/// <summary> /// 用于向 TB_Floor_Hot EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToTB_Floor_Hot(TB_Floor_Hot tB_Floor_Hot) { base.AddObject("TB_Floor_Hot", tB_Floor_Hot); }
/// <summary> /// 创建新的 TB_Floor_Hot 对象。 /// </summary> /// <param name="floorId">FloorId 属性的初始值。</param> /// <param name="floorName">FloorName 属性的初始值。</param> /// <param name="order">Order 属性的初始值。</param> /// <param name="isShow">IsShow 属性的初始值。</param> /// <param name="createBy">CreateBy 属性的初始值。</param> /// <param name="createDate">CreateDate 属性的初始值。</param> public static TB_Floor_Hot CreateTB_Floor_Hot(global::System.Int32 floorId, global::System.String floorName, global::System.Int32 order, global::System.Boolean isShow, global::System.String createBy, global::System.DateTime createDate) { TB_Floor_Hot tB_Floor_Hot = new TB_Floor_Hot(); tB_Floor_Hot.FloorId = floorId; tB_Floor_Hot.FloorName = floorName; tB_Floor_Hot.Order = order; tB_Floor_Hot.IsShow = isShow; tB_Floor_Hot.CreateBy = createBy; tB_Floor_Hot.CreateDate = createDate; return tB_Floor_Hot; }