private void saveProperties(PresetHandler presetHandler, string[] presetStrings) { Debug.Log("Preset saved"); presetHandler.setPreset(presetStrings[selectedPreset], properties); Repaint(); }
private void saveProperties(PresetHandler presetHandler, string[] presetStrings) { Debug.Log(Locale.editor.Get("preset_saved")); presetHandler.setPreset(presetStrings[selectedPreset], properties); Repaint(); }