//////////////////////////////////////////////////////////////////////////// #endregion #region //// Constructors ////// //////////////////////////////////////////////////////////////////////////// public InputSystem(Manager manager, InputOffset offset) { this.inputOffset = offset; this.manager = manager; #if (!XBOX && !XBOX_FAKE) window = manager.Window; #endif }
//////////////////////////////////////////////////////////////////////////// #endregion #region //// Constructors ////// //////////////////////////////////////////////////////////////////////////// public InputSystem(Manager manager, InputOffset offset) { this.inputOffset = offset; this.manager = manager; }
/// <summary> /// Creates the Input System. /// </summary> /// <param name="manager">Application's GUI manager.</param> /// <param name="offset">???</param> public InputSystem(Manager manager, InputOffset offset) { this.inputOffset = offset; this.manager = manager; #if (!XBOX && !XBOX_FAKE) window = manager.Window; #endif }