/// <summary> /// Gets a list of all descendants of the specified parent in the Display tree, including the parent itself. /// </summary> /// <param name="OfParent">The parent. If null, it is taken to be the root.</param> /// <returns></returns> public IEnumerable <OverlayShape> GetAllDescendants(OverlayShape OfParent = null) { IEnumerable <OverlayShape> src = null; List <OverlayShape> ret = new List <OverlayShape>(); if (OfParent != null) { ret.Add(OfParent); } else { src = TopLevelItems; } if (OfParent is OverlayScope) { src = (OfParent as OverlayScope).children; } if (src != null) { ret.AddRange(src.SelectMany(os => GetAllDescendants(os))); } return(ret); }
/// <summary> /// Tries to display a ring around the object at text position /// offset. /// </summary> /// <param name="offset">The text position.</param> public void MarkObjectAt(int offset) { OverlayShape ols = ObjectFromOffset(offset, TopLevelItems); if (ols != null) { View.MarkObject(ols.View); } }
/// <summary> /// Adds an item to the list of selected items. /// </summary> /// <param name="o">The item to add.</param> /// <param name="Exclusive">If Exclusive is set, all other items are unselected.</param> public void AddItem(OverlayShape o, bool Exclusive = false) { if (Exclusive) Clear(o); if (!SelectedItems.Contains(o)) { o.SetSelectedColor(); SelectedItems.Add(o); } }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (item != null) { // initiate a drag/drop operation curDragged = (OverlayShape)item; DragOrigin = (new Point(item.View.GetLeft(), item.View.GetBottom()))-(Vector)p ; ////DragOrigin = e.GetPosition(item); ////DragOrigin = new Point(DragOrigin.X, (item as OverlayShape).Height - DragOrigin.Y); DragOriginC = p; DragOriginO = new Point(curDragged.View.GetLeft(), curDragged.View.GetBottom()); movedenough = false; //MessageBox.Show(o.ToString()); // select the clicked shape /* if (Keyboard.Modifiers.HasFlag(ModifierKeys.Control)) { if (!ToggleItem(curDragged)) { // unselected -> start no drag operation curDragged = null; } } else { AddItem(curDragged, !IsItemSelected(curDragged)); }*/ // adjust raster origin/scale/polar/cartesian overlay.SetCorrectRaster(curDragged); // for an arc, display preview //if (curDragged.item is Tikz_Arc) //{ FillNodesOnArc(); //check whether starting moving arc was successful if (PreviewArc.Spokes == null) { SetCursorNo(); curDragged = null; return; } AdjustPreviewPos(p); PreviewArc.Visible = true; //} // capture mouse. this is important if the user drags sth. outside canvas1's bounds if (curDragged != null) overlay.MouseCaptured = true; } }
/// <summary> /// This method searches recursively among all items in the displaytree for one whose associated code segment /// contains the position offset. In case multiple items match, the deepest (in the tree) one is chosen. /// E.g., if a scope contains a node, and the offset matches the node, it also also lies within the scope, /// but the node is returned. /// </summary> /// <param name="offset">The code position.</param> /// <param name="bag">Overlayshapes to search in.</param> /// <returns></returns> public OverlayShape ObjectFromOffset(int offset, List <OverlayShape> bag) { foreach (OverlayShape ols in bag) { if (ols.item.StartPosition() <= offset && ols.item.StartPosition() + ols.item.ToString().Length > offset) { // check if there is a child that fits better if (ols is OverlayScope) { OverlayShape olsinner = ObjectFromOffset(offset, (ols as OverlayScope).children); if (olsinner != null) { return(olsinner); } } return(ols); } } return(null); }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { // initiate drawing process Point mousep = overlay.Rasterizer.RasterizePixel(p); origin = new Point(mousep.X, overlay.Height - mousep.Y); if (IsReferenceable(item)) originRef = item; else originRef = null; PreviewRect.SetPosition(origin.X, origin.Y, 0,0); // adjust rotation in case we are in a rotated frame double angle = -Helper.RotationFromMatrix(overlay.Rasterizer.View.CoordinateTransform) * 180 / Math.PI; PreviewRect.Rotation = angle; ////if (!overlay.canvas.Children.Contains(PreviewRect)) //// overlay.canvas.Children.Add(PreviewRect); /////PreviewRect.Visibility = Visibility.Visible; PreviewRect.Visible = true; overlay.MouseCaptured = true; }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (!(item is OverlayNode)) { curSel = null; return; } OverlayNode n = item as OverlayNode; // make sure a referenceable item is selected... otherwise we cannot add an edge if (!IsReferenceable(item)) { MainWindow.AddStatusLine("Only items that are referenceable (=can be given names) can be connected with the edge tool."); return; } if (curSel == null) { curSel = n; return; } // make sure both nodes involved are nodes /* if (!(curSel.tikzitem is Tikz_Node) || !(n.tikzitem is Tikz_Node)) { String which = ""; String verb = "is"; if (!(curSel.tikzitem is Tikz_Node) && !(n.tikzitem is Tikz_Node)) { which = "Both"; verb = "are"; } else if (!(curSel.tikzitem is Tikz_Node)) which = "The first"; else if (!(n.tikzitem is Tikz_Node)) which = "The second"; MainWindow.AddStatusLine(which + " of the selected coordinates " + verb + " not a node (i.e. not defined with \\node but rather with \\draw or \\path)", true); curSel = null; return; // hack } */ //the return from above must not interfere with BeginModify() overlay.BeginUpdate(); // add an edge curSel to n //bool lcreated; //if (EnsureCurAddToExists(out lcreated)) //always create new \draw command. otherwise it can happen that the \draw-command //is above the \node-definition which causes an error while compiling the latex code. if (AddNewCurAddTo()) { // make sure both nodes involved have names Parser.Tikz_Node t1 = MakeReferenceableNode(curSel.tikzitem ), t2 = MakeReferenceableNode(n.tikzitem ); Parser.Tikz_Coord tc1 = new Parser.Tikz_Coord(); tc1.type = Parser.Tikz_CoordType.Named; Parser.Tikz_Coord tc2 = new Parser.Tikz_Coord(); tc2.type = Parser.Tikz_CoordType.Named; curAddTo.AddChild(new Parser.Tikz_Something(" ")); curAddTo.AddChild(tc1); if (t1 == t2) curAddTo.AddChild(new Parser.Tikz_Something(" edge[loop, looseness=20] ")); else curAddTo.AddChild(new Parser.Tikz_Something(" edge ")); curAddTo.AddChild(tc2); //tpict.AddChild(tp); // make sure both nodes have names /* Tikz_Picture tpict = overlay.ParseTree.GetTikzPicture(); if (t1.name == "") { t1.SetName(tpict.GetUniqueName()); t1.UpdateText(); } if (t2.name == "") { t2.SetName(tpict.GetUniqueName()); t2.UpdateText(); } */ tc1.nameref = t1.name; tc2.nameref = t2.name; //tc1.UpdateText(); curAddTo.UpdateText(); //tpict.UpdateText(); // txtCode_TextChanged //RedrawObjects(); //if (OnModified != null) // OnModified.Invoke(); //edge was drawn. release currently selected node. curSel = null; //will neither want to path tool to start from this last select nodes. curAddTo = null; } //forgetting to call EndModify causes weird "No undo group should be open at this point"-message. overlay.EndUpdate(); }
public override void OnLeftMouseButtonUp(Point p, TEMouseArgs e) { if (PreviewArc.Spokes == null) { SetCursorDefault(); return; } PreviewArc.Visible = false; // adjust position of dragged item (in parsetree) if (curDragged != null && movedenough && curDragged.item is Tikz_XYItem) { overlay.BeginUpdate(); // determine the relative shift Vector relshift = new Vector(curDragged.View.GetLeft() - DragOriginO.X, curDragged.View.GetBottom() - DragOriginO.Y); Vector relshift_tikz = relshift / overlay.Resolution; // compute new radius Point pold; (curDragged.item as Tikz_XYItem).GetAbsPos(out pold); Point pnew = pold + relshift_tikz; double Rnew = (pnew - center_tikz).Length; // adjust all position accordingly... for (int i=0;i<nodesOnArc.Count;i++) { Point newp = center_tikz + Rnew * (new Vector(Math.Cos(PreviewArc.Spokes[i]), Math.Sin(PreviewArc.Spokes[i]))); if (i == 0) { nodesOnArc[i].SetAbsPos(newp); } else { //if (nodesOnArc[i] == curDragged.item) //(nodesOnArc[i] as Tikz_Arc).SetAbsPosRandPhi2(Rnew, PreviewArc.Spokes[i]); (nodesOnArc[i] as Tikz_Arc).SetFromPoints(center_tikz, newp, PreviewArc.Spokes[i-1], PreviewArc.Spokes[i]); //else // (nodesOnArc[i] as Tikz_Arc).SetAbsPosOnlyR(newp); } nodesOnArc[i].UpdateText(); } // set first angle of arc segment directly after curDragged //if (curDraggedInd + 1 < nodesOnArc.Count) //{ // (nodesOnArc[curDraggedInd + 1] as Tikz_Arc).SetAbsPosRandPhi1(pnew); //} // ShiftSelItemsInParseTree(relshift_tikz, overlay.TopLevelItems); /* Point pp = new Point(Canvas.GetLeft(curDragged) + curDragged.Width / 2, Canvas.GetBottom(curDragged) + curDragged.Height / 2); pp = ScreenToTikz(pp); if (curDragged is OverlayNode) { (curDragged as OverlayNode).tikzitem.SetAbsPos(pp); (curDragged as OverlayNode).tikzitem.UpdateText(); } else if (curDragged is OverlayScope) { Point pdiff = new Point(e.GetPosition(canvas1).X - DragOriginC.X, e.GetPosition(canvas1).Y - DragOriginC.Y); pdiff = rasterizer.RasterizePixel(pdiff); double xs = pdiff.X / Resolution, ys = -pdiff.Y / Resolution; curDragged.ShiftItemRelative(pdiff); }*/ // update all item's positions foreach (OverlayShape o in overlay.TopLevelItems) o.AdjustPosition(overlay.Resolution); curDragged = null; PreviewArc.Spokes = null; overlay.EndUpdate(); } else if (curDragged != null && curDragged.item is Tikz_XYItem) { //if not movedenough, reset all "moving variables" anyways curDragged = null; PreviewArc.Spokes = null; } }
public bool IsItemSelected(OverlayShape o) { return SelectedItems.Contains(o); }
public override void OnRightMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { //base.OnRightMouseButtonDown(item, p, e); // if a node is selected, unselect it if (curSel != null) { curSel = null; e.Handled = true; // we don't want anything else to happen (contextmenu opening etc) } }
public override void OnLeftMouseButtonUp(Point p, TEMouseArgs e) { if (SelectionRect.Visible) { SelectionRect.Visible = false; } // adjust position of dragged item (in parsetree) if (curDragged != null && movedenough) { overlay.BeginUpdate(); // determine the relative shift Point relshift = new Point(curDragged.View.GetLeft() - DragOriginO.X, curDragged.View.GetBottom() - DragOriginO.Y); Point relshift_tikz = new Point(relshift.X / overlay.Resolution, relshift.Y / overlay.Resolution); ShiftSelItemsInParseTree(relshift_tikz, overlay.TopLevelItems); /* Point pp = new Point(Canvas.GetLeft(curDragged) + curDragged.Width / 2, Canvas.GetBottom(curDragged) + curDragged.Height / 2); pp = ScreenToTikz(pp); if (curDragged is OverlayNode) { (curDragged as OverlayNode).tikzitem.SetAbsPos(pp); (curDragged as OverlayNode).tikzitem.UpdateText(); } else if (curDragged is OverlayScope) { Point pdiff = new Point(e.GetPosition(canvas1).X - DragOriginC.X, e.GetPosition(canvas1).Y - DragOriginC.Y); pdiff = rasterizer.RasterizePixel(pdiff); double xs = pdiff.X / Resolution, ys = -pdiff.Y / Resolution; curDragged.ShiftItemRelative(pdiff); }*/ // update all item's positions foreach (OverlayShape o in overlay.TopLevelItems) o.AdjustPosition(overlay.Resolution); // update raster in case it has changed overlay.SetCorrectRaster(curDragged); curDragged = null; overlay.EndUpdate(); } }
Tikz_Option smoothOption; // this has to be changed to smooth cycle for closed curve public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (!EnsureParseTreeExists()) return; p = overlay.Rasterizer.RasterizePixelToTikz(p); if (ContinueWithBigImage(p) == false) return; overlay.BeginUpdate(); overlay.SetCorrectRaster(overlay.CurEditing, true); //Point p = new Point(e.GetPosition(canvas1).X, Height - e.GetPosition(canvas1).Y); // find tikzpicture and add bool lcreated; if (EnsureCurAddToExists(out lcreated)) { // on double click -> close path if (e.ClickCount == 2) { if (!lcreated) { smoothOption.key = "smooth cycle"; smoothOption.UpdateText(); } } else { if (!lcreated) { // for prettier formatting curAddTo.AddChild(new Parser.Tikz_Something(" ")); } // create new coordinate Parser.Tikz_Coord tc = new Parser.Tikz_Coord(); tc.type = overlay.UsePolarCoordinates ? Parser.Tikz_CoordType.Polar : Parser.Tikz_CoordType.Cartesian; curAddTo.AddChild(tc); if (item is OverlayNode && IsReferenceable(item)) { Tikz_Node tn = MakeReferenceableNode((item as OverlayNode).tikzitem); tc.type = Tikz_CoordType.Named; tc.nameref = tn.name; } else { // do it here since the coordinate calculation needs the parents' coord. transform tc.SetAbsPos(new Point(p.X, p.Y)); } //tn.UpdateText(); curAddTo.UpdateText(); //tpict.UpdateText(); // draw the added object in the overlay overlay.AddToDisplayTree(tc); } } overlay.EndUpdate(); // doubleclick also stops path drawing if (e.ClickCount == 2) overlay.ActivateDefaultTool(); }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (!EnsureParseTreeExists()) return; Point ptikz = overlay.Rasterizer.RasterizePixelToTikz(p); p = overlay.Rasterizer.RasterizePixel(p); if (ContinueWithBigImage(ptikz) == false) return; if (pointcount == 0) { //overlay.SetCorrectRaster(overlay.CurEditing, true); center = ptikz; // set raster to polar, and such that origin is at center overlay.Rasterizer.View.IsCartesian = false; TikzMatrix M = overlay.Rasterizer.View.CoordinateTransform; M.m[0, 2] = center.X; M.m[1, 2] = center.Y; overlay.Rasterizer.View.CoordinateTransform = M; pointcount = 1; PreviewPie.center = PreviewArc.center = new Point(p.X, overlay.Height - p.Y); ////if (!overlay.canvas.Children.Contains(PreviewArc)) //// overlay.canvas.Children.Add(PreviewArc); ////if (!overlay.canvas.Children.Contains(PreviewPie)) //// overlay.canvas.Children.Add(PreviewPie); } else if (pointcount == 1) { p1 = ptikz; pointcount = 2; PreviewPie.p1 = PreviewArc.p2 = new Point(p.X, overlay.Height - p.Y); // compute radius TikzMatrix M = overlay.Rasterizer.View.CoordinateTransform; Point ploc = M.Inverse().Transform(p1); overlay.Rasterizer.View.ForceRadiusTo = (ploc - (new Point(0, 0))).Length; } else if (pointcount == 2) { // **** create arc / pie **** overlay.BeginUpdate(); // find next tikzpicture and add if (AddNewCurAddTo()) //(EnsureCurAddToExists(out lcreated)) { // Pie? if (IsPie) { // create new coordinate Tikz_Coord tc = new Parser.Tikz_Coord(); tc.type = overlay.UsePolarCoordinates ? Parser.Tikz_CoordType.Polar : Parser.Tikz_CoordType.Cartesian; curAddTo.AddChild(tc); tc.SetAbsPos(center); curAddTo.AddChild(new Parser.Tikz_Something(" -- ")); } Tikz_Coord tc1 = new Parser.Tikz_Coord(); if (IsPie) { tc1.type = Tikz_CoordType.Polar; tc1.deco = "++"; } curAddTo.AddChild(tc1); tc1.SetAbsPos(p1); curAddTo.AddChild(new Parser.Tikz_Something(" ")); // create arc Tikz_Arc ta = new Tikz_Arc(); curAddTo.AddChild(ta); ta.SetFromPoints(center, ptikz, IsLargeArc); if (IsPie) curAddTo.AddChild(new Parser.Tikz_Something(" -- cycle")); //tn.UpdateText(); curAddTo.UpdateText(); //tpict.UpdateText(); // draw the added object in the overlay overlay.AddToDisplayTree(curAddTo); } overlay.EndUpdate(); // reset everything pointcount = 0; overlay.Rasterizer.View.ForceRadiusTo = -1; overlay.SetCorrectRaster(overlay.CurEditing, true); } //Point p = new Point(e.GetPosition(canvas1).X, Height - e.GetPosition(canvas1).Y); UpdatePreviewDisplay(p); }
/// <summary> /// The displayed raster changes depending on the currently selected object. /// This method sets the raster, so as to fit the coordinate transformation at o. /// There are two cases: (i) (IsParent=false) o is the object being modified, so the relevant coordinate trsf. is that at o /// (ii) (IsParent=true) o is a parent object to which items are added. /// In this case the relevant transf. is that at the end of o, since new items are inserted at the end. /// </summary> /// <param name="o">The object. If null, it is taken to be the tikzpicture.</param> /// <param name="IsParent">Indicates whether object is to be moved itself, or children added.</param> public void SetCorrectRaster(OverlayShape o, bool IsParent = false) { SetCorrectRaster(o == null ? null : o.item, IsParent); }
void RemoveItem(OverlayShape o) { if (SelectedItems.Contains(o)) { SelectedItems.Remove(o); o.SetStdColor(); } }
public void JumpToSourceDoIt(OverlayShape o) { View.JumpToSourceDoIt(o); }
/// <summary> /// Gets a list of all descendants of the specified parent in the Display tree, including the parent itself. /// </summary> /// <param name="OfParent">The parent. If null, it is taken to be the root.</param> /// <returns></returns> public IEnumerable<OverlayShape> GetAllDescendants(OverlayShape OfParent = null) { IEnumerable<OverlayShape> src = null; List<OverlayShape> ret = new List<OverlayShape>(); if (OfParent != null) ret.Add(OfParent); else src = TopLevelItems; if (OfParent is OverlayScope) src = (OfParent as OverlayScope).children; if (src != null) ret.AddRange( src.SelectMany( os => GetAllDescendants(os) ) ); return ret; }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (!EnsureParseTreeExists()) return; Point prast = overlay.Rasterizer.RasterizePixel(p); p = overlay.Rasterizer.RasterizePixelToTikz(p); if (ContinueWithBigImage(p) == false) return; overlay.BeginUpdate(); overlay.SetCorrectRaster(overlay.CurEditing, true); //Point p = new Point(e.GetPosition(canvas1).X, Height - e.GetPosition(canvas1).Y); // find next tikzpicture and add bool lcreated; if (EnsureCurAddToExists(out lcreated)) { { // there are three states: (i) new path -> add coordinate // (ii) add controlpoints // (iii) 2 cps's added -> add bezier segment if (CPCount == 2) { // add controls Tikz_Controls tcont = new Tikz_Controls(); tcont.starttag = " .. controls "; tcont.endtag = " .."; Parser.Tikz_Coord tc1 = new Parser.Tikz_Coord(), tc2 = new Parser.Tikz_Coord(); // control points tc1.type = tc2.type = overlay.UsePolarCoordinates ? Parser.Tikz_CoordType.Polar : Parser.Tikz_CoordType.Cartesian; tcont.AddChild(tc1); tcont.AddChild(new Tikz_Something(" and ")); tcont.AddChild(tc2); curAddTo.AddChild(tcont); // the endpoint Parser.Tikz_Coord tcend = new Parser.Tikz_Coord(); tcend.type = overlay.UsePolarCoordinates ? Parser.Tikz_CoordType.Polar : Parser.Tikz_CoordType.Cartesian; curAddTo.AddChild(new Tikz_Something(" ")); curAddTo.AddChild(tcend); // do it here since the coordinate calculation needs the parents' coord. transform, and the second added point tcend.SetAbsPos(p); tc1.SetAbsPos(CP1); tc2.SetAbsPos(CP2); tcont.UpdateText(); tcend.UpdateText(); // draw the added objects in the overlay overlay.AddToDisplayTree(tcend); overlay.AddToDisplayTree(tcont); CPCount = 0; Preview_CP1.Visible = Preview_CP2.Visible = false; } else if (lcreated) { // add starting point // create new coordinate Parser.Tikz_Coord tc = new Parser.Tikz_Coord(); tc.type = overlay.UsePolarCoordinates ? Parser.Tikz_CoordType.Polar : Parser.Tikz_CoordType.Cartesian; curAddTo.AddChild(tc); // do it here since the coordinate calculation needs the parents' coord. transform tc.SetAbsPos(new Point(p.X, p.Y)); //hack curAddTo.UpdateText(); // draw the added object in the overlay overlay.AddToDisplayTree(tc); CPCount = 0; } else { // remember control points if (CPCount == 0) { CP1 = p; Preview_CP1.SetCenter(prast.X, prast.Y); ////Canvas.SetLeft(Preview_CP1, prast.X - Preview_CP1.Width / 2); ////Canvas.SetBottom(Preview_CP1, prast.Y - Preview_CP1.Height / 2); ////if (!overlay.canvas.Children.Contains(Preview_CP1)) //// overlay.canvas.Children.Add(Preview_CP1); ////Preview_CP1.Visibility = Visibility.Visible; Preview_CP1.Visible = true; } else if (CPCount == 1) { CP2 = p; Preview_CP2.SetCenter(prast.X, prast.Y); ////Canvas.SetLeft(Preview_CP2, prast.X - Preview_CP2.Width / 2); ////Canvas.SetBottom(Preview_CP2, prast.Y - Preview_CP2.Height / 2); ////if (!overlay.canvas.Children.Contains(Preview_CP2)) //// overlay.canvas.Children.Add(Preview_CP2); ////Preview_CP2.Visibility = Visibility.Visible; Preview_CP2.Visible = true; } CPCount++; } } } overlay.EndUpdate(); }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { // initiate drawing process Point mousep = overlay.Rasterizer.RasterizePixel(p); origin = new Point(mousep.X, overlay.Height - mousep.Y); if (IsReferenceable(item)) originRef = item; else originRef = null; PreviewEllipse.SetPosition(origin.X,origin.Y,0,0); double angle = -Helper.RotationFromMatrix(overlay.Rasterizer.View.CoordinateTransform) * 180 / Math.PI; PreviewEllipse.Rotation = angle; PreviewEllipse.Visible = true; overlay.MouseCaptured = true; }
/// <summary> /// Determines whether the object represented by the OverlayShape item can be /// given a reference to. This is the case, e.g., for standard coordinates. It is /// however not the case for the coordinates in a smooth curve. /// </summary> /// <param name="item"></param> /// <returns></returns> protected bool IsReferenceable(OverlayShape item) { if (!(item is OverlayNode)) return false; Tikz_XYItem it = (item as OverlayNode).tikzitem; // check whether item occurs in smooth curve // we check whether the parent's parent has the word "coordinates" preceding the parent (this is a bit of a hack) if (it is Tikz_Coord && (it.parent.parent is Tikz_Path)) { Tikz_Path grandpa = it.parent.parent as Tikz_Path; for (int i = grandpa.Children.IndexOf(it.parent) - 1; i > 0; i--) { if (!(grandpa.Children[i] is Tikz_Something)) break; if (grandpa.Children[i].text.ToLower().Contains("coordinates")) return false; } } return true; }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (!EnsureParseTreeExists()) return; overlay.BeginUpdate(); overlay.SetCorrectRaster(overlay.CurEditing, true); //Point p = new Point(e.GetPosition(canvas1).X, Height - e.GetPosition(canvas1).Y); p = overlay.Rasterizer.RasterizePixelToTikz(p); if (ContinueWithBigImage(p) == false) return; // find next tikzpicture and add Parser.Tikz_Picture tpict = overlay.ParseTree.GetTikzPicture(); if (tpict != null) { Parser.Tikz_Node tn = new Parser.Tikz_Node(); tn.label = ""; tn.coord = new Parser.Tikz_Coord(); if (overlay.NodeStyle != "") tn.options = "[" + overlay.NodeStyle + "]"; Parser.Tikz_Path tp = new Parser.Tikz_Path(); tp.starttag = @"\node "; tp.endtag = ";"; tp.AddChild(tn); if (overlay.CurEditing != null) { overlay.CurEditing.tikzitem.AddChild(tp); overlay.CurEditing.tikzitem.AddChild(new Parser.Tikz_Something("\r\n")); } else { tpict.AddChild(tp); tpict.AddChild(new Parser.Tikz_Something("\r\n")); } // do it here since the coordinate calculation needs the parents' coord. transform tn.SetAbsPos(new Point(p.X, p.Y)); //hack //tn.UpdateText(); tp.UpdateText(); //tpict.UpdateText(); //RedrawObjects(); overlay.AddToDisplayTree(tp); } overlay.EndUpdate(); }
/// <summary> /// Toggles selection state, returns new selection state. /// </summary> /// <param name="o"></param> /// <returns></returns> public bool ToggleItem(OverlayShape o) { if (SelectedItems.Contains(o)) { RemoveItem(o); return false; } else { AddItem(o); return true; } }
/// <summary> /// Set e.Handled if you want to turn off the default handling... like opening the context menu etc. /// </summary> /// <param name="item">The item on which the event occurred.</param> /// <param name="p">The cursor position, in BOTTOM LEFT CENTERED pixel coordinates.</param> /// public virtual void OnRightMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { }
/// <summary> /// Clears the list, except possibly the item "except". /// </summary> /// <param name="except">The thing not to remove.</param> void Clear(OverlayShape except = null) { foreach (OverlayShape o in SelectedItems) if (o != except) o.SetStdColor(); SelectedItems.RemoveWhere(o => (o != except)); //SelectedItems.Clear(); }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (e.ClickCount == 2 && (item is OverlayScope)) // Select for editing { overlay.CurEditing = item as OverlayScope; } else if (e.ClickCount == 2 && (item is OverlayNode)) { overlay.JumpToSourceDoIt(item); } else if (item is OverlayShape) { // initiate a drag/drop operation curDragged = (OverlayShape)item; DragOrigin = (Point)((new Point(item.View.GetLeft(), item.View.GetBottom()))-p); ////e.GetPosition(item); ////DragOrigin = new Point(DragOrigin.X, (item as OverlayShape).Height - DragOrigin.Y); DragOriginC = p; DragOriginO = new Point(curDragged.View.GetLeft(), curDragged.View.GetBottom()); movedenough = false; //MessageBox.Show(o.ToString()); // select the clicked shape if (overlay.KeyboardModifiers.HasFlag(TEModifierKeys.Control)) { if (!ToggleItem(curDragged)) { // unselected -> start no drag operation curDragged = null; } } else { AddItem(curDragged, !IsItemSelected(curDragged)); } // adjust raster origin/scale/polar/cartesian overlay.SetCorrectRaster(curDragged); // capture mouse. this is important if the user drags sth. outside canvas1's bounds if (curDragged != null) overlay.MouseCaptured = true; } else if (item == null) { BeginSelectionChange(overlay.KeyboardModifiers.HasFlag(TEModifierKeys.Control)); // display selection rectangle SelectionRectOrigin = overlay.CursorPosition; //SelectionRect.RenderTransform = new TranslateTransform(SelectionRectOrigin.X, SelectionRectOrigin.Y); SelectionRect.SetPosition(SelectionRectOrigin.X, SelectionRectOrigin.Y,0,0); ////Canvas.SetLeft(SelectionRect, SelectionRectOrigin.X); ////Canvas.SetTop(SelectionRect, SelectionRectOrigin.Y); ////SelectionRect.Width = 0; ////SelectionRect.Height = 0; ////Canvas.SetZIndex(SelectionRect, overlay.canvas.Children.Count); ////if (!overlay.canvas.Children.Contains(SelectionRect)) //// overlay.canvas.Children.Add(SelectionRect); ////SelectionRect.Visibility = System.Windows.Visibility.Visible; SelectionRect.Visible = true; overlay.MouseCaptured = true; } }
public override void OnLeftMouseButtonDown(OverlayShape item, Point p, TEMouseArgs e) { if (!EnsureParseTreeExists()) return; p = overlay.Rasterizer.RasterizePixelToTikz(p); if (ContinueWithBigImage(p) == false) return; overlay.BeginUpdate(); //overlay.SetCorrectRaster(overlay.CurEditing, true); UpdateRaster(); //Point p = new Point(e.GetPosition(canvas1).X, Height - e.GetPosition(canvas1).Y); // find next tikzpicture and add bool lcreated; if (EnsureCurAddToExists(out lcreated)) { // on double click -> close path if (e.ClickCount == 2) { if (!lcreated) { //if (!Keyboard.Modifiers.HasFlag(ModifierKeys.Control)) curAddTo.AddChild(new Parser.Tikz_Something(" -- cycle")); //else // curAddTo.AddChild(new Parser.Tikz_Something(" cycle")); } } else { if (!lcreated) { if (!overlay.KeyboardModifiers.HasFlag(TEModifierKeys.Control)) // add an edge curAddTo.AddChild(new Parser.Tikz_Something(" -- ")); else curAddTo.AddChild(new Parser.Tikz_Something(" ")); } // create new coordinate. If some node was clicked, set a reference to that node. Otherwise, just make new coordinates Tikz_Coord tc = new Tikz_Coord(); curAddTo.AddChild(tc); if (item is OverlayNode && IsReferenceable(item)) { Tikz_Node tn = MakeReferenceableNode((item as OverlayNode).tikzitem); tc.type = Tikz_CoordType.Named; tc.nameref = tn.name; } else { // do it here since the coordinate calculation needs the parents' coord. transform tc.type = overlay.UsePolarCoordinates ? Tikz_CoordType.Polar : Tikz_CoordType.Cartesian; if (!lcreated) tc.deco = overlay.NewNodeModifier; // first node should always be in absolute coordinates tc.SetAbsPos(new Point(p.X, p.Y)); //hack // if a nonempty node style is selected, also add a node with that style if (overlay.NodeStyle.Trim() != "") { Tikz_Node tn = new Tikz_Node() { options = "["+overlay.NodeStyle+"]", coord = null, text = "" }; curAddTo.AddChild(new Tikz_Something(" ")); curAddTo.AddChild(tn); } } //tn.UpdateText(); curAddTo.UpdateText(); //tpict.UpdateText(); // draw the added object in the overlay overlay.AddToDisplayTree(tc); } } overlay.EndUpdate(); UpdateRaster(); // doubleclick also stops path drawing if (e.ClickCount == 2) overlay.ActivateDefaultTool(); }