////////////////////////////////////////////////////////////////////////////

        #endregion

        #region         //// Constructors //////

        ////////////////////////////////////////////////////////////////////////////
        public InputSystem(Manager manager, InputOffset offset)
        {
            this.inputOffset = offset;
            this.manager     = manager;
#if (!XBOX && !XBOX_FAKE)
            window = manager.Window;
#endif
        }
    ////////////////////////////////////////////////////////////////////////////

    #endregion

    #region //// Constructors //////

    ////////////////////////////////////////////////////////////////////////////
    public InputSystem(Manager manager, InputOffset offset)
    {
      this.inputOffset = offset;
      this.manager = manager;
    }
示例#3
0
 /// <summary>
 /// Creates the Input System.
 /// </summary>
 /// <param name="manager">Application's GUI manager.</param>
 /// <param name="offset">???</param>
 public InputSystem(Manager manager, InputOffset offset)
 {
     this.inputOffset = offset;
     this.manager = manager;
     #if (!XBOX && !XBOX_FAKE)
     window = manager.Window;
     #endif
 }
示例#4
0
        ////////////////////////////////////////////////////////////////////////////

        #endregion

        #region //// Constructors //////

        ////////////////////////////////////////////////////////////////////////////
        public InputSystem(Manager manager, InputOffset offset)
        {
            this.inputOffset = offset;
            this.manager     = manager;
        }