public PositionViewModel(int x, int y, IPlayer player, GameViewModel gameVm) { Player = player; X = x; Y = y; GameVm = gameVm; GameVm.Game.Board.OnOccupy += BoardOnOnOccupy; }
public GameBoardViewModel(GameViewModel gameVm) { GameVm = gameVm; Positions = new ObservableCollection<PositionViewModel>(); for(var y = 0;y<3;y++) { for(var x = 0;x<3;x++) { var np = new PositionViewModel(x, y, GameVm.Game.Board.BoardPositions[y][x], GameVm); Positions.Add(np); } } }
private void OnLoaded(object sender, RoutedEventArgs routedEventArgs) { Loaded -= OnLoaded; Vm = new GameViewModel(); Vm.Start(); }