void setGame (TTTGame value) { if (Game != value) { Game = value; gameView.Game = Game; ratingControl.Rating = Game.Rating; } }
void setGame(TTTGame value) { if (Game != value) { Game = value; gameView.Game = Game; ratingControl.Rating = Game.Rating; } }
public void GIVEN_game_is_over_WHEN_place_a_move_THEN_exception_is_thrown() { var game = new TTTGame(); game.placeCross(0, 0); game.placeCircle(1, 0); game.placeCross(0, 1); game.placeCircle(1, 1); game.placeCross(0, 2); game.placeCircle(1, 2); }
public TTTGame StartNewGame () { if (CurrentGame != null && CurrentGame.Moves.Count == 0) return CurrentGame; TTTGame game = new TTTGame (); Games.Insert (0, game); CurrentGame = game; return game; }
public void GIVEN_game_has_a_winner_cross_THEN_game_is_over() { var game = new TTTGame(); game.placeCross(0, 0); game.placeCircle(1, 0); game.placeCross(0, 1); game.placeCircle(1, 1); game.placeCross(0, 2); Assert.IsTrue(game.isOver()); }
private static void PlayGame() { TTTGame game = new TTTGame(); TTTModel model = new TTTModel(); List <TTTModel> models = new List <TTTModel>(); char player = 'x'; ShowBoard(game.Board); do { TTTCoord move; do { Console.WriteLine("Vertical coordinate:"); string vert = Console.ReadLine(); Console.WriteLine("Horizontal coordinate:"); string hori = Console.ReadLine(); move = new TTTCoord(Convert.ToInt32(vert) - 1, Convert.ToInt32(hori) - 1); } while (!game.CheckMove(player, move)); model = game.PlayMove(player, move); player = game.Turn; models.Add(model); ShowBoard(game.Board); Console.WriteLine(); } while (model.Winnner == default); char result = model.Winnner; if (result != default) { Console.WriteLine(result + " wins! " + game.MovesLeft + " moves left."); } else { Console.WriteLine("No one wins."); } Console.WriteLine("\nSaving game to file...\n"); TSVRecorder tsvRecorder = new TSVRecorder(); tsvRecorder.SaveGameToCSV(models.ToArray()); Console.WriteLine("Game saved."); }
public TTTGame StartNewGame() { if (CurrentGame != null && CurrentGame.Moves.Count == 0) { return(CurrentGame); } TTTGame game = new TTTGame(); Games.Insert(0, game); CurrentGame = game; return(game); }
private static void PlayRandomGames(int numberOfGames) { char startPlayer = 'x'; Random random = new Random(); for (int i = 0; i < numberOfGames; i++) { TTTGame game = new TTTGame(); TTTModel model = new TTTModel(); List <TTTModel> models = new List <TTTModel>(); char player = startPlayer; do { TTTCoord move; do { move = new TTTCoord(random.Next(3), random.Next(3)); } while (!game.CheckMove(player, move)); model = game.PlayMove(player, move); player = game.Turn; models.Add(model); } while (model.Winnner == default && game.MovesLeft > 0); ShowBoard(game.Board); char result = model.Winnner; if (result != default) { Console.WriteLine(result + " wins! " + game.MovesLeft + " moves left."); } else { Console.WriteLine("No one wins."); } Console.WriteLine("\nSaving game to file...\n"); TSVRecorder tsvRecorder = new TSVRecorder(); tsvRecorder.SaveGameToCSV(models.ToArray()); Console.WriteLine($"Game {i + 1} saved."); startPlayer = game.OppositePlayer(player); } }
public void GIVEN_game_with_all_cells_occupied_WHEN_no_three_in_a_line_THEN_game_is_a_draw() { var game = new TTTGame(); game.placeCircle(2, 2); game.placeCross(0, 0); game.placeCircle(0, 1); game.placeCross(0, 2); game.placeCircle(1, 0); game.placeCross(1, 1); game.placeCircle(1, 2); game.placeCross(2, 1); game.placeCircle(2, 0); Assert.AreEqual(3, game.winner()); }
public override void WillDisplay(UITableView tableView, UITableViewCell cell, NSIndexPath indexPath) { TTTGame game = Profile.Games [indexPath.Row]; cell.TextLabel.Text = game.Date.ToString(); TTTGameResult result = game.Result; if (result == TTTGameResult.Victory) { cell.DetailTextLabel.Text = "Victory"; } else if (result == TTTGameResult.Defeat) { cell.DetailTextLabel.Text = "Defeat"; } else if (result == TTTGameResult.Draw) { cell.DetailTextLabel.Text = "Draw"; } else { cell.DetailTextLabel.Text = "In Progress"; } }
public void GIVEN_new_game_THEN_can_place_a_cross() { var game = new TTTGame(); game.placeCross(1, 1); }
public void GIVEN_new_game_WHEN_three_crosses_in_right_column_THEN_cross_wins() { var game = new TTTGame(); game.placeCross(0, 2); game.placeCircle(2, 0); game.placeCross(1, 2); game.placeCircle(2, 1); game.placeCross(2, 2); Assert.AreEqual(2, game.winner()); }
public void GIVEN_new_game_WHEN_three_crosses_in_diagonal_from_top_left_THEN_cross_wins() { var game = new TTTGame(); game.placeCross(0, 0); game.placeCircle(2, 0); game.placeCross(1, 1); game.placeCircle(2, 1); game.placeCross(2, 2); Assert.AreEqual(2, game.winner()); }
public void GIVEN_new_game_WHEN_three_crosses_in_top_row_THEN_cross_wins() { var game = new TTTGame(); game.placeCross(0, 0); game.placeCircle(1, 0); game.placeCross(0, 1); game.placeCircle(1, 1); game.placeCross(0, 2); Assert.AreEqual(2, game.winner()); }
public void GIVEN_new_game_THEN_can_place_a_circle() { var game = new TTTGame(); game.placeCircle(1, 1); }
void Start() { tttGame = GetComponentInParent <TTTGame>(); image = GetComponent <Image>(); button = GetComponent <Button>(); }
public void GIVEN_new_game_WHEN_cell_occupied_THEN_can_not_make_move_in_that_cell() { var game = new TTTGame(); game.placeCross(1, 1); game.placeCircle(1, 1); }
public void GIVEN_new_game_WHEN_place_a_cross_THEN_can_place_a_circle_in_a_different_cell() { var game = new TTTGame(); game.placeCross(1, 1); game.placeCircle(1, 2); }
public void GIVEN_new_game_THEN_game_is_not_over() { var game = new TTTGame(); Assert.IsFalse(game.isOver()); }
public void GIVEN_new_game_WHEN_last_move_placed_cross_THEN_can_not_place_a_cross() { var game = new TTTGame(); game.placeCross(1, 1); game.placeCross(1, 2); }