public static DownloadData Create(string url, string destFolder, IWebProxy proxy) { // This is what we will return DownloadData downloadData = new DownloadData(); downloadData.proxy = proxy; long urlSize = downloadData.GetFileSize(url); downloadData.size = urlSize; WebRequest req = downloadData.GetRequest(url); try { downloadData.response = (WebResponse)req.GetResponse(); } catch (Exception e) { throw new ArgumentException(String.Format( "Error downloading \"{0}\": {1}", url, e.Message), e); } // Check to make sure the response isn't an error. If it is this method // will throw exceptions. ValidateResponse(downloadData.response, url); // Take the name of the file given to use from the web server. String fileName = System.IO.Path.GetFileName(downloadData.response.ResponseUri.ToString()); String downloadTo = Path.Combine(destFolder, fileName); // If we don't know how big the file is supposed to be, // we can't resume, so delete what we already have if something is on disk already. if (!downloadData.IsProgressKnown && File.Exists(downloadTo)) { File.Delete(downloadTo); } if (downloadData.IsProgressKnown && File.Exists(downloadTo)) { // We only support resuming on http requests if (!(downloadData.Response is HttpWebResponse)) { File.Delete(downloadTo); } else { // Try and start where the file on disk left off downloadData.start = new FileInfo(downloadTo).Length; // If we have a file that's bigger than what is online, then something // strange happened. Delete it and start again. if (downloadData.start > urlSize) { File.Delete(downloadTo); } else if (downloadData.start < urlSize) { // Try and resume by creating a new request with a new start position downloadData.response.Close(); req = downloadData.GetRequest(url); ((HttpWebRequest)req).AddRange((int)downloadData.start); downloadData.response = req.GetResponse(); if (((HttpWebResponse)downloadData.Response).StatusCode != HttpStatusCode.PartialContent) { // They didn't support our resume request. File.Delete(downloadTo); downloadData.start = 0; } } } } return(downloadData); }
/// <summary> /// Begin downloading the file at the specified url, and save it to the given folder. /// </summary> public void Download(string url, string destFolder) { DownloadData data = null; this.canceled = false; try { // get download details data = DownloadData.Create(url, destFolder, this.proxy); // Find out the name of the file that the web server gave us. string destFileName = Path.GetFileName(data.Response.ResponseUri.ToString()); // The place we're downloading to (not from) must not be a URI, // because Path and File don't handle them... destFolder = destFolder.Replace("file:///", "").Replace("file://", ""); this.downloadingTo = Path.Combine(destFolder, destFileName); // Create the file on disk here, so even if we don't receive any data of the file // it's still on disk. This allows us to download 0-byte files. if (!File.Exists(downloadingTo)) { FileStream fs = File.Create(downloadingTo); fs.Close(); } // create the download buffer byte[] buffer = new byte[downloadBlockSize]; int readCount; // update how many bytes have already been read long totalDownloaded = data.StartPoint; bool gotCanceled = false; OnDownloadStarting(); while ((int)(readCount = data.DownloadStream.Read(buffer, 0, downloadBlockSize)) > 0) { // break on cancel if (canceled) { gotCanceled = true; data.Close(); break; } // update total bytes read totalDownloaded += readCount; // save block to end of file SaveToFile(buffer, readCount, this.downloadingTo); // send progress info if (data.IsProgressKnown) { RaiseProgressChanged(totalDownloaded, data.FileSize); } // break on cancel if (canceled) { gotCanceled = true; data.Close(); OnDownloadCancelled(); break; } } if (!gotCanceled) { OnDownloadComplete(); } } catch (UriFormatException e) { throw new ArgumentException( String.Format("Could not parse the URL \"{0}\" - it's either malformed or is an unknown protocol.", url), e); } finally { if (data != null) { data.Close(); } } }