private void ButtonVsPlayerClicked(object sender, System.EventArgs e) { this.Hide(); var customScreen = new MultiPlayerUserSetUpView(); customScreen.ShowDialog(); this.Close(); }
private void ButtonBackClicked(object sender, System.EventArgs e) { var message = MessageBox.Show( Messages.PossibleProgressLoss, Messages.Information, MessageBoxButtons.OKCancel, MessageBoxIcon.Exclamation); if (message == DialogResult.OK) { this.Hide(); var customScreen = new MultiPlayerUserSetUpView(); customScreen.ShowDialog(); this.Close(); } }