelShort,
                                             this.verbProps.label
                                             ), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    //invalid target
                    Messages.Message("TM_InvalidTarget".Translate(
                                         this.CasterPawn.LabelShort,
                                         this.verbProps.label
                                         ), MessageTypeDefOf.RejectInput);
                }
            }
            else
            {
                Log.Warning("failed to TryCastShot");
            }
            this.burstShotsLeft = 0;
            //this.ability.TicksUntilCasting = (int)base.UseAbilityProps.SecondsToRecharge * 60;
            PostCastShot(result);
            return(false);
        }
示例#4
0
        private bool EnchantItem(Thing gemstone, CompEnchantedItem enchantment)
        {
            enchantment.HasEnchantment = true;
            int enchantmentsApplied = 0;

            switch (gemstone.def.defName)
            {
            case "TM_EStone_wonder_minor":
                if (enchantment.maxMP < .05f)
                {
                    enchantment.maxMP     = .05f;
                    enchantment.maxMPTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                if (enchantment.mpRegenRate < .05f)
                {
                    enchantment.mpRegenRate     = .05f;
                    enchantment.mpRegenRateTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                if (enchantment.mpCost > -.03f)
                {
                    enchantment.mpCost     = -.03f;
                    enchantment.mpCostTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                if (enchantment.coolDown > -.03f)
                {
                    enchantment.coolDown     = -.03f;
                    enchantment.coolDownTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                if (enchantment.xpGain < .05f)
                {
                    enchantment.xpGain     = .05f;
                    enchantment.xpGainTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                if (enchantment.arcaneRes < .10f)
                {
                    enchantment.arcaneRes     = .10f;
                    enchantment.arcaneResTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                if (enchantment.arcaneDmg < .04f)
                {
                    enchantment.arcaneDmg     = .04f;
                    enchantment.arcaneDmgTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_wonder":
                if (enchantment.maxMP < .1f)
                {
                    enchantment.maxMP     = .1f;
                    enchantment.maxMPTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                if (enchantment.mpRegenRate < .1f)
                {
                    enchantment.mpRegenRate     = .1f;
                    enchantment.mpRegenRateTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                if (enchantment.mpCost > -.05f)
                {
                    enchantment.mpCost     = -.05f;
                    enchantment.mpCostTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                if (enchantment.coolDown > -.05f)
                {
                    enchantment.coolDown     = -.05f;
                    enchantment.coolDownTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                if (enchantment.xpGain < .10f)
                {
                    enchantment.xpGain     = .10f;
                    enchantment.xpGainTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                if (enchantment.arcaneRes < .20f)
                {
                    enchantment.arcaneRes     = .20f;
                    enchantment.arcaneResTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                if (enchantment.arcaneDmg < .08f)
                {
                    enchantment.arcaneDmg     = .08f;
                    enchantment.arcaneDmgTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_wonder_major":
                if (enchantment.maxMP < .15f)
                {
                    enchantment.maxMP     = .15f;
                    enchantment.maxMPTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                if (enchantment.mpRegenRate < .15f)
                {
                    enchantment.mpRegenRate     = .15f;
                    enchantment.mpRegenRateTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                if (enchantment.mpCost > -.07f)
                {
                    enchantment.mpCost     = -.07f;
                    enchantment.mpCostTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                if (enchantment.coolDown > -.07f)
                {
                    enchantment.coolDown     = -.07f;
                    enchantment.coolDownTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                if (enchantment.xpGain < .15f)
                {
                    enchantment.xpGain     = .15f;
                    enchantment.xpGainTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                if (enchantment.arcaneRes < .30f)
                {
                    enchantment.arcaneRes     = .30f;
                    enchantment.arcaneResTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                if (enchantment.arcaneDmg < .12f)
                {
                    enchantment.arcaneDmg     = .12f;
                    enchantment.arcaneDmgTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_maxMP_minor":
                if (enchantment.maxMP < .05f)
                {
                    enchantment.maxMP     = .05f;
                    enchantment.maxMPTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_maxMP":
                if (enchantment.maxMP < .1f)
                {
                    enchantment.maxMP     = .1f;
                    enchantment.maxMPTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_maxMP_major":
                if (enchantment.maxMP < .15f)
                {
                    enchantment.maxMP     = .15f;
                    enchantment.maxMPTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_mpRegenRate_minor":
                if (enchantment.mpRegenRate < .05f)
                {
                    enchantment.mpRegenRate     = .05f;
                    enchantment.mpRegenRateTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_mpRegenRate":
                if (enchantment.mpRegenRate < .1f)
                {
                    enchantment.mpRegenRate     = .1f;
                    enchantment.mpRegenRateTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_mpRegenRate_major":
                if (enchantment.mpRegenRate < .15f)
                {
                    enchantment.mpRegenRate     = .15f;
                    enchantment.mpRegenRateTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_mpCost_minor":
                if (enchantment.mpCost > -.03f)
                {
                    enchantment.mpCost     = -.03f;
                    enchantment.mpCostTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_mpCost":
                if (enchantment.mpCost > -.05f)
                {
                    enchantment.mpCost     = -.05f;
                    enchantment.mpCostTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_mpCost_major":
                if (enchantment.mpCost > -.07f)
                {
                    enchantment.mpCost     = -.07f;
                    enchantment.mpCostTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_coolDown_minor":
                if (enchantment.coolDown > -.03f)
                {
                    enchantment.coolDown     = -.03f;
                    enchantment.coolDownTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_coolDown":
                if (enchantment.coolDown > -.05f)
                {
                    enchantment.coolDown     = -.05f;
                    enchantment.coolDownTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_coolDown_major":
                if (enchantment.coolDown > -.07f)
                {
                    enchantment.coolDown     = -.07f;
                    enchantment.coolDownTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_xpGain_minor":
                if (enchantment.xpGain < .05f)
                {
                    enchantment.xpGain     = .05f;
                    enchantment.xpGainTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_xpGain":
                if (enchantment.xpGain < .10f)
                {
                    enchantment.xpGain     = .10f;
                    enchantment.xpGainTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_xpGain_major":
                if (enchantment.xpGain < .15f)
                {
                    enchantment.xpGain     = .15f;
                    enchantment.xpGainTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_arcaneRes_minor":
                if (enchantment.arcaneRes < .10f)
                {
                    enchantment.arcaneRes     = .10f;
                    enchantment.arcaneResTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_arcaneRes":
                if (enchantment.arcaneRes < .20f)
                {
                    enchantment.arcaneRes     = .20f;
                    enchantment.arcaneResTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_arcaneRes_major":
                if (enchantment.arcaneRes < .30f)
                {
                    enchantment.arcaneRes     = .30f;
                    enchantment.arcaneResTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_arcaneDmg_minor":
                if (enchantment.arcaneDmg < .04f)
                {
                    enchantment.arcaneDmg     = .04f;
                    enchantment.arcaneDmgTier = EnchantmentTier.Minor;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_arcaneDmg":
                if (enchantment.arcaneDmg < .08f)
                {
                    enchantment.arcaneDmg     = .08f;
                    enchantment.arcaneDmgTier = EnchantmentTier.Standard;
                    enchantmentsApplied++;
                }
                break;

            case "TM_EStone_arcaneDmg_major":
                if (enchantment.arcaneDmg < .12f)
                {
                    enchantment.arcaneDmg     = .12f;
                    enchantment.arcaneDmgTier = EnchantmentTier.Major;
                    enchantmentsApplied++;
                }
                break;

            case "null":
                Log.Message("null");
                break;
            }
            return(enchantmentsApplied > 0);
        }
示例#5
0
        protected override void FillTab()
        {
            CompEnchantedItem enchantedItem = ThingCompUtility.TryGetComp <CompEnchantedItem>(Find.Selector.SingleSelectedThing);
            Rect rect  = GenUI.ContractedBy(new Rect(0f, 0f, ITab_Enchantment.WinSize.x, ITab_Enchantment.WinSize.y), 10f);
            Rect rect2 = rect;

            Text.Font = GameFont.Small;
            string rectLabel = "Enchantments:";

            Widgets.Label(rect2, rectLabel);
            int num = 2;

            Text.Font = GameFont.Tiny;
            Rect rect3 = GetRowRect(rect2, num);

            if (enchantedItem.Props.maxMP != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.Props.maxMPTier);
                rectLabel = enchantedItem.Props.MaxMPLabel;
                Widgets.Label(rect3, rectLabel);
                num++;
            }
            Rect rect4 = GetRowRect(rect3, num);

            if (enchantedItem.Props.mpCost != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.Props.mpCostTier);
                rectLabel = enchantedItem.Props.MPCostLabel;
                Widgets.Label(rect4, rectLabel);
                num++;
            }
            Rect rect5 = GetRowRect(rect4, num);

            if (enchantedItem.Props.mpRegenRate != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.Props.mpRegenRateTier);
                rectLabel = enchantedItem.Props.MPRegenRateLabel;
                Widgets.Label(rect5, rectLabel);
                num++;
            }
            Rect rect6 = GetRowRect(rect5, num);

            if (enchantedItem.Props.coolDown != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.Props.coolDownTier);
                rectLabel = enchantedItem.Props.CoolDownLabel;
                Widgets.Label(rect6, rectLabel);
                num++;
            }
            Rect rect7 = GetRowRect(rect6, num);

            if (enchantedItem.Props.xpGain != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.Props.xpGainTier);
                rectLabel = enchantedItem.Props.XPGainLabel;
                Widgets.Label(rect7, rectLabel);
                num++;
            }
            //rect3.yMin += Text.CalcHeight(rectLabel, rect.width);

            //QualityCategory qualityCategory;
            //QualityUtility.TryGetQuality(ITab_Enchantment.SelectedCompEnchantment.parent, out qualityCategory);
            //StringBuilder stringBuilder = new StringBuilder();
            //stringBuilder.Append(GenText.CapitalizeFirst(QualityUtility.GetLabel(qualityCategory))).Append(" ").Append(ResourceBank.StringQuality).Append(" ");
            //if (ITab_Enchantment.SelectedCompEnchantment.parent.Stuff != null)
            //{
            //    stringBuilder.Append(ITab_Enchantment.SelectedCompEnchantment.parent.Stuff.LabelAsStuff).Append(" ");
            //}
            //stringBuilder.Append(ITab_Enchantment.SelectedCompEnchantment.parent.def.label);
            //string text = stringBuilder.ToString();
            //Widgets.Label(rect3, text);
            //GUI.color = Color.white;
            //Text.Anchor = TextAnchor.UpperLeft;
            //Rect rect4 = rect;
            //rect4.yMin += rect3.yMin + Text.CalcHeight(text, rect.width);
            //Text.Font = GameFont.Tiny;
            //Widgets.Label(rect4, ITab_Enchantment.SelectedCompEnchantment.parent.GetInfusionDesc());
        }
示例#6
0
        protected override bool TryCastShot()
        {
            bool result = false;

            if (this.currentTarget != null && base.CasterPawn != null)
            {
                if (this.currentTarget.Thing != null && this.currentTarget.Thing is Pawn)
                {
                    Pawn victim = this.currentTarget.Thing as Pawn;
                    if (victim.Faction != null && victim.RaceProps.Humanlike && victim.story != null && victim.story.traits != null && victim.story.traits.allTraits.Count > 0 && !TM_Calc.IsUndead(victim))
                    {
                        if (Rand.Chance(TM_Calc.GetSpellSuccessChance(this.CasterPawn, victim, true)))
                        {
                            Thing orb = ThingMaker.MakeThing(TorannMagicDefOf.TM_Artifact_OrbOfSouls_Full, null);
                            GenPlace.TryPlaceThing(orb, this.CasterPawn.Position, this.CasterPawn.Map, ThingPlaceMode.Near);
                            CompEnchantedItem orbComp = orb.TryGetComp <CompEnchantedItem>();
                            if (victim.Faction == this.CasterPawn.Faction)
                            {
                                if (orbComp != null)
                                {
                                    orbComp.SoulOrbTraits = new List <Trait>();
                                    orbComp.SoulOrbTraits.Clear();
                                    List <Trait> allTraits  = victim.story.traits.allTraits;
                                    int          iterations = Mathf.Max(allTraits.Count, 1);
                                    for (int i = 0; i < iterations; i++)
                                    {
                                        Trait transferTrait = allTraits.RandomElement();
                                        orbComp.SoulOrbTraits.AddDistinct(transferTrait);
                                        RemoveTrait(victim, allTraits, transferTrait.def);
                                        result = true;
                                    }
                                    if (Rand.Chance(.6f))
                                    {
                                        victim.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.Berserk);
                                    }
                                    else if (Rand.Chance(.2f))
                                    {
                                        victim.Kill(null, null);
                                    }
                                }
                                else
                                {
                                    Log.Message("no comp found for orb of souls");
                                }
                            }
                            else
                            {
                                if (orbComp != null)
                                {
                                    orbComp.SoulOrbTraits = new List <Trait>();
                                    orbComp.SoulOrbTraits.Clear();
                                    List <Trait> allTraits  = victim.story.traits.allTraits;
                                    int          iterations = Mathf.Max(allTraits.Count, 1);
                                    for (int i = 0; i < iterations; i++)
                                    {
                                        Trait transferTrait = allTraits.RandomElement();
                                        orbComp.SoulOrbTraits.AddDistinct(transferTrait);
                                        RemoveTrait(victim, allTraits, transferTrait.def);
                                        Effects(victim.Position);
                                        result = true;
                                    }
                                    if (result)
                                    {
                                        if (Rand.Chance(.15f))
                                        {
                                            victim.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.Berserk);
                                            int relationChange = Rand.RangeInclusive(-30, -20);
                                            this.CasterPawn.Faction.TryAffectGoodwillWith(victim.Faction, relationChange, true, true, TorannMagicDefOf.TM_OffensiveMagic, null);
                                        }
                                        else
                                        {
                                            victim.Kill(null, null);
                                            int relationChange = Rand.RangeInclusive(-50, -30);
                                            this.CasterPawn.Faction.TryAffectGoodwillWith(victim.Faction, relationChange, true, true, TorannMagicDefOf.TM_OffensiveMagic, null);
                                        }
                                    }
                                }
                                else
                                {
                                    Log.Message("no comp found for orb of souls");
                                }
                            }
                        }
                        else
                        {
                            MoteMaker.ThrowText(victim.DrawPos, victim.Map, "TM_ResistedSpell".Translate(), -1);
                        }
                    }
                    else
                    {
                        //invalid target
                        Messages.Message("TM_InvalidTarget".Translate(
                                             this.CasterPawn.LabelShort,
                                             this.verbProps.label
                                             ), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    //invalid target
                    Messages.Message("TM_InvalidTarget".Translate(
                                         this.CasterPawn.LabelShort,
                                         this.verbProps.label
                                         ), MessageTypeDefOf.RejectInput);
                }
            }
            else
            {
                Log.Warning("failed to TryCastShot");
            }
            this.burstShotsLeft = 0;
            //this.ability.TicksUntilCasting = (int)base.UseAbilityProps.SecondsToRecharge * 60;
            PostCastShot(result);
            return(false);
        }
示例#7
0
        private void EnchantItem(Thing gemstone, CompEnchantedItem enchantment)
        {
            enchantment.Props.HasEnchantment = true;
            switch (gemstone.def.defName)
            {
            case "TM_EStone_maxMP_minor":
                enchantment.Props.maxMP     = .05f;
                enchantment.Props.maxMPTier = EnchantmentTier.Minor;
                break;

            case "TM_EStone_maxMP":
                enchantment.Props.maxMP     = .1f;
                enchantment.Props.maxMPTier = EnchantmentTier.Standard;
                break;

            case "TM_EStone_maxMP_major":
                enchantment.Props.maxMP     = .15f;
                enchantment.Props.maxMPTier = EnchantmentTier.Major;
                break;

            case "TM_EStone_mpRegenRate_minor":
                enchantment.Props.mpRegenRate     = .05f;
                enchantment.Props.mpRegenRateTier = EnchantmentTier.Minor;
                break;

            case "TM_EStone_mpRegenRate":
                enchantment.Props.mpRegenRate     = .1f;
                enchantment.Props.mpRegenRateTier = EnchantmentTier.Standard;
                break;

            case "TM_EStone_mpRegenRate_major":
                enchantment.Props.mpRegenRate     = .15f;
                enchantment.Props.mpRegenRateTier = EnchantmentTier.Major;
                break;

            case "TM_EStone_mpCost_minor":
                enchantment.Props.mpCost     = -.03f;
                enchantment.Props.mpCostTier = EnchantmentTier.Minor;
                break;

            case "TM_EStone_mpCost":
                enchantment.Props.mpCost     = -.05f;
                enchantment.Props.mpCostTier = EnchantmentTier.Standard;
                break;

            case "TM_EStone_mpCost_major":
                enchantment.Props.mpCost     = -.07f;
                enchantment.Props.mpCostTier = EnchantmentTier.Major;
                break;

            case "TM_EStone_coolDown_minor":
                enchantment.Props.coolDown     = -.03f;
                enchantment.Props.coolDownTier = EnchantmentTier.Minor;
                break;

            case "TM_EStone_coolDown":
                enchantment.Props.coolDown     = -.05f;
                enchantment.Props.coolDownTier = EnchantmentTier.Standard;
                break;

            case "TM_EStone_coolDown_major":
                enchantment.Props.coolDown     = -.07f;
                enchantment.Props.coolDownTier = EnchantmentTier.Major;
                break;

            case "TM_EStone_xpGain_minor":
                enchantment.Props.xpGain     = .05f;
                enchantment.Props.xpGainTier = EnchantmentTier.Minor;
                break;

            case "TM_EStone_xpGain":
                enchantment.Props.xpGain     = .10f;
                enchantment.Props.xpGainTier = EnchantmentTier.Standard;
                break;

            case "TM_EStone_xpGain_major":
                enchantment.Props.xpGain     = .15f;
                enchantment.Props.xpGainTier = EnchantmentTier.Major;
                break;

            case "null":
                Log.Message("null");
                break;
            }
        }
示例#8
0
        public override void CompTickRare()
        {
            if (this.hediff != null)
            {
                Apparel artifact = this.parent as Apparel;
                if (artifact != null)
                {
                    if (artifact.Wearer != null)
                    {
                        //Log.Message("" + artifact.LabelShort + " has holding owner " + artifact.Wearer.LabelShort);
                        if (artifact.Wearer.health.hediffSet.GetFirstHediffOfDef(hediff, false) != null)
                        {
                        }
                        else
                        {
                            HealthUtility.AdjustSeverity(artifact.Wearer, hediff, hediffSeverity);
                            HediffComp_EnchantedItem hdc = artifact.Wearer.health.hediffSet.GetFirstHediffOfDef(hediff, false).TryGetComp <HediffComp_EnchantedItem>();
                            if (hdc != null)
                            {
                                hdc.enchantedItem = artifact;
                            }
                            //HediffComp_EnchantedItem comp = diff.TryGetComp<HediffComp_EnchantedItem>();
                        }
                    }
                }
            }
            if (this.Props.hasAbility && !this.abilitiesInitialized)
            {
                Apparel artifact = this.parent as Apparel;
                if (artifact != null)
                {
                    if (artifact.Wearer != null)
                    {
                        //Log.Message("" + artifact.LabelShort + " has holding owner " + artifact.Wearer.LabelShort);
                        this.InitializeAbilities(artifact);
                    }

                    this.MagicAbilities = artifact.GetComp <CompAbilityItem>().Props.Abilities;
                    //this.MagicAbilities = new List<AbilityDef>();
                    //this.MagicAbilities.Clear();
                    // abilities;
                }
            }
            if (GetEnchantedStuff_HediffDef != null)
            {
                if (WearingPawn != null)
                {
                    hediffStuff.Clear();
                    List <Apparel> wornApparel = WearingPawn.apparel.WornApparel;
                    for (int i = 0; i < wornApparel.Count; i++)
                    {
                        CompEnchantedItem itemComp = wornApparel[i].TryGetComp <CompEnchantedItem>();
                        if (itemComp != null && itemComp.GetEnchantedStuff_HediffDef != null)
                        {
                            int hdCount = GetStuffCount_Hediff(itemComp.EnchantedStuff.appliedHediff);
                            if (hdCount >= itemComp.EnchantedStuff.applyHediffAtCount)
                            {
                                if (WearingPawn.health.hediffSet.HasHediff(itemComp.EnchantedStuff.appliedHediff))
                                {
                                    Hediff hd = WearingPawn.health.hediffSet.GetFirstHediffOfDef(itemComp.EnchantedStuff.appliedHediff);
                                    if (hd.Severity < (hdCount * itemComp.EnchantedStuff.severityPerCount))
                                    {
                                        WearingPawn.health.RemoveHediff(hd);
                                        HealthUtility.AdjustSeverity(WearingPawn, itemComp.EnchantedStuff.appliedHediff, hdCount * itemComp.EnchantedStuff.severityPerCount);
                                    }
                                }
                                else
                                {
                                    HealthUtility.AdjustSeverity(WearingPawn, itemComp.EnchantedStuff.appliedHediff, hdCount * itemComp.EnchantedStuff.severityPerCount);
                                }
                            }
                        }
                    }
                    if (WearingPawn.equipment != null && WearingPawn.equipment.Primary != null && !EnchantedStuff.apparelOnly)
                    {
                        ThingWithComps    eq       = WearingPawn.equipment.Primary;
                        CompEnchantedItem itemComp = eq.TryGetComp <CompEnchantedItem>();
                        if (itemComp != null && itemComp.GetEnchantedStuff_HediffDef != null)
                        {
                            int hdCount = GetStuffCount_Hediff(itemComp.EnchantedStuff.appliedHediff);
                            if (hdCount >= itemComp.EnchantedStuff.applyHediffAtCount)
                            {
                                if (WearingPawn.health.hediffSet.HasHediff(itemComp.EnchantedStuff.appliedHediff))
                                {
                                    Hediff hd = WearingPawn.health.hediffSet.GetFirstHediffOfDef(itemComp.EnchantedStuff.appliedHediff);
                                    if (hd.Severity < (hdCount * itemComp.EnchantedStuff.severityPerCount))
                                    {
                                        WearingPawn.health.RemoveHediff(hd);
                                        HealthUtility.AdjustSeverity(WearingPawn, itemComp.EnchantedStuff.appliedHediff, hdCount * itemComp.EnchantedStuff.severityPerCount);
                                    }
                                }
                                else
                                {
                                    HealthUtility.AdjustSeverity(WearingPawn, itemComp.EnchantedStuff.appliedHediff, hdCount * itemComp.EnchantedStuff.severityPerCount);
                                }
                            }
                        }
                    }
                }
            }
            base.CompTickRare();
        }
示例#9
0
        protected override void FillTab()
        {
            CompEnchantedItem enchantedItem         = ThingCompUtility.TryGetComp <CompEnchantedItem>(Find.Selector.SingleSelectedThing);
            float             enchantmentMultiplier = 1f;

            if (Find.Selector.SingleSelectedThing.Stuff != null && Find.Selector.SingleSelectedThing.Stuff.defName == "TM_Manaweave")
            {
                enchantmentMultiplier = 1.2f;
            }
            Rect rect  = GenUI.ContractedBy(new Rect(0f, 0f, ITab_Enchantment.WinSize.x, ITab_Enchantment.WinSize.y), 10f);
            Rect rect2 = rect;

            Text.Font = GameFont.Small;
            string rectLabel = "Enchantments:";

            Widgets.Label(rect2, rectLabel);
            int num = 2;

            Text.Font = GameFont.Tiny;
            Rect rect3 = GetRowRect(rect2, num);

            if (enchantedItem.maxMP != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.maxMPTier);
                rectLabel = enchantedItem.MaxMPLabel;
                Widgets.Label(rect3, rectLabel);
                num++;
            }
            Rect rect4 = GetRowRect(rect3, num);

            if (enchantedItem.mpCost != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.mpCostTier);
                rectLabel = enchantedItem.MPCostLabel;
                Widgets.Label(rect4, rectLabel);
                num++;
            }
            Rect rect5 = GetRowRect(rect4, num);

            if (enchantedItem.mpRegenRate != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.mpRegenRateTier);
                rectLabel = enchantedItem.MPRegenRateLabel;
                Widgets.Label(rect5, rectLabel);
                num++;
            }
            Rect rect6 = GetRowRect(rect5, num);

            if (enchantedItem.coolDown != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.coolDownTier);
                rectLabel = enchantedItem.CoolDownLabel;
                Widgets.Label(rect6, rectLabel);
                num++;
            }
            Rect rect7 = GetRowRect(rect6, num);

            if (enchantedItem.xpGain != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.xpGainTier);
                rectLabel = enchantedItem.XPGainLabel;
                Widgets.Label(rect7, rectLabel);
                num++;
            }
            Rect rect71 = GetRowRect(rect7, num);

            if (enchantedItem.arcaneRes != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.arcaneResTier);
                rectLabel = enchantedItem.ArcaneResLabel;
                Widgets.Label(rect71, rectLabel);
                num++;
            }
            Rect rect72 = GetRowRect(rect71, num);

            if (enchantedItem.arcaneDmg != 0)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.arcaneDmgTier);
                rectLabel = enchantedItem.ArcaneDmgLabel;
                Widgets.Label(rect72, rectLabel);
                num++;
            }
            Rect rect8 = GetRowRect(rect72, num);

            if (enchantedItem.arcaneSpectre != false)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.skillTier);
                rectLabel = enchantedItem.ArcaneSpectreLabel;
                Widgets.Label(rect8, rectLabel);
                num++;
            }
            Rect rect9 = GetRowRect(rect8, num);

            if (enchantedItem.phantomShift != false)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.skillTier);
                rectLabel = enchantedItem.PhantomShiftLabel;
                Widgets.Label(rect9, rectLabel);
                num++;
            }
            Rect rect10 = GetRowRect(rect9, num);

            if (enchantedItem.hediff != null)
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.skillTier);
                rectLabel = enchantedItem.HediffLabel;
                Widgets.Label(rect10, rectLabel);
                num++;
            }
            Rect rect11 = GetRowRect(rect10, num);

            if (enchantedItem.MagicAbilities != null && enchantedItem.MagicAbilities.Count > 0)
            {
                StringBuilder stringBuilder = new StringBuilder();
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.skillTier);
                string abilityLabels = "Abilities: ";
                stringBuilder.Append(abilityLabels);
                for (int i = 0; i < enchantedItem.MagicAbilities.Count; i++)
                {
                    if (i + 1 < enchantedItem.MagicAbilities.Count)
                    {
                        stringBuilder.Append(enchantedItem.MagicAbilities[i].LabelCap + ", ");
                    }
                    else
                    {
                        stringBuilder.Append(enchantedItem.MagicAbilities[i].LabelCap);
                    }
                }
                rectLabel = stringBuilder.ToString();
                Widgets.Label(rect11, rectLabel);
                num++;
            }
            Rect rect12 = GetRowRect(rect11, num);

            if (enchantedItem.SoulOrbTraits != null && enchantedItem.SoulOrbTraits.Count > 0)
            {
                StringBuilder stringBuilder = new StringBuilder();
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.skillTier);
                string abilityLabels = "Absorbed Traits: ";
                stringBuilder.Append(abilityLabels);
                for (int i = 0; i < enchantedItem.SoulOrbTraits.Count; i++)
                {
                    //abilityLabels = enchantedItem.SoulOrbTraits[i].LabelCap + "\n";
                    if (i + 1 < enchantedItem.SoulOrbTraits.Count)
                    {
                        stringBuilder.Append(enchantedItem.SoulOrbTraits[i].LabelCap + ", ");
                    }
                    else
                    {
                        stringBuilder.Append(enchantedItem.SoulOrbTraits[i].LabelCap);
                    }
                }
                rectLabel = stringBuilder.ToString();
                Widgets.Label(rect12, rectLabel);
                num++;
            }
            Rect rect13 = GetRowRect(rect12, num);

            if (enchantedItem.enchantmentAction != null && (enchantedItem.enchantmentAction.type != EnchantmentActionType.Null))
            {
                GUI.color = GenEnchantmentColor.EnchantmentColor(enchantedItem.skillTier);
                rectLabel = enchantedItem.EnchantmentActionLabel;
                Widgets.Label(rect13, rectLabel);
                num++;
            }
            //rect3.yMin += Text.CalcHeight(rectLabel, rect.width);

            //QualityCategory qualityCategory;
            //QualityUtility.TryGetQuality(ITab_Enchantment.SelectedCompEnchantment.parent, out qualityCategory);
            //StringBuilder stringBuilder = new StringBuilder();
            //stringBuilder.Append(GenText.CapitalizeFirst(QualityUtility.GetLabel(qualityCategory))).Append(" ").Append(ResourceBank.StringQuality).Append(" ");
            //if (ITab_Enchantment.SelectedCompEnchantment.parent.Stuff != null)
            //{
            //    stringBuilder.Append(ITab_Enchantment.SelectedCompEnchantment.parent.Stuff.LabelAsStuff).Append(" ");
            //}
            //stringBuilder.Append(ITab_Enchantment.SelectedCompEnchantment.parent.def.label);
            //string text = stringBuilder.ToString();
            //Widgets.Label(rect3, text);
            //GUI.color = Color.white;
            //Text.Anchor = TextAnchor.UpperLeft;
            //Rect rect4 = rect;
            //rect4.yMin += rect3.yMin + Text.CalcHeight(text, rect.width);
            //Text.Font = GameFont.Tiny;
            //Widgets.Label(rect4, ITab_Enchantment.SelectedCompEnchantment.parent.GetInfusionDesc());
        }