示例#1
0
 public void Disconnect()
 {
     SocketClient client;
     Program.OnlineAccounts.TryRemove(Account.Accountid, out client);
     Program.OnlineAccounts.TryAdd(client.Account.Accountid, client);
     var relations = PlayerRelationsRepository.GetAllRelations(client.Account.Accountid);
     foreach (var relation in relations)
     {
         AssociationType relationType;
         Enum.TryParse(relation.RelationType.ToString(), out relationType);
         switch (relationType)
         {
             case AssociationType.Friend:
             {
                 var account = AccountRepository.GetAccount(relation.RelationId);
                 if (account.Accountid == client.Account.Accountid)
                     account = AccountRepository.GetAccount(relation.AccountId);
                 if (Program.OnlineAccounts.ContainsKey(account.Accountid))
                 {
                     var targetAssossiation = new PlayerAssociation(client.Account.Username.Length)
                     {
                         AccountId = client.Account.Accountid,
                         AssociationExtra = 0,
                         AssociationType = relation.RelationType,
                         Username = client.Account.Username
                     };
                     Program.OnlineAccounts[account.Accountid].Send(targetAssossiation);
                 }
                 break;
             }
         }
     }
     Handler.Shutdown(SocketShutdown.Both);
     Handler.BeginDisconnect(false, DisconnectCallback, this);
 }
示例#2
0
        private static void HandleSuccessfulLogin(SocketClient client)
        {
            Program.OnlineAccounts.TryAdd(client.Account.Accountid, client);
            var relations = PlayerRelationsRepository.GetAllRelations(client.Account.Accountid);
            foreach (var relation in relations)
            {
                AssociationType relationType;
                Enum.TryParse(relation.RelationType.ToString(), out relationType);
                switch (relationType)
                {
                    case AssociationType.Friend:
                    {
                        var account = AccountRepository.GetAccount(relation.RelationId);
                            if (account.Accountid == client.Account.Accountid)
                                account = AccountRepository.GetAccount(relation.AccountId);
                        if (Program.OnlineAccounts.ContainsKey(account.Accountid))
                        {
                            var targetAssossiation = new PlayerAssociation(client.Account.Username.Length)
                            {
                                AccountId = client.Account.Accountid,
                                AssociationExtra = 1,
                                AssociationType = relation.RelationType,
                                Username = client.Account.Username
                            };
                                Program.OnlineAccounts[account.Accountid].Send(targetAssossiation);
                        }
                            var assossiation = new PlayerAssociation(account.Username.Length)
                        {
                            AccountId = account.Accountid,
                            AssociationExtra = (short) (Program.OnlineAccounts.ContainsKey(account.Accountid) ? 1 : 0),
                            AssociationType = relation.RelationType,
                            Username = account.Username
                        };
                        client.Send(assossiation);
                        break;
                    }
                    case AssociationType.FriendRequest:
                    {

                        if (relation.AccountId != client.Account.Accountid)
                        {

                            var account = AccountRepository.GetAccount(relation.AccountId);
                                //requesting account
                            var assossiation = new PlayerAssociation(account.Username.Length)
                            {
                                AccountId = client.Account.Accountid,//receiving account
                                AssociationType = (short) AssociationType.FriendRequest,
                                Username = account.Username,//requesting account
                                AssociationExtra = (short) account.Accountid//requesting account
                            };
                            client.Send(assossiation);
                        }
                        else
                        {
                            var account = AccountRepository.GetAccount(relation.RelationId);
                            var assossiation = new PlayerAssociation(account.Username.Length)
                            {
                                AccountId = client.Account.Accountid,
                                AssociationType = (short) AssociationType.FriendRequest,
                                Username = account.Username,
                                AssociationExtra = (short) account.Accountid
                            };
                            client.Send(assossiation);
                        }
                        break;
                    }

                }

            }
            var data = new PlayerData(client.Account.Username.Length)
            {
                AccountId = client.Account.Accountid,
                Username = client.Account.Username
            };
            client.Send(data);
        }
 public static void Handle(SocketClient client, PlayerAssociation playerAssociation)
 {
     AssociationType aType;
     Enum.TryParse(playerAssociation.AssociationType.ToString(), out aType);
     switch (aType)
     {
         case Enums.AssociationType.FriendRequest:
         {
             var account = AccountRepository.GetAccount(playerAssociation.Username, string.Empty);
                 //Person targeted for friend.
             if (account != null)
             {
                 var relation = new PlayerAssociation(account.Username.Length)
                 {
                     AccountId = account.Accountid,
                     AssociationType = (short) Enums.AssociationType.FriendRequest,
                     Username = account.Username,
                     AssociationExtra = (short) client.Account.Accountid
                 };
                     client.Send(relation);
                 if (Program.OnlineAccounts.ContainsKey(account.Accountid))
                 {
                     var relation2 = new PlayerAssociation(client.Account.Username.Length)
                     {
                         AccountId = account.Accountid,
                         Username = client.Account.Username,
                         AssociationType = relation.AssociationType,
                         AssociationExtra = (short) client.Account.Accountid
                     };
                     var player = Program.OnlineAccounts[account.Accountid];
                     player.Send(relation2);
                 }
                 var relationDb = new PlayerRelations()
                 {
                     AccountId = relation.AccountId,
                     RelationId = relation.AssociationExtra,
                     RelationType = relation.AssociationType
                 };
                 BaseRepository.Add(relationDb);
             }
             break;
         }
         case Enums.AssociationType.FriendAccept:
         {
             var relation = PlayerRelationsRepository.GetAllRelations(playerAssociation.AssociationExtra);
             foreach (var re in relation)
             {
                 if (re.RelationType == (int) Enums.AssociationType.FriendRequest)
                 {
                     if (re.AccountId == playerAssociation.AssociationExtra &&
                         re.RelationId == playerAssociation.AccountId || re.AccountId == playerAssociation.AccountId &&
                         re.RelationId == playerAssociation.AssociationExtra)
                     {
                         re.RelationType = (short) Enums.AssociationType.Friend;
                     }
                     BaseRepository.Update(re);
                     Accounts account;//Accepted Player
                     account = AccountRepository.GetAccount(re.AccountId  == client.Account.Accountid ? re.RelationId : re.AccountId);
                     //Accepting player's Packet
                         var relationPakcet = new PlayerAssociation(account.Username.Length)
                         {
                             AccountId = account.Accountid,
                             AssociationType = (short)Enums.AssociationType.Friend,
                             Username = account.Username,
                             AssociationExtra = (short) (Program.OnlineAccounts.ContainsKey(account.Accountid) ? 1 : 0)
                         };
                         client.Send(relationPakcet);
                     if (Program.OnlineAccounts.ContainsKey(account.Accountid))
                     {
                         var clientTarget = Program.OnlineAccounts[account.Accountid];
                         var relationPakcetTarget = new PlayerAssociation(client.Account.Username.Length)
                         {
                             AssociationExtra = 1,
                             AccountId = client.Account.Accountid,
                             Username = client.Account.Username,
                             AssociationType = (short) Enums.AssociationType.Friend
                         };
                          clientTarget.Send(relationPakcetTarget);
                     }
                     }
             }
             break;
         }
         case Enums.AssociationType.FriendDeny:
         {
             break;
         }
     }
 }