示例#1
0
 public ResetCommand(GameViewModel gvm)
 {
     _gvm = gvm;
     _gvm.PropertyChanged += Reset_PropertyChanged;
     _canExecute           = false;
 }
示例#2
0
 public StartGameCommand(GameViewModel gvm)
 {
     _gvm = gvm;
     _gvm.PropertyChanged += Start_PropertyChanged;
     _canExecute           = true;
 }
示例#3
0
 public TileCommand(GameViewModel gvm)
 {
     _gvm = gvm;
     _gvm.PropertyChanged += Tile_PropertyChanged;
     _canExecute           = false;
 }