/// <summary> /// Sets the number of frames per render. /// </summary> /// <param name="numberOfVSyncsPerRender">The number of vsyncs between successive renders.</param> /// <remarks> /// Suggest this is a power of two: /// 1 - render each vsync frame. /// 2 - render every other vsync frame. /// 4 - render every fourth vsync frame. /// 8 - render every eighth vsync frame. ///</remarks> internal void SetRenderRefreshRate(uint numberOfVSyncsPerRender) { NDalicManualPINVOKE.Adaptor_SetRenderRefreshRate(swigCPtr, numberOfVSyncsPerRender); if (NDalicPINVOKE.SWIGPendingException.Pending) { throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } }