示例#1
0
        private async Task <String> InitSocket(WebSocket socket, HttpContext context)
        {
            var auth = await context.AuthenticateAsync();

            String id;

            if (auth.Succeeded && auth.Principal.Identity.IsAuthenticated)
            {
                Player user = await userManager.GetUserAsync(auth.Principal);

                id = manager.AddSocket(socket, user.Name);
                if (id == null)
                {
                    await CloseConnection(user.Name, manager.GetSocketById(user.Name));

                    id = manager.AddSocket(socket, user.Name);
                }
            }
            else
            {
                id = manager.AddSocket(socket, "Player " + manager.ID++);
            }
            var json = JsonConvert.SerializeObject(new ServerResponse()
            {
                Type = "Credentials", Value = id
            });
            await WebSocketHelper.Send(json, socket);

            return(id);
        }
示例#2
0
        public static WebSocket[] GetPlayerSockets(GameDataModel game, WebSocketManager manager)
        {
            var players     = game.PlayerIDs.Split(",");
            var playerCount = CountPlayers(players);

            WebSocket[] playerSockets = new WebSocket[playerCount];
            for (int i = 0; i < playerSockets.Length; i++)
            {
                playerSockets[i] = manager.GetSocketById(players[i]);
            }
            return(playerSockets);
        }