public BadgeEraser(History history, BadgeModel.Registry badgeRegistry, GameEvents gameEvents) { History = history; GameEvents = gameEvents; BadgeRegistry = badgeRegistry; }
public VictoryHandler(GameInfo info, GameEvents gameEvents, BadgeModel.Registry badgeRegistry, AudioController audioController) { Info = info; GameEvents = gameEvents; BadgeRegistry = badgeRegistry; AudioController = audioController; }
public BadgeSpawner(GameInfo info, BadgeFacade.Factory badgeFactory, BadgeFacade.Settings badgeSettings, BadgeSpawnPoint.Registry spawnPointRegistry, BadgeModel.Registry badgeRegistry, GameEvents gameEvents) { Info = info; BadgeFactory = badgeFactory; BadgeSettings = badgeSettings; SpawnPointRegistry = spawnPointRegistry; BadgeRegistry = badgeRegistry; GameEvents = gameEvents; }
public ConfirmStepWindowPresenter(MenuManager menuManager, GameInfo info, BadgeEraser badgeEraser, GameEvents gameEvents, BadgeModel.Registry badgeRegistry, AudioController audioController) : base(audioController) { MenuManager = menuManager; Info = info; BadgeEraser = badgeEraser; GameEvents = gameEvents; BadgeRegistry = badgeRegistry; AudioController = audioController; menuManager.SetMenu(this); }
public ScoreCalculationService(GameInfo info, BadgeModel.Registry badgeRegistry) { Info = info; BadgeRegistry = badgeRegistry; }
public RulesArtificialIntelligence(GameInfo info, BadgeModel.Registry badgeRegistry) { Info = info; BadgeRegistry = badgeRegistry; }