public MainMenuScene() : base() { // Initialize the player actions newGame = InputAction.A; loadGame = InputAction.X; scores = InputAction.Y; // Create the actual Main Menu panel mainMenu = new MenuPanel("Main Menu", new List<MenuItem>() { new MenuItem("New Game", newGame), new MenuItem("Load Game", loadGame), new MenuItem("High Scores", scores) }); // Create a high scores file if it doesn't exist save = SaveUtils.getInstance(); }
public static SaveUtils getInstance() { if (instance == null) { instance = new SaveUtils(); } return instance; }